Wickerbasket
Member
Minecraft is a sales monster. It just keeps on selling.
I've noticed you say something along these lines a couple of times in this thread to people questioning the health of the handheld industry? It seems somewhat deflecting and ignores that the 3DS is the handheld industry now essentially, or at least will be going forward, and as such looking at the numbers handhelds are quite clearly in decline.
Combined trailing twelve-month US handheld sales haven't been this low in over a decade and as each month passes the trajectory continues to be negative, despite successor platforms having already launched for all systems.
Conversely, despite terrible home console sales for the aged 7th gen platforms, their trailing twelve-month figure is still quite a lot higher than for the 6th gen platforms at the equivalent previous transition. Even taking the Wii out entirely, the PS3 and 360 still manage to match (and exceed) the combined equivalent PS2/XBX/GCN trailing twelve months in July 2006.
This despite their age, and despite them being at a significantly higher price than those systems.
The main difference with regard to the home console market is that unlike the last transition the Wii U is not selling like the 360 did. And frankly I think it's folly to take the Wii U's failing as indicative of the market having collapsed rather than it simply not resonating as a product well.
Minecraft is a sales monster. It just keeps on selling.
Disappointed by TLoU second months numbers. Thought they'd be at least over 200k with good word of mouth. Ah well. Hardware sales are grim. WiiU doesn't shock me anymore. Vita just hanging in by a thread.
Well, at least Vita is doing better than OUYA. That's something...right?
It depends on whether one sees takes the handheld and home console industries as a singular entity or two distinct entities (alongside other parallel and distinct industries, like PC and mobile), with their own distinct problems to face.i bring it up because the industry is in the shitter right now. it's a bad number that is leading the pack, which isn't a good sign.
i guess the one thing that sticks with me is that no matter what sony does, they simply can't seem to beat microsoft. when the xbox was in its fourth year, it was beating the ps2 in monthly sales frequently. it was a pretty clear precursor to what happened this generation. in the us, the last of us comes out, sells 1.2m copies, has widespread critical acclaim, and nothing changes. the ps3 is still in a firm position behind microsoft. there's no momentum or sign that things will change with this current pairing.
it's just a weird trancelike state the industry seems to be in where everything seems to be locked in.
it doesn't have to be one or the other. the wii u is a system without games. so is the vita. usually that's hyperbole, but there have been about 10-15 games released for each platform seven months into the year. so yeah, taking the two most recent launches bombing into account requires some context, but in addition to things like the ps3 super slim not spurring sales, the 360 super slim not spurring sales, and the 3ds rising and falling with the tide, i think it's premature to say that all the problems are based just on the public not wanting failing platforms.
I see it often here, it's also taken for granted that the Wii U will outsell the Gamecube because people think that the franchises have been expanded by the Wii users so sales will explode once those titles hit. It's insane.
Well, at least Vita is doing better than OUYA. That's something...right?
i guess the one thing that sticks with me is that no matter what sony does, they simply can't seem to beat microsoft. when the xbox was in its fourth year, it was beating the ps2 in monthly sales frequently. it was a pretty clear precursor to what happened this generation. in the us, the last of us comes out, sells 1.2m copies, has widespread critical acclaim, and nothing changes. the ps3 is still in a firm position behind microsoft. there's no momentum or sign that things will change with this current pairing.
It depends on whether one sees takes the handheld and home console industries as a singular entity or two distinct entities (alongside other parallel and distinct industries, like PC and mobile), with their own distinct problems to face.
The handheld industry is showing continued declines despite having undergone a full cycle refresh; sales have essentially consolidated onto one platform and even then that platform isn't managing to experience much if any growth.
The home console industry is holding up relative to the past despite age, price and despite a much needed cycle refresh having yet to occur for two platforms.
Is the industry in the shitter as a whole? Is the home console industry as a standalone entity in the shitter? I think it's too early to say, since as noted above we've yet to have a full refresh. But the handheld industry? We've had the hardware refresh, and it didn't work to stem decline. And there's an obvious culprit substitute that is seemingly not only luring away all of the expanded audience that was brought in this last generation, but likely traditional target markets as well.
I really don't think The Last of Us or any particular piece of software is going to significantly change the PS3 and 360 landscape in the US. The PS3's fate was essentially sealed years ago, pre-$299. At a certain point a bandwagon effect occurs, and that was likely even more pronounced and will probably be more pronounced going forward as online gaming has become increasingly prevalent.
