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One million on Xbox Live

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BeOnEdge

Banned
the hbo, tivo and aol comparisons come from the fact that it took longer for those services tio hit 1 million users.
 

DarienA

The black man everyone at Activision can agree on
Jesiatha said:
Why does it matter if it is one way or not? Both are offerings that will enhance your entertainment experience. Very different routes to the same end result (you pay money to entertain yourself).


I would guess that as cable TV got popular, people bought less board games. Cable and board games are completely different things, but they are both competing for discretionary entertainment dollar.

You know Sony tried this same line talking about how the amount of people playing SOCOM and such were actually affecting the ratings that shows get during the week because they are competing for the folks.

I didn't buy when they said it then and I don't buy it now.... you can have a TV in alot more places in this country than you can have broadband service.

EDIT: Yes Be... but I'm just thinking out loud in terms of why choose those... there has to be more than it took longer... I mean HBO or AOL? Who would use a comparison against services that debuted oh so long ago as a comparison to something that has only debuted recently? Again I simply don't see the logic in it.... great numbers... weird comparison.

Why not compare it to Sony's own PR released numbers?
 

jarrod

Banned
BeOnEdge said:
the hbo, tivo and aol comparisons come from the fact that it took longer for those services tio hit 1 million users.
Sure, but weren't all those services initially restricted to one market (at least HBO & AOL) while XBox Live launched in some 24 nations within a year? The comparison just seems a bit off, especially considering release timeframes (how old is HBO exactly) and intended markets... tivo seems like the only real close comparison.
 

BeOnEdge

Banned
because they are all leisure subscription services??? you dont NEED any of them like you may need utilities like a phone or basic cable.
 

Jesiatha

Member
DarienA said:
You know Sony tried this same line talking about how the amount of people playing SOCOM and such were actually affecting the ratings that shows get during the week because they are competing for the folks.

I didn't buy when they said it then and I don't buy it now.... you can have a TV in alot more places in this country than you can have broadband service.

The difference is that MS isn't comparing the current usage of TV and of Live. They're saying that Live is growing faster than those services did. A year and a half into the existence of HBO, it probably didn't have much effect on network viewer numbers.

I think most people would agree that video games as a whole are having an effect on TV viewership. If Live continues to grow faster than HBO, it will be taking a sizable chunk out of TV audiences, the way that HBO does now.
 

BeOnEdge

Banned
i guess MS can't do anything right as usual with u guys right? this is exactly why i hope they own next gen. just to spit in the face of all the haters. :)
 

DarienA

The black man everyone at Activision can agree on
Jesiatha said:
The difference is that MS isn't comparing the current usage of TV and of Live. They're saying that Live is growing faster than those services did. A year and a half into the existence of HBO, it probably didn't have much effect on network viewer numbers.

I think most people would agree that video games as a whole are having an effect on TV viewership. If Live continues to grow faster than HBO, it will be taking a sizable chunk out of TV audiences, the way that HBO does now.

Aol launched in what...89?

HBO launched in what... 72?

At least TIVO launched in 99.

Me... just me...I simply can't see the logic in comparing yourself to a service that launched in such different times.... and Be stop being a f'n baby... nobody said the numbers the released aren't impressive... they are... I just think the comparisons are weird ones. I would have thought they'd take this opp to compare themselves to competition right in the VG industry.
 

Jesiatha

Member
jarrod said:
Fine then, cable television.

Cable would have been a valid comparison in my mind. I have no idea why they didn't.


DarienA said:
Aol launched in what...89?

HBO launched in what... 72?

At least TIVO launched in 99.

Me... just me...I simply can't see the logic in comparing yourself to a service that launched in such different times.... and Be stop being a f'n baby... nobody said the numbers the released aren't impressive... they are... I just think the comparisons are weird ones. I would have thought they'd take this opp to compare themselves to competition right in the VG industry.

How many similar services are there? Gamespy seems to me like it might be the closest - and I have no idea what their numbers are.

