Haint
Member
See, Nintendo, this is what happens when you don't release anything of value for like 10 months.
Nintendo eventually fell to the same problem that third parties ran into on Wii. Failing to release worthwhile games for a long time causes core gamers, WHO WILL KEEP PLAYING GAMES WHETHER OR NOT YOU PUT THEM OUT, to abandon the platform for the places where the games are. Then when you DO release a great game, the audience has moved on and there's no one left to sell to.
This is why, if you have games that you can release and a large hole in the schedule, even if they're only traditionally for a niche audience, you need to release those games. There were essentially no Nintendo games of interest to the Nintendo core for A YEAR. Between Donkey Kong Returns and Skyward Sword, LITERALLY a year passed (in NA, at least.) November 21 to November 20. MAYBE you could count the Kirby game, but that only gives you an eleven month drought instead of a year. Meanwhile, they were sitting on games like Xenoblade, Last Story, or even things like Disaster or Regenleiv. Sure, it's likely none of those games set the world on fire, but you need something to keep gamers paying attention to your platform. Mindshare is 100% gone at this point, and it's poisoning the well for the WiiU.
Well they've probably got another whole year to face. The popular Wii U rumors seem to be for Fall or Winter release (potentially even the end of Nov). Not really sure what they're going to do in the console space with all that time. U will probably be plagued by shortages and low production making it even worse.