I don't see why the PS3 or 360 Super Slims were expected to do anything to sales, and I wouldn't really read anything into either of them failing to, the latter was the same price and the former was actually a price increase. The $200 PS3 should do something but even then, it's still historically expensive for such an aged machine.
The fact that it isn't actually doing that much better is profoundly depressing.
Ouya though dude. Ouya. They shouldn't be within 50,000 units of each other.there were only about 10 games on the vita this year. if sony had dropped the price of the machine and given it some games of their own between only god knows what and tearaway, the system would probably be doing better now. instead it seems they're fine with letting it struggle, if their forecast is any indication.
could you imagine if the last of us was a vita exclusive? or gran turismo 6?
That's the real question.generally, i feel that if you're going to start looking outside the traditional industry for video games, you're not going to stop. how likely are you to buy a $500 device to play one game when you could spend less than that and get many more? how does that play into eventually desiring home consoles and $60 games?
where i think microsoft, nintendo, and sony really failed was having their systems reach these lows. price drops should have happened more often to keep people in the habit of buying consoles kinda like how people got in the habit of buying phones and tablets on a regular basis. there should have been more shakeups in recent years in terms of competition. now the old, traditional early adopter market is ready to buy in. what happens after that? how soon will it all settle again?
The PS3 is now selling less then 100k in NA? Ouch threats terrible.
there were only about 10 games on the vita this year. if sony had dropped the price of the machine and given it some games of their own between only god knows what and tearaway, the system would probably be doing better now. instead it seems they're fine with letting it struggle, if their forecast is any indication.
could you imagine if the last of us was a vita exclusive? or gran turismo 6?
Did you own the PSP?Ouya though dude. Ouya. They shouldn't be within 50,000 units of each other.
I can imagine a world where Sony took the Vita seriously, and it makes me weep. I don't think I've ever owned a device with as much unrealised potential.
That's the real question.
GAF is overly positive about the prospects of PS4 (Don't know about Xbone, it will perform well enough in the US) and yes, pre-orders are good, but I don't know; I just feel that the overall buzz for new systems is pretty low. I wouldn't be surpised if sales slumped towards 90k - 70k a month after january. It won't reach Wii U depths, but I suspect surprising figures overall.
The PS3 is now selling less then 100k in NA? Ouch that's terrible.
Why of course! The second best handheld ever. I had a PSP1000, 2000 & Go. Still have the 2000.Did you own the PSP?
I can't wait until the Vita and Wii U get the Dreamcast treatment.
I loved my $30 Dreamcast and its <$5 games.
GOW sold 180k in second month. So TLOU does not really have good legs in the US.
It's not bigger than GOW.
I still have faith that WiiU LTD will be bigger than N64 one in the end.Seriously!? There are people who believe the WiiU could ever performance as well as N64?
Surely not on this forum, the GAF is smarter than that!
GBA would had an LTD greater than 100M but in no way close to 155M as DS got.GBA's numbers were stunted cause Nintendo wanted to kill it off.
If it had a normal lifespan of 5-6 years, it probably could've done DS numbers, but then I doubt DS could've done DS numbers.
As for WiiU, anyone done a handy dandy "this is how far it is behind Gamecube" chart again yet to drive reality in a little more for peoples 'expectations'?
I've noticed you say something along these lines a couple of times in this thread to people questioning the health of the handheld industry? To imply that the handheld industries woes are actually the industry as a whole's woes? Doesn't that ignore that the 3DS is the handheld industry now essentially, or at least will be going forward, once the NDS and Vita completely die out (if the latter can be considered alive now) and as such looking at the numbers handhelds are quite clearly in decline.
Combined trailing twelve-month US handheld sales haven't been this low in over a decade and as each month passes the trajectory continues to be negative, despite successor platforms having already launched for all systems.
Conversely, despite terrible home console sales for the aged 7th gen platforms, their trailing twelve-month figure is still quite a lot higher than for the 6th gen platforms at the equivalent previous transition. Even taking the Wii out entirely, the PS3 and 360 still manage to match (and exceed) the combined equivalent PS2/XBX/GCN trailing twelve months in July 2006.