Also, it may be that this press release is targeted to a wider audience, so they compared to high profile services. AOL, HBO, and TIVO mean a lot more to Joe Businessman or Jane Consumer than Gamespy, Battle.Net, and EA online.
 

jedimike

Member
jarrod said:
A significant amount of consumers... yet. 4 million in an 100+ million industry isn't something to get up in arms over.


I'm sure any manufacturer/publisher/developer out there would be happy if they sold 1 million copies of anything... It would be nice to see how mane Gameboy Plyers got sold or even how many cables for connectivity got sold. 1 Million is a significant milestone.
 

jarrod

Banned
jedimike said:
I'm sure any manufacturer/publisher/developer out there would be happy if they sold 1 million copies of anything... It would be nice to see how mane Gameboy Plyers got sold or even how many cables for connectivity got sold. 1 Million is a significant milestone.
Nokia sold 1 million N-Gages. SNK sold 2 million NGPCs. Apple sold 3 million iPods. Sure it's a decent milestone on it's own, my response however was in regard to Iwata's view on exactly how important online is currently to the entire marlket at large (which is not very). Looking at the raw numbers, I think he's justified.

I'd actually like to know the numbers of GB Players, GBA/GC Link Cables and GCN BBA/Modems sold though too. If I had to hazard a guess I'd say maybe (worldwide) 1 million GBPs, 1.5 million Link Cables (NCL keeps bundling them with major releases like FFCC) and 300k BBA/Modems combined. And those estimates are pretty conservative.
 

Solid

Member
Wow, impressive. I want to connect to Live but since I share my internet with 3 brothers I don't think it would work so well. Maybe later if I get an appartment on my own.

Conker and Halo 2 looks delicious.
 
"The 15 cities around the world with the most Xbox Live members, according to Microsoft, are—Tokyo; London; Houston; Chicago; Toronto; San Diego; New York; Brooklyn, N.Y.; Los Angeles; Miami; Seattle; Calgary, Alberta, Canada; San Antonio; Las Vegas; and Seoul, Korea

Fuck yeah!!
jam.gif
jam.gif
 

----

Banned
I think the comparisons to other subscription services makes sense except for one thing. Xbox Live costs about $4 a month while Tivo, AOL, and HBO are much more expensive. Tivo's adoption rate is considered a pretty big failure too among the electronics industry, so beating Tivo doesn't sound that impressive. There isn't another online gaming subscription service that I know of so I don't know who they could really compare to anyway.

Halo 2 is going to be Xbox Live's "subscription seller" so it will be interesting to see what the Xbox Live numbers look like after that game comes out. Right now Rainbow Six 3 is the biggest attraction to Xbox Live.

http://www.xbox.com/en-US/games/liv...ivehome&level2=topgames&level3=top25gameslist
 

BeOnEdge

Banned
DarienA said:
Aol launched in what...89?

HBO launched in what... 72?

At least TIVO launched in 99.

Me... just me...I simply can't see the logic in comparing yourself to a service that launched in such different times.... and Be stop being a f'n baby... nobody said the numbers the released aren't impressive... they are... I just think the comparisons are weird ones. I would have thought they'd take this opp to compare themselves to competition right in the VG industry.

stop crying.

and as far as the price for subscription, if has nothing to do with price. the comparison is that they are leisure subscriptions. as i said earlier, they are luxury services. doesnt matter when they launched or how much they cost. they are items people buy with their extra money for entertainment.
 

SaitoH

Member
I'm an Xbox live subscriber. I haven't played since uhhh *looks at watch* last summer, but I am a subscriber. Best of all, thanks to Pandora Tomorrow, I have another free year!

^w^
 

GhaleonEB

Member
I'm not an XBox Live subscriber, but I will be as of November 9. :)

Me thinks that one-million figure will see quite an uptick on that day...
 

Mrbob

Member
I've already sent MS $100 for Xbox Live! I'll send another $50 in January when my subscription runs up. Xbox Live! is a great service. Nintendo needs something similar to get some interest in online presence with their franchises. Sony does too but it seems like they are finally working on that.

