DCharlie
And even i am moderately surprised
Too early to say how it'll do later in the year, but none of the software lined up from March through June (Unit 13, Silent Hill, Resistance, Gravity Rush) seems likely to sell many Vitas to people outside the early adopter audience. I think some pretty poor numbers lie ahead.
The "issue" at the moment is the machine is a purely focused games machine - which is working out fine for me and others, but i'm sure wider audiences are probably looking in with the "meh" shrug.
Still think it'll end up being a successful machine, just may take a good couple of years and post-price cut to spur it.