Indeed.I look at it differently. To me (and I said this back a year or more ago, so this isn't a new theory), this is just the handheld market reverting back to form. Last gen was a crazy fluke, with Sony finally entering the handheld market, coming hot on the heels of utter domination with both the PS1 and PS2 - the common narrative was that Sony was coming to take the handheld throne from Nintendo just like they did the home console throne. There was crazy hype and expectations, and the PSP got a lot of support early on. On top of that, Nintendo hit a home run with the Touch Generation stuff that opened up a whole new market that had never existed for handhelds. Both of those freaky circumstances combined to create a freakishly large handheld market that was unrealistic for anyone to expect to repeat itself.
The Vita necessitates a much bigger investment in both time and money when it comes to the software. Sure, the shake of the stick was (was for I speak of the dead accordingly) less fair, but it was also a weightier stick -- more of a log (insert shit joke), really. As the inevitable owner of a PS4, I can't really think of a scenario in which I would welcome a quality title on the Vita that is not also on Sony's home console. For every resource spent on a Vita title isn't that something significant taken away from the PS4? Though I am not aruging that killing the Vita would somehow produce 6 more AAA IP for the PS4, but as a non-Vita owner, I'd take even 2 new AAA IP. Bend and Cambridge could be doing something interesting and significant.Why of course! The second best handheld ever. I had a PSP1000, 2000 & Go. Still have the 2000.
It got a much fairer shake of the stick than its bigger brother
The handheld market is really dying. Nintendo pretty much has the market all to itself and it was only able to muster a pretty pathetic 140k sales. Can't believe they are actually bragging about that number.
I wonder how many of those Pikmin sales were for the Player's Choice version. That was a very popular line on the Gamecube.
I'm not sure video game consoles are THE gift for little kids (<12) like they were during the 90s or early 2000s. All we have is anecdote and customer surveys/polling, but it seems like iOS devices have made major in-roads to being the child gift of choice. N64 had a crazy bump during holiday 1997 because that's what kids wanted for Christmas.
the Wii U is dead, Nintendo hardcore gamers already bought one, children want tablets for Christmas not "Nintendo" anymore, casuals are looking into PS4 and, a bit less, into Xbox One, there's no argument here, major titles are not announced or even shown since the production of the unit will be stopped sometime around next year, then it would be nice to pick one for 25 bucks with Pikmin, 3 bucks TWW remake and other stuff, like the good old Dreamcast funeral times.
the Wii U is dead, Nintendo hardcore gamers already bought one, children want tablets for Christmas not "Nintendo" anymore, casuals are looking into PS4 and, a bit less, into Xbox One, there's no argument here, major titles are not announced or even shown since the production of the unit will be stopped sometime around next year, then it would be nice to pick one for 25 bucks with Pikmin, 3 bucks TWW remake and other stuff, like the good old Dreamcast funeral times.
That's the real question.
GAF is overly positive about the prospects of PS4 (Don't know about Xbone, it will perform well enough in the US) and yes, pre-orders are good, but I don't know; I just feel that the overall buzz for new systems is pretty low. I wouldn't be surpised if sales slumped towards 90k - 70k a month after january. It won't reach Wii U depths, but I suspect surprising figures overall.
On what planet are casuals looking into the ps4?the Wii U is dead, Nintendo hardcore gamers already bought one, children want tablets for Christmas not "Nintendo" anymore, casuals are looking into PS4 and, a bit less, into Xbox One, there's no argument here, major titles are not announced or even shown since the production of the unit will be stopped sometime around next year, then it would be nice to pick one for 25 bucks with Pikmin, 3 bucks TWW remake and other stuff, like the good old Dreamcast funeral times.
I think the next gen consoles will be fine.
We're in an unprecedented situation here. Consoles have never stayed this expensive for this long. The Xbox 360 hasn't had a real price drop since 2008. This means that anyone who wasn't able to jump in five years ago isn't any more likely to be doing so now unless they buy used.
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the Wii U is dead, Nintendo hardcore gamers already bought one, children want tablets for Christmas not "Nintendo" anymore, casuals are looking into PS4 and, a bit less, into Xbox One, there's no argument here, major titles are not announced or even shown since the production of the unit will be stopped sometime around next year, then it would be nice to pick one for 25 bucks with Pikmin, 3 bucks TWW remake and other stuff, like the good old Dreamcast funeral times.
