no you never needed legacy physx drivers for arkham city and arkham knight. only asylum required itThe legacy physx drivers were already required to get the arkham games to work, so I'm guessing now they won't work anymore.
Many of these games have been broken for much longer than this Blackwell release. I tried many of the games on that list 3-4 years ago and none of them ran well (or even worked in some cases) on my 2080 Ti.I saw the list of games affected and there are about three favorite games of mine in there. Games that i regularly play from time to time. Seems more games are affected than i was expecting.
Legacy support is important. It's the reason i wasn't interested in the Intel GPUs. Backwards compatibility is one of the things i treasure in PC gaming. Fuck these downgrades.
The games will work -- it just uses CPU instead of GPU. The same way every AMD card does it, and has done it the entire time. This is just nVidia choosing not to continue to allocate resources on old tech. is it annoying? Sure. I'm not trying to give the impression I'm happy about this decision -- I'm just saying this isn't some massive betrayal.When even DOS games still work, yes, we can expect games with PhysX work too.
*hugs 4070*
It's been slowly happening across the entire industry. Qualcomm also killed 32-bit support with the Snapdragon 8 Gen 3 and even chips that natively support 32-bit instructions may not work depending on how the OS was compiled. My new phone has an 8 Gen 2 and I still can't run the 32-bit apps that I could on the last one.The death of 32bit seems to be happening this year. Wasn't it killed in windows recently too?
Can't they just buy a low profile card like the 1650 and still get decent physx performance?Oh great, now there's going to be a shortage of 4060 cards as people who get the 50 series buy a "cheap" 40 series card as their phys-x card.
Work on the GPU. Nvidia doesn't make CPU so in their end, it doesn't work anymore.The games will work
Except it is.I'm just saying this isn't some massive betrayal.
So in your mind, companies like Nvidia should, forever, continue to allocate resources to deprecated, legacy systems? In what world does any company ever get held to that standard? If not forever, what's an acceptable timetable for them to say 'Hey, we're not gonna support this anymore'Work on the GPU. Nvidia doesn't make CPU so in their end, it doesn't work anymore.
Except it is.
Can't they just buy a low profile card like the 1650 and still get decent physx performance?
Yes. Even more because there is not technical reason to not do this. They are just being assholes.So in your mind, companies like Nvidia should, forever, continue to allocate resources to deprecated, legacy systems?
It's not their tech. It's like complaining that they never supported CUDA too.AMD never supported this.
It's been out since 2019 and is still the 4th most used GPU on steam despite being weaker than a 1060, so I doubt shortages are gonna be too big of an issue for that GPU. Hell, even I own one.That's true. Oh great, now there's going to be shortages of 1650 cards. (Yeah, I don't know how plentiful those cards are actually are.)
The Nvidia website indicates that the legacy drivers run Physx on the CPU.The legacy physx drivers were already required to get the arkham games to work, so I'm guessing now they won't work anymore.
Windows 11 is 64bit only as it requires minimum 4GB RAM.The death of 32bit seems to be happening this year. Wasn't it killed in windows recently too?
Right -- well my first car had a tape deck and a CD player-- and now my new one doesn't have either! Is my car manufacturer also an asshole? My desktop doesn't have a floppy disk or CD/DVD drive. Are PC manufacturers assholes?Yes. Even more because there is not technical reason to not do this. They are just being assholes.
It's not their tech. It's like complaining that they never supported CUDA too.
Some people are really defending Nvidia on this? Wtf?? I don't care how, not my problem but Nvidia should offer an alternative to run those effects on 50X0 cards. Full list of games affected by this [here], some great title with great effects.
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NVIDIA RTX50 series doesn't support GPU PhysX for 32-bit games
It appears that NVIDIA has removed GPU PhysX support for all 32-bit games in its latest RTX 50 series GPUs.www.dsogaming.com
You have the option and can easily add yourself CD/DVD drive in your car and PC. Can I easily add PhysX GPU support for my GPU??Right -- well my first car had a tape deck and a CD player-- and now my new one doesn't have either! Is my car manufacturer also an asshole? My desktop doesn't have a floppy disk or CD/DVD drive. Are PC manufacturers assholes?
The answer to all of the above is of course not -- this whole drama is silly. No one's taking away your ability to play these games. They've removed a specific functionality that hasn't been used in new software 10+ years. Buying a 50 series is a choice. If having Phys-X is that important to you, don't make this choice. A 40 series card will likely be adequate for at least another 5-7 years. If nVidia had said 'hey we're nuking that functionality on all cards past present and future, lmao sucks to be you, get rekt nerd' -- then I would be right there with you on the outrage train. But this is just technology moving forward, as it always has.
But this is just technology moving forward, as it always has.
I love my 4070, the question is for how long until its too weak, i hope i can play GTA VI on good settings with it.*hugs 4070*
By buying, at my own cost, additional hardware, replacing or adding to the hardware that came by default, you mean? That's exactly the same thing as buying a separate GPU for Phys-X x32 support, if its that important to you.You have the option and can easily add yourself CD/DVD drive in your car and PC. Can I easily add PhysX GPU support for my GPU??
Forward how??? We are losing performance plus there is no better tech than PhysX for the stuff it does!!!
No, that is the same as buying a separate second older car/PC to have CD/DVD player.By buying, at my own cost, additional hardware, replacing or adding to the hardware that came by default, you mean? That's exactly the same thing as buying a separate GPU for Phys-X x32 support, if its that important to you.
It's not removing Phys-X entirely -- it's not allowing x32 Phys-x. Every major hardware/software developer has dropped, is currently in the process of dropping, or is going to drop x32 support eventually. Why not get mad / ask the developers of said games to retool the game so that it runs x64?
