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[PC Gamer] Avowed succeeds where Veilguard failed: An actionized, beginner-friendly entry to a long-running series that doesn't sacrifice its identity

LectureMaster

Gold Member



It impressed me just how well Avowed managed to thread the needle on this challenge that seriously stumped Dragon Age: The Veilguard, a similarly actionized follow-up to a lore-dense, tactical RPG series. Obsidian didn't have to contend with a decade-long attrition of staff and a parent company with no understanding of the studio and IP it had invested in, but I think failing the balancing act of placating series fans while also creating new ones made for a final nail in The Veilguard's coffin, so it shocked me to see another studio stick the landing immediately after.

So much of Avowed sounds, on paper, like The Veilguard. It's an action pivot compared to prior games in the same setting. For the first time in the series, the previous game's choices can't be imported. In addition to the gameplay shift, Avowed is set in an unexplored corner of the world, with few returning characters.

But the difference is all in the execution. Across 16 years and four entries, Dragon Age never had a consistent identity, with each successive release overriding the previous one's art style, mechanics, and, in the case of Veilguard, tone. The look and feel of Pillars has evolved⁠—most notably with the injection of tropical pirate summer fun in Deadfire⁠—but it's always remained rooted in its unique combo of more grounded early modern historicity and colorful, almost psychedelic fantasy paperback spectacle.

Avowed also makes a cleaner break with Pillars of Eternity narratively, while simultaneously not invalidating the events of those games the way Veilguard did. It helps that Avowed doesn't push a half-measure accounting of previous player choice like Veilguard's Inquisitor customization. Avowed just opts for the tried and true RPG standby of "The exact events are shrouded in mystery…" while referencing characters and quests from previous games in clever, surprising ways. A real knockout for me was running into the parents of Pillars 1's intro companion who dies at the end of the tutorial (spoilers), the "Trask Ulgo special." I checked and, sure enough, Calisca mentioned her parents being in Avowed's setting of the Living Lands all the way back in 2015.

There's no room to hide something new and surprising in Dragon Age anymore.

What's more, as Dragon Age went on, the weight of its story shifted entirely to its characters from its setting and politics, culminating in The Veilguard's pure focus on its party roster as avatars of their respective factions. Pillars had strong, memorable characters, but Obsidian's consistently been more of a setting and themes-first joint. A new game set in Eora was largely only beholden to those themes and that history, not the decade-plus personal sagas of Morrigan, Solas, and the Inquisitor which had subsumed Dragon Age's fictional politics.

Avowed is framed in a way that may have benefitted a new Dragon Age project: It's a follow-up to, but also a spinoff of, Pillars of Eternity. It's unclear if we'll ever see another mainline Pillars game, but Avowed doesn't inherently preclude the possibility. Each new Dragon Age game tacitly carried the message, "this is what Dragon Age is now," with an implication as the series went on that its more tactical, old-school roots were an aberration, and that the later games' shift to action was always the plan.

 

ungalo

Member
Avowed is not Pillars of Eternity 3, it's just in the same universe. Pillars of Eternity is not as big of a franchise anyway, there weren't really a lot of expectations especially when the second game already bombed spectacularly.

I'm going to play Avowed but i'm expecting something average, still better than Veilguard of course.
 

Kilau

Member
The Big Lebowski Dude GIF
 

EN250

Member
Lowered expectations and also they're not Bioware that was this RPG powerhouse that now keeps releasing trash one after the other

What was the last good Bioware game, Inquisition? 😐
 

Brakum

Member
Avowed is not Pillars of Eternity 3, it's just in the same universe. Pillars of Eternity is not as big of a franchise anyway, there weren't really a lot of expectations especially when the second game already bombed spectacularly.

I'm going to play Avowed but i'm expecting something average, still better than Veilguard of course.
If it was PoE then it most certainly would have sacrificed it's identity by completely changing genres. This article is weird
 

phant0m

Member
It’s a fun game. RPG elements really pale in comparison to KCD2 but it sure is fun to explore the world, kill stuff, loot stuff and make some dialogue stat checks.
 

Scrawnton

Member
Honest question based on people already playing: is the media just fluffing this up to make it seem better because it aligns with their politics or is it actually a good game? I guess what I'm saying is, when reviewers get their hand on the next big controversial game are they gonna shit all over Avowed to talk it up?
 

StereoVsn

Gold Member
Honest question based on people already playing: is the media just fluffing this up to make it seem better because it aligns with their politics or is it actually a good game? I guess what I'm saying is, when reviewers get their hand on the next big controversial game are they gonna shit all over Avowed to talk it up?
If you watch some reviews from YouTubers who aren’t trying to fluff it up, seems pretty average. Designed for GamePass basically.

It’s a much worse game (IMO) vs PoE2, not even in the same league as say BG3 and laughable compared to KCD2.

So if you are looking for inoffensive (characters are bland, forgettable and you can’t control/equip them) and mid/mild game, this is it.
 

Scrawnton

Member
If you watch some reviews from YouTubers who aren’t trying to fluff it up, seems pretty average. Designed for GamePass basically.

It’s a much worse game (IMO) vs PoE2, not even in the same league as say BG3 and laughable compared to KCD2.

So if you are looking for inoffensive (characters are bland, forgettable and you can’t control/equip them) and mid/mild game, this is it.
What I look for in an RPG is something that's going to immerse me and make me not roll my eyes and break the illusion. Seems like this ain't it for me.
 

