Freezie KO
Banned
kinggroin said:100k pretty decent for Kirby no? Maybe 500k lifetime wordwide.
The game couldnt possibly that much to make.
I have to think it'll be good. Kirby games have long legs and fly under the radar.
kinggroin said:100k pretty decent for Kirby no? Maybe 500k lifetime wordwide.
The game couldnt possibly that much to make.
ShockingAlberto said:EA's assumption seems to be that they could sell it to a large Wii audience one month and to a large HD audience the next month, patting themselves on the back that the former don't know about the latter.
Spoiler: But they do.
SlipperySlope said:Yup. And those that still want the next-gen consoles to be delayed past 2012 are fooling themselves. Especially the publishers like THQ. It's just silly right now to not want the next generation to start.
Sho_Nuff82 said:Isn't NBA Jam a textbook example of a game that could easily sell many, many times as much as a $15 DD game? Port-levania sold more than in a week on XBLA.
KuwabaraTheMan said:So, you're saying what these struggling publishers need is new hardware that is even more expensive to develop for?
That sounds like the worst possible solution to this problem.
teruterubozu said:Man, Shaun White was on TV pimpin' that game on every channel too.
Nirolak said:Well, Nintendo wants it to break 10 million world wide this fiscal year, which is looking pretty hard right now even with an upswing.
SlipperySlope said:Who says the next consoles need to be more expensive to develop for? Having the same production values as the last generation didn't hurt the Wii.
What we need new systems for is a refresh. Something new. Software sales will lag until new hardware comes out. People are getting tired of their current systems.
And, no, Move and Kinect won't cut it.
sillymonkey321 said:I hate the future you want. Xo
Then why are the PS3 and 360 having their best year softwarewise with no peak in sight? The Wii and the DS have peaked already, no doubt, but not the other two.SlipperySlope said:Who says the next consoles need to be more expensive to develop for? Having the same production values as the last generation didn't hurt the Wii.
What we need new systems for is a refresh. Something new. Software sales will lag until new hardware comes out. People are getting tired of their current systems.
And, no, Move and Kinect won't cut it.
ItWasMeantToBe19 said:I don't see any similarities between the games.
That's probably going to fall to Nintendo's next console then. Their adamant philosophy has been "new hardware when we've got a new gameplay concept that needs it" for the last decade or so, so Wii 2 will have to have something interesting.SlipperySlope said:Who says the next consoles need to be more expensive to develop for? Having the same production values as the last generation didn't hurt the Wii.
What we need new systems for is a refresh. Something new. Software sales will lag until new hardware comes out. People are getting tired of their current systems.
And, no, Move and Kinect won't cut it.
Zzoram said:There goes Tony hawk and Shaun white's video game futures. I can't imagine a publisher making another game with them, paying for their overpriced names, if they expect to sell 3000-6000 opening month.
NIN90 said:Wow at Tony Hawk Shred. :lol
FPS genre is next.Kittonwy said:Activision has effectively milked the skateboarding genre to the point of killing the cow.
dolemite said:Then why are the PS3 and 360 having their best year softwarewise with no peak in sight? The Wii and the DS have peaked already, no doubt, but not the other two.
Lonely1 said:FPS genre is next.
Wii,... or 360.PSGames said:So guys Wii or 360 on top this holiday?
I really wouldn't mind that. Let it get oversaturated for a while, the market dies off. Maybe Valve still makes some excellent titles, maybe another really good game now and then. Then in five or ten years it can make a comeback like the recent 2D platformer resurgence with a bunch of new and interesting ideas.Lonely1 said:FPS genre is next.
Kittonwy said:Who is Ninja Theory gonna blame now?
SlipperySlope said:The problem is those software sales are getting more and more top-heavy. The increasing spread between the top 15 titles of the year and everything else isn't good for the industry, especially when half of those 15 titles belong to one genre. Why do you think there's been so many closures this year? Even Microsoft is closing down 1st-party studios.
What we're going to end up with is perhaps one-to-two handfuls of developers producing guaranteed-hit high-budget software (which will be more or less strictly sequels), a few producing middle-ground software (this is a vastly shrinking market, this market might move to the 3DS and PSP2), and tons of developers producing "shovelware"/phone apps/whatever else is cheap to make.
Any developer that cannot mold into one of these three categories will be closed.
Freezie KO said:Seriously. I really like Call of Duty, but the writing is on the wall after what Activision did with Guitar Hero and Tony Hawk. Plus, they're going to do a CoD FPS once a year in addition to other titles in other genres (TPS, MMO, etc.).
As a fan, it really is a shame to see it happen. Handled correctly, these franchises could go on like Mario and yield 25 years of great games and reinvented gameplay. Publishers get greedy though.
Freezie KO said:Handled correctly, these franchises could go on like Mario and yield 25 years of great games and reinvented gameplay. Publishers get greedy though.