It'll be fine. Better than the PS5 Pro at least. Enough to last until the 60 series.I love my 4070, the question is for how long until its too weak, i hope i can play GTA VI on good settings with it.
What does that mean exactly for games?Every major hardware/software developer has dropped, is currently in the process of dropping, or is going to drop x32 support eventually.s x64?
Nothing as new games can and should use 64 bit PhysX.What does that mean exactly for games?
I disagree - A GPU is not the entire PC. A GPU is a part of the PC. In my analogy, the car is the whole package, the media element is a part of the bigger whole.No, that is the same as buying a separate second older car/PC to have CD/DVD player.
Because it is a Nvidia's problem, not the game dev problem.
Next they will drop DX11 and olders without any good reason and you will tell me it is ok to drop tech as "technology moves forward" and devs should update their games to DX12+.
Yep, i think the same, better than PS5 Pro and good until 60 series.It'll be fine. Better than the PS5 Pro at least. Enough to last until the 60 series.
No i mean what does dropping 32bit support entirely means for games?Nothing as new games can and should use 64 bit PhysX.
What do you mean? I can still play DX7 and DX8 games fine on my new PC with no missing features....And yes, you're right, eventually DirectX11 will be discontinued and unsupported. Just like every version of DirectX before 9. Are you mad that DirectX 8 isn't supported anymore? DirectX 7? When that day comes, and DX11 gets sunset, it will be annoying, but I will understand, just like I understand it now.
Yes? Games that need PhysX to display extra effects at decent performance still need it if you play them today.Is PhysX still a thing? Like seriously, I don't know
The car is the entire product I am buying with all its features, like a VGA is. In your analogy, I could add an optional accessory on the VGA. I can't. I can only add the "accessory" to the motherboard (another product) and only if it has another free PCIe slot.I disagree - A GPU is not the entire PC. A GPU is a part of the PC. In my analogy, the car is the whole package, the media element is a part of the bigger whole.
At the end of the day, you're saying it's nVidia's problem that they decided they're not going to support a piece of software that became obsolete a decade ago.
...And yes, you're right, eventually DirectX11 will be discontinued and unsupported. Just like every version of DirectX before 9. Are you mad that DirectX 8 isn't supported anymore? DirectX 7? When that day comes, and DX11 gets sunset, it will be annoying, but I will understand, just like I understand it now.
That games using 32bit PhysX will only work on the CPU and because of that perform much worse.No i mean what does dropping 32bit support entirely means for games?
I dont understand why 32bit physx is a big deal.
UE5 has shown to be able to make nice physics effects
I think it is just lazy developers, physx or not, who have no idea how to use realer physics in their games.
They always got to try to break the old video games. It is annoying. It is not going to kill them to support it.
But 32bit games (not PhysX) will still work?That games using 32bit PhysX will only work on the CPU and because of that perform much worse.
Nvidia always try to break old video games how?? Afaik, this is the first time.They always got to try to break the old video games. It is annoying. It is not going to kill them to support it.
This only affects PhysX.But 32bit games (not PhysX) will still work?
The other poster i replied to said "Every major hardware/software developer has dropped, is currently in the process of dropping, or is going to drop x32 support eventually". Obviously he means more than PhysX support.This only affects PhysX.
If he means x32 games not working anymore on Geforces/Radeons and/or CPUs, will be a massive shit show from all directions for backward compatibility as we would need the same stuff that we need for 16bit games.The other poster i replied to said "Every major hardware/software developer has dropped, is currently in the process of dropping, or is going to drop x32 support eventually". Obviously he means more than PhysX support.
If Nvidia or Microsoft did this, wouldn't such thing render more than half of PC games in existence unplayable?
You were ready to downgrade to a 5070? Daaaamn.
Don't buy a GPU with less memory than your current GPU!
5070ti was advertised to be as powerful as a 4090 and it has 16gb, selling my 4080 would've funded it. But seeing it's just fake frames I can just hold onto what I have since it's raster performance will be better
Jays2Cents already broke NDA and said 5070Ti is basically a 4080. Pricing is outrageous on them. I doubt many people will have the opportunity to buy one for less than $1k anytime soon. Not sure if the memory bus is going to come into play. 16GB isn’t future proof unless you plan on playing at 1080pIn real life (not Jensens dreams) 5070ti will be slower or on par with 4080. Yeah, DLSS FG frames are far cry from real performance.
16GB isn’t future proof unless you plan on playing at 1080p
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Future is neural textures anyway
Whole RDNA 4 lineup is 16GB. Surely AMD will not tell its users its a 1080p card.
Generally speaking it is a game dev problem.Because it is a Nvidia's problem, not the game dev problem.
This will inevitably happen at some point. Modern Windows do not provide native support for any API older than DX9.Next they will drop DX11 and olders without any good reason and you will tell me it is ok to drop tech as "technology moves forward" and devs should update their games to DX12+.
Only if you will be enabling or capable of enabling the GPU PhysX option in them - which you probably shouldn't be doing in absence of GPU acceleration.That games using 32bit PhysX will only work on the CPU and because of that perform much worse.
IIRC Intel hasn't been providing 32 bit drivers for their GPUs since 2021.Not even Intel dares to remove 32-bit support.
I'm not talking about drivers, but CPU/ISA support.IIRC Intel hasn't been providing 32 bit drivers for their GPUs since 2021.
IIRC, it's not just single-threaded, but also x87 codepath (yeah, not even SSE, let alone AVX):Depends on how well the software is implemented I suppose. If it's designed how I fear, what with it being very old, it'll be a single threaded affair that will utter cane one core on our CPUs and be utterly dogshite. Physx was design at the time for a dedicated card, so I assume any CPU software based fallback was given minimal effort.
We'll see though. Hopefully I'll be surprised.