So you're saying that because people may have begun looking to mobile instead of dedicated handhelds, they may fall down a slippery slope to no longer wanting big screen console experiences.generally, i feel that if you're going to start looking outside the traditional industry for video games, you're not going to stop. how likely are you to buy a $500 device to play one game when you could spend less than that and get many more? how does that play into eventually desiring home consoles and $60 games?
where i think microsoft, nintendo, and sony really failed was having their systems reach these lows. price drops should have happened more often to keep people in the habit of buying consoles kinda like how people got in the habit of buying phones and tablets on a regular basis. there should have been more shakeups in recent years in terms of competition. now the old, traditional early adopter market is ready to buy in. what happens after that? how soon will it all settle again?
Except the trajectory of the handheld market is reaching and will soon decline below that "reversion to form."I look at it differently. To me (and I said this back a year or more ago, so this isn't a new theory), this is just the handheld market reverting back to form. Last gen was a crazy fluke, with Sony finally entering the handheld market, coming hot on the heels of utter domination with both the PS1 and PS2 - the common narrative was that Sony was coming to take the handheld throne from Nintendo just like they did the home console throne. There was crazy hype and expectations, and the PSP got a lot of support early on. On top of that, Nintendo hit a home run with the Touch Generation stuff that opened up a whole new market that had never existed for handhelds. Both of those freaky circumstances combined to create a freakishly large handheld market that was unrealistic for anyone to expect to repeat itself.
This generation is simply reverting back closer to the previous worldwide handheld norm. From the GB, to GBC, to GBA, Nintendo dominated the market, while other players (Lynx, Turbo Express, NeoGeo Pocket, Game Gear, Tapwave Zodiac, Wonderswan, what have you) released systems that really didn't amount to much in the end.
One can use ridiculous metrics to justify things, sure. I fail to see how a trailing twelve month cumulative total is some sort of slanted absurd metric; the whole purpose is to smooth out seasonal variation to see underlying trends.Or you could look at trailing 4-month numbers instead, showing that PS3/360/Wii is about 20% down from PS2/GC/XBox in 2006, or that the PS3/360 is down more than 25% from the PS2/GCN (removing Wii/XBX since their successors were already on the market)
Or if you want to stick with trailing 12-month totals, the PS3/360/Wii is down 35% from a year prior, whereas PS2/GC/XBox was down 32% from the year prior. Or if you want to pull the Wii and XBX out of the figures, since they both had their successors on the market already --- then for 12-month rolling figures, the PS3/360 is down 28% from the year prior, whereas the PS2/GCN was only down 16% from the year prior --- and that is with the 360 on the market back then, which was performing much better than the WiiU is today.
You can use the numbers to justify whatever position you want in this case. But the dropoff at the time (2006) was more stable, and much less severe than the bottom that has fallen out of the market this past year, and especially these past 4 months. Now is some of that (maybe even most of that?) due to the extended length of this generation, and the higher price points of the current systems? For sure. But that supports Anihawk's questioning of how much impact that might have moving forward. It's always a lot easier to maintain a customer base than it is to lose it and then try to recapture it again. The previous gen didn't have the same precipitous dropoff that this gen is ending on. Ani is speculating that by letting all their momentum just shrivel up and die, the new gen may find that it is more difficult to get them back again - and the prices of the new systems will be pretty similar to the start of last gen (400+500 vs 300/400+500/600) - with a generally shittier economy than 2006. I can see Ani's point that Sony/MS (it's too late for Nintendo in this particular discussion) aren't doing themselves any favours by letting things disintegrate so precipitously before finally getting their new systems on the market.
PS2 XBX GCN
Jan-06 44.26% 63.07% 42.11%
Feb-06 43.90% 58.49% 42.24%
Mar-06 44.85% 63.44% 32.98%
Apr-06 38.25% 74.51% 39.68%
May-06 15.02% 79.84% 34.00%
Jun-06 12.11% 85.71% 27.14%
Jul-06 7.31% 90.98% 10.20%
X360 PS3 Wii
Jan-13 16.74% 15.37% 46.67%
Feb-13 29.11% 24.86% 56.96%
Mar-13 29.65% 37.01% 48.00%
Apr-13 44.92% 40.59% 53.85%
May-13 28.75% 34.62% 49.30%
Jun-13 45.53% 43.16% 44.21%
Jul-13 47.29% 43.57% 49.28%
Damned Pachter with his facts and numbers!Pachter trying to hate on the 3DS anyway he can. Black 3DSXL, Pokemon, Zelda, etc. Pachter, please.