SlipperySlope said:The problem is those software sales are getting more and more top-heavy. The increasing spread between the top 15 titles of the year and everything else isn't good for the industry, especially when half of those 15 titles belong to one genre. Why do you think there's been so many closures this year? Even Microsoft is closing down 1st-party studios.
What we're going to end up with is perhaps one-to-two handfuls of developers producing guaranteed-hit high-budget software (which will be more or less strictly sequels), a few producing middle-ground software (this is a vastly shrinking market, this market might move to the 3DS and PSP2), and tons of developers producing "shovelware"/phone apps/whatever else is cheap to make.
Any developer that cannot mold into one of these three categories will be closed.
sillymonkey321 said:I think that the Slim models of ps3/360 acted as the system refresh that was needed. New hardware that has to build up a new install base isn't going to solve the problems that are going on right now imo.
PSGames said:So guys Wii or 360 on top this holiday?
I've said it before, but I really think this is one of the flaws in the shareholder model. Nintendo seems to get away with it because of either a.)Japanese business culture or b.)having a guy like Iwata at the helm (or both)zero_suit said:Yup, even though profits would be greater doing it the Nintendo way.
We might face genre saturation though. Hell, we already are. Hardcore FPS fans will only buy one or two games a year in enough quantity to be profitable, and everyone else will be tired.The FPS genre is too big and has too many other studios ready to pick up the slack if CoD starts to falter
Lonely1 said:FPS genre is next.
verbum said:Reminds me of the movie industry in a general way. Started off with a few big studios producing all the movies, then independent films grew in the 1960's and 1970's. But after a while the public wanted a certain formula so they didn't "waste" their time and money watching something they didn't really understand. Along comes the big blockbuster movies with their sequels and now everything that is popular has a sequel and follows certain formulas. Every once in a while a movie comes along that pushes the limits out in new ways but then we get back to the tried and true formulas because of the cost involved for producers and consumers.
SlipperySlope said:Those helped hardware sales. But software sales... ??? The general trend wasn't affected.
You're exactly right. This model ruins a lot more than just videogames. If the company doesn't have a CEO who can keep the shareholders in line, everything falls apart.The_Technomancer said:I've said it before, but I really think this is one of the flaws in the shareholder model. Nintendo seems to get away with it because of either a.)Japanese business culture or b.)having a guy like Iwata at the helm (or both)
But when shareholders are demanding that you not just be profitable but be increasing profits every quarter then often times you start scraping the bottom of the barrel for every last cent. Its not about healthy business, its about fast business. How much money can we make now even if it costs us in the long run.
We might face genre saturation though. Hell, we already are. Hardcore FPS fans will only buy one or two games a year in enough quantity to be profitable, and everyone else will be tired.
Don't agree, I think it has far more to do with a lack of advertising. I was very surprised that they didn't bother with TV spots.ShockingAlberto said:EA's assumption seems to be that they could sell it to a large Wii audience one month and to a large HD audience the next month, patting themselves on the back that the former don't know about the latter.
Spoiler: But they do.
Cheech said:It shouldn't. What it tells the industry is, "Buggy shitpiles are A-OK!"
Prime crotch said:No, but it sure is annoying, even Bloodlines managed to spice things up with some nice facial animation.
HK-47 said:The FPS genre is too big and has too many other studios ready to pick up the slack if CoD starts to falter
SlipperySlope said:Exactly. And the biggest casualty, from a consumer standpoint, is innovation. Can't run around doing 40-million dollar experiments. Most future innovative titles will stem from cell phones and perhaps the 3DS and PSP2.
Home consoles will be relegated to the two-handfuls of yearly blockbusters. PC will have a mixture of the two.
The middle-ground projects will be very few.
Stumpokapow said:But the problem is that there are lots of games where DD is 90% of the sales and lots of games where DD is 10% of the sales (hint: Fallout NV is closer to the former than the latter)
SlipperySlope said:Exactly. And the biggest casualty, from a consumer standpoint, is innovation. Can't run around doing 40-million dollar experiments. Most future innovative titles will stem from cell phones and perhaps the 3DS and PSP2.
Home consoles will be relegated to the two-handfuls of yearly blockbusters. PC will have a mixture of the two.
The middle-ground projects will be very few.
Kittonwy said:Activision has effectively milked the skateboarding genre to the point of killing the cow.
PSGames said:So guys Wii or 360 on top this holiday?
KuwabaraTheMan said:Wii. Nintendo always gets a stronger holiday boost than their competitors do, and Donkey Kong is going to sell systems.
Psychotext said:360... because of Kinect.
I am amused in advance at the anguish this will cause a significant proportion of GAF.
ShockingAlberto said:EA's assumption seems to be that they could sell it to a large Wii audience one month and to a large HD audience the next month, patting themselves on the back that the former don't know about the latter.
Spoiler: But they do.