Nvidia: Nintendo Switch 2 Leveled Up With NVIDIA AI-Powered DLSS and 4K Gaming

No,

Handheld ~1.7TFlops, docked ~3.2 TFlops

Without DLSS factored in, just raw MHz and SM Cuda cores. No AI TOPs in this. No RT cores, etc.

Can you translate the power difference is something more easily understandable? For example, how many 1977 lime green Ford Pintos being pulled by 13 angry Saint Bernards is that?
 
Should be a bigger difference between portable and docked, right? Given the power consumption is like 4:1

I was so busy that I probably missed 90% of all switch 2 news so is there a page that details that? Link to me pls.

This was old predictions with T239 circulating for a couple years along with the github nvidia leaks.

Fan in dock could be changing this to higher clocks.

I just want to make sure that whatever number is circulating is not the dock power consumption, which was 60W leaked a couple months ago but includes USB charging for accessories. which would also include the USB ports, charging battery, charging joycons, etc. ~30-45W seems reasonable Docked mode. Like I said, if there's new info in the last couple of days, I'm interested.

So this put switch 2 around series s perf.

No no

Its in an odd place.

It has a more modern architecture than PS4 base. Not quite the TFLops of a PS4 pro, but leveraging the paradigm shifts Ampere had in asynchronous compute and all the memory improvements along with ML & RT dedicated cores, it will do things that PS4 or PS4 pro could not, and probably some case where PS4 pro can do things when very focused on raster than Switch 2 won't. (DLSS upscaling helps a shitload though to be honest).

The ARM CPU is more modern and has a punch in terms of IPC core for core compared to Jaguar.

But Series S, and of course the other consoles, have much better CPU just by pure principle that they have much higher clocks.

Switch 2 will be somewhere in-between crossgen. It has much better I/O than PS4 HDD, it has a decompression engine, it has fast internal storage, etc, more akin to modern console data streaming. It has mesh shaders from modern architectures which was not a thing back in PS4 days.

But no, I think Series S is safe. DLSS though might give it a run for its money image quality wise. Imo FSR 1 & 2 on those consoles was terrible.
 
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I was so busy that I probably missed 90% of all switch 2 news so is there a page that details that? Link to me pls.

This was old predictions with T239 circulating for a couple years along with the github nvidia leaks.

Fan in dock could be changing this to higher clocks.

I just want to make sure that whatever number is circulating is not the dock power consumption, which was 60W leaked a couple months ago but includes USB charging for accessories. which would also include the USB ports, charging battery, charging joycons, etc. ~30-45W seems reasonable Docked mode. Like I said, if there's new info in the last couple of days, I'm interested.

Digital foundry looked at the power supply for the dock and it was around 40W (for system soc only)

Then estimated portable play to be 10W based on battery life
 
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Digital foundry looked at the power supply for the dock and it was around 40W (for system soc only)

Then estimated portable play to be 10W based on battery life

Yea ok makes sense, in ballpark also of old rumors.

TFlops don't scale linearly with power and I believe they shut down DLSS and thus tensor cores while in handheld as it would be too power heavy and overkill for such a tiny screen. Still going with ~3.2 TFlops docked until I see higher clocks than leaked ones. Entirely possible, the fan they installed is new information so, the estimates are just that, estimates. They could perhaps be going from ~1GHz previously to maybe closer to AGX Orin @ 1.3GHz. Would be an interesting boost!
 
Wait is Switch 2 consume around 50w or so in docked mode? Isn't that much more than expected?

60W for everything including fan, etc

40W for system, and yes that is a surprise as it's higher than switch 1

I'm glad they added a fan and made the dock more powerful than switch 1. Image quality of the Nintendo titles should be 1440-4k @ 60 is what we are seeing, which should look nice for people like me that only play on the TV
 
My brother in law met the Nvidia CEO tonight at the Edison Awards. Didn't even get me a 5090. He's dead to me.
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For a hybrid device this thing is a beast.

Home console performance is obviously off the table just due to the laws of physics, but a portable machine with DLSS, raytracing, and support for both 120fps when docked 4K is damn good stuff and a very nice upgrade from Switch 1.
 
For a hybrid device this thing is a beast.

Home console performance is obviously off the table just due to the laws of physics, but a portable machine with DLSS, raytracing, and support for both 120fps when docked 4K is damn good stuff and a very nice upgrade from Switch 1.
It makes the original Switch look like a piece of trash, and well deservedly.
 
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It makes the original Switch look like a piece of trash, and well deservedly.
I mean it's been 8 years, the Switch 1 was a capable piece of kit when it came out, but at the rate technology moves, 8 years is an eternity, so by the end it was really showing its age.

Thankfully, generational jump is as marked as you'd expect given the length of time.
 
DK, Mario Kart and Metroid looked clean, imo

3rd party devs probably didnt have access to it yet or something

Imo and reality are two different things

The games do not have temporal reconstruction so by default, specular aliasing will be a big issue no matter how clean you think it looks
 
Is it possible the dock could be handling DLSS and RT or assist with how the Switch 2 handles TV mode? The dock has a fan in it this time, is it just to help keep the Switch 2 cool?
 

- NVIDIA AI-Powered DLSS and super 4K portable Gaming!!!!!! yeaahhhh, Kids today we all eat cake!!!!

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- 30fps, Graphics PS4 gen and 90€ ......O M G kids .....
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Why are we even believing what Nvidia is saying at this point? I mean the are the masters of twisting words and straight out lying. I will believe it when I see it.
 
Is it possible the dock could be handling DLSS and RT or assist with how the Switch 2 handles TV mode? The dock has a fan in it this time, is it just to help keep the Switch 2 cool?

the dock has no processing capabilities it just keeps the system cool
 
Digital foundry looked at the power supply for the dock and it was around 40W (for system soc only)

Then estimated portable play to be 10W based on battery life
Power supplies are overspecced usually as well, the PS5 Pro comes with a 390w PSU for example. Doesn't mean the console will draw anywhere near that.
 
But does the dock also do VRR? If not then playing in TV introduces added input lag due to V SYNC .

I swear to god, when Nintendo launches new stuff you have to become a private detective to find out the whole story
 
Digital foundry looked at the power supply for the dock and it was around 40W (for system soc only)

Then estimated portable play to be 10W based on battery life
The 42W figure for the dock also will include the power needed to charge the Switch 2 while playing + additional overhead for dock components. For example the actual power going to the device could be 10/25W for the portable/docked modes.
 
Should be a bigger difference between portable and docked, right? Given the power consumption is like 4:1
Chips dont scale lineary with power usage, they usually got sweetspot somewhere in low/middle of what they can handle powerwise, then scale bit more if u increase powerusage by say 30%. but from 30% to say 50% and up performance scaling is minimal.
Here example on previous BiS nvidia card(4090) and current BiS so 5090
csm_RTX-5090-vs-RTX-4090-at-different-power-levels_a777e727b6.jpg
 
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