I'm sure it'll be quick and painless to transfer my Xbox Live! account over to Xbox 2. The future, what it is all about!
 

isamu

OMFG HOLY MOTHER OF MARY IN HEAVEN I CANT BELIEVE IT WTF WHERE ARE MY SEDATIVES AAAAHHH
One million 'eh? Well I predict that number will double to two million when Halo 2, Madden and Burnout 3 come out. And you know this....maaaan!
 

DarienA

The black man everyone at Activision can agree on
BeOnEdge said:
stop crying.

and as far as the price for subscription, if has nothing to do with price. the comparison is that they are leisure subscriptions. as i said earlier, they are luxury services. doesnt matter when they launched or how much they cost. they are items people buy with their extra money for entertainment.

So like your posts logic never played a part in their choices... got ya.
 
Regardless of any number fudging, which happens on anything with a number (sales, subscriptions, etc.), this is great news. It means that console online gaming is warming up nicely. Next gen, online gaming should be a hell of a lot more mainstream...which means, more online games and more diversity, in people and game-types, in them.
 

human5892

Queen of Denmark
sonycowboy said:
If you're relying on Daxter too for reliable data, I feel sorry for you. Not saying it's not true, but take his comments with a grain of salt.
It was DaCocoaBrava, not Daxtor Too (unless the former got his information from the latter, in which case I wasn't aware of it).

And the fact that I wasn't even sure if it was a joke or not says something about my initial skepticism. ;)
 

Suikoguy

I whinny my fervor lowly, for his length is not as great as those of the Hylian war stallions
isamu said:
One million 'eh? Well I predict that number will double to two million when Halo 2, Madden and Burnout 3 come out. And you know this....maaaan!

I predict you will be completly wrong.
Maybe 250,000 new accounts through the fall.
Unless they count resignups as accounts... lmao, and I would not put it past them.

Then again its all speculation.

BTW, How many free years did they give away anyway?
 

Prine

Banned
Nice to hear positive news for Microsoft for once. With Xbox Live, they deserve all the success they get.

Incredible online service, i've made plenty of new friends on there. Now, BURNOUT 3 bitches!
 

BeOnEdge

Banned
DarienA said:
So like your posts logic never played a part in their choices... got ya.

just admit you're upset because your beloved EA has jumped in bed with M$ and sony's online "service" is pretty shameful.
 

Suikoguy

I whinny my fervor lowly, for his length is not as great as those of the Hylian war stallions
BeOnEdge said:
just admit you're upset because your beloved EA has jumped in bed with M$ and sony's online "service" is pretty shameful.

Then again you don't pay for sony service either...
There should be a "premium" service, I kinda wish sony would do that.

Meier said:
I'm curious how many of these are from the free trials.
So am I, but we will never know
 

kaching

"GAF's biggest wanker"
BeOnEdge said:
just admit you're upset because your beloved EA has jumped in bed with M$ and sony's online "service" is pretty shameful.
Don't assume everyone's mind operates like yours, BOE. :)
 

jedimike

Member
Meier said:
I'm curious how many of these are from the free trials.

None... at the end of December XBL subscribers were over 750K. Robbie Bach specifically pointed out that that didn't include free trials... only current paying subscribers.


At E3, at the MS press conference they said they had over a million XBL users (not subscribers)...
 

Suikoguy

I whinny my fervor lowly, for his length is not as great as those of the Hylian war stallions
jedimike said:
None... at the end of December XBL subscribers were over 750K. Robbie Bach specifically pointed out that that didn't include free trials... only current paying subscribers.


At E3, at the MS press conference they said they had over a million XBL users (not subscribers)...


Err, now i'm confused
If they had a million at E3, then what the heck is THIS million?
 

jedimike

Member
Suikoguy said:
Err, now i'm confused
If they had a million at E3, then what the heck is THIS million?

One million users= means free trials included... basically one million active accounts

One million subscribers = current paying customers
 

MASB

Member
I just noticed this:

Vote Nintendo 3rd Party 2008!
------------------

Not 2004?

I guess even a hater has to face reality at some piont. ;)

As for the numbers, like Twain said there are lies and then there are statistics. As for MS and XBox Live, I don't really care enough to believe them or disbelieve them, but if the numbers are as straight forward as they claim, then they've done great. Course, some will ballyhoo this to the point that you'd think the 1 million online gamers (plus however many are on Sony online, etc.) are more important than the 75+ million, etc. who aren't online, but that hyperbole doesn't take away from MS' achievement.
 

DarienA

The black man everyone at Activision can agree on
BeOnEdge said:
just admit you're upset because your beloved EA has jumped in bed with M$ and sony's online "service" is pretty shameful.

WTF? That's an incredible leap... normally I'd say leap of logic... but there's quite simply no way someone could try to justify that dumb statement by saying logic was involved... oh and Daxter? Go back to hating on GTA at least those threads were funny.
 

daMandus

Member
jedimike said:
One million users= means free trials included... basically one million active accounts

One million subscribers = current paying customers

So when the press release only mention them as members that means...?
 
DJ Demon J said:
But Iwata said consumers don't want online games!


Well it seems only the more "true gamers" seems to want to pay for online games, 1 million out of what 16/17 million of xbox owners, thats hardly anything.....
 

Prine

Banned
Bluemercury said:
Well it seems only the more "true gamers" seems to want to pay for online games, 1 million out of what 16/17 million of xbox owners, thats hardly anything.....

You speak as if every Xbox owner has access to broadband. 1 million subscribers is a lot. Going into next gen, MS have already established a decent size userbase of online gamers. Huge advantage for them.

And its only going to grow
 

jarrod

Banned
Prine said:
You speak as if every Xbox owner has access to broadband. 1 million subscribers is a lot. Going into next gen, MS have already established a decent size userbase of online gamers. Huge advantage for them.

And its only going to grow
Too bad their cutting off said userbase with XBox incompatability in Xenon...
 

AirBrian

Member
jedimike said:
None... at the end of December XBL subscribers were over 750K. Robbie Bach specifically pointed out that that didn't include free trials... only current paying subscribers.


At E3, at the MS press conference they said they had over a million XBL users (not subscribers)...
Links?
 

Prine

Banned
jarrod said:
Too bad their cutting off said userbase with XBox incompatability in Xenon...

Well, they're cutting off Xbox's, not XBL access. I assume accounts will be valid for Xenon games. Perfect Dark Zero online at launch
 
Considering that were talking about a service that costs too much money to MS and not a game, that's hardly a big sucess, i mean if we were talking about a game then 1 million would be very good but you cant compare the costs of a constant online service as advanced as Live to the costs of developing a game.....and i really doubt that the other 15/16 million xbox users dont have a pc connected to the internet.....in the end you need to have profit, and talking exclusively about LIVE i think its the kind of profit they're making with the xbox...so 1 million LIVE might sound good on paper but in reality i say there's more pple playing CS for free, and it will be this type of online solutions that will end up to prevail, free online games with no fees or contracts to be signed.......that's why pc will probably will stay in the front for a decent amount of time regarding online games....
 
Bluemercury said:
Well it seems only the more "true gamers" seems to want to pay for online games, 1 million out of what 16/17 million of xbox owners, thats hardly anything.....

Last I checked, a person who goes into a STORE to BUY an Xbox Live kit is a consumer. Let's go to www.dictionary.com, shall we? *whistles cheerily*

con·sum·er ( P ) Pronunciation Key (kn-smr)
n.
1. One that consumes, especially one that acquires goods or services for direct use or ownership rather than for resale or use in production and manufacturing.
2. A heterotrophic organism that ingests other organisms or organic matter in a food chain.

OK, I think we can agree that it's not #2. So that leaves #1, yay!

1 million people on XBL and 3+ million PS2 NAs, 4+ million users out of a what, 40 or so million unit home console install base? 10% of the market is more than just "true gamers.'

But of course almighty Nintendo and Iwata MUST be correct, right?
 
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