StereoVsn

Gold Member
What I look for in an RPG is something that's going to immerse me and make me not roll my eyes and break the illusion. Seems like this ain't it for me.
I mean if you want that, KCD2 is the game with probably most immersion I have seen in a decade. Unless you need magic or sci-fi that is.
 

foamdino

Member
Pillars of Eternity 2 was decidedly not mainstream it was actually a throwback to games like Baldur's Gate 2. Fucking shame that game bombed.
We were all told how Pillar2 did badly and meant that Obsidian "had to sell out to Microsoft to stay alive" and that now with Microsoft $$ they can create amazing games without financial worries... and yet since the acquisition we've had decidedly non-Obsidian games from them.

If money wasn't an issue anymore they should have made a proper crpg (pillars 3) and fuck it - they shouldn't need to care about sales anymore with Microsoft's amazing developer backing right? Instead we get watered down games with a thin veneer of rpg - I bet that Avowed has fewer sales than Pillars 2 (because gamepass will destroy any potential sales they could have had).

And I suspect they may have to downsize as this will be seen as a flop in terms of $$/revenue/ROI (they've been working on this since at least 2019)
 

StreetsofBeige

Gold Member
They are admitting that Veilguard failed now? That's progress at least.
What a disaster veilguard was. I guess the only thing they can latch onto is last time checked metacritic the game had an 84. So critics gifted them good scores.

But what a trainwreck.

- laughed and memed at from the start
- personal politics like trans barve stuff
- the game doesn’t even look or play like a DA game
- poor sales
- BioWare layoffs and reorganizing the studios to focus on ME

But give them credit. Whereas past EA studios would had been closed down by now, they got 9 lives. Poor ME Andromeda, Anthem, Veilguard. But still going.

I think BioWare is blessed with the legacy branding. EA doesn’t want to shut it down because it’ll look bad.
 
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Durin

Member
General consensus from what I've seen of different youtubers/streamers playing it early is that it seems decent, but is buggy enough that some say to straight up wait for patches before. Even with Game Pass I'll wait, tired of broken AAA releases, especially from games that don't really have much ambition to justify the jank.

Also, multiple people at PC Gamer glazed Veilguard as Bioware's "return to form", so their opinion is only worth staining the trash bin.
 

RespawnX

Member
Honest question based on people already playing: is the media just fluffing this up to make it seem better because it aligns with their politics or is it actually a good game? I guess what I'm saying is, when reviewers get their hand on the next big controversial game are they gonna shit all over Avowed to talk it up?
I'll try...

Politically, I never cared about the pronoun debate—add them or don’t, I’m here for the game. What annoys me most are the people whining about it.

Character design? It fits Pillars of Eternity’s style, though I get why some don’t find them attractive—my wife isn't a fan either. But I’m used to it from The Outer Worlds.

Speaking of which, Avowed feels like a refined Outer Worlds. After 12 hours, I see many parallels—both good and bad. Obsidian kept the core formula but improved key aspects. Gameplay is more intuitive, combat is engaging without overcomplication, and the world—though not bustling with life—is fun to explore. It feels handcrafted, with strong writing, deep quests, and meaningful choices.

If you liked The Outer Worlds but wanted fantasy instead of sci-fi, you'll enjoy Avowed. If you didn’t like The Outer Worlds, you likely won’t like this either. For context, I dropped Baldur’s Gate 3 after 12 hours—not because it’s bad, just not my thing.

I reviewed KDC for 50 hours back than and thought it was good, even if it was a technical disaster. I can totally see myself playing the second part, but I just don't have time and needed a fantasy again. Without having played KDC II, I think KDC and Avowed are difficult to compare. Different takes on the genre.

Calling a game bad just because it’s not your style is nonsense. If it’s not for you, move on instead of trashing it. Social media thrives on negativity, but Avowed is a strong RPG. Focusing only on weaknesses while downplaying strengths is just biased nonsense. What stands out most is that many bashing the game barely seem to have played it. But that’s nothing new—people love to talk about things they know nothing about it's the starting point of the whole situation. Showing 20 minutes of gameplay from the tutorial and the first 2 hours of gameplay so that you can put your own story over a 40+ hour RPG is, well ...
 

Cyberpunkd

Member
« Beginner-friendly » for someone that played cRpgs for 25 years is a slap in the face.

I was there when Witcher 1 came out.
I was there where you had to call CDPR hotline to request BG1 in English, not Polish.
I was there living through the jank of Vampire: Bloodlines.
I was there playing Planescape Torment at a time of release.

Fuck you. Fuck you and your pathetic casuals that will never buy your game yet you are all chasing Skyrim without understanding what made it great.

I had to fucking learn D&D rules for BG3 - it was worth it, because no matter how obtuse the calculations the writing will still be miles ahead than the sterilised crap you are pumping to attract casuals that will never buy your game. Fuck you, I have 40 past years of RPGs to play through, all better than the crap you put out.
 

mdkirby

Gold Member
Eurgh, they said the same stuff at the launch of veilguard. Anyone saying it’s either failed or succeeded right now is talking completely out their arse. We won’t know for several weeks, and even then it’ll be a little muddied by gamespass. The first week or so veilguard was hailed as a success before its numbers collapsed, we didn’t find out the scale of its failure in until a couple of months later.
 

RoboFu

One of the green rats
Side note :

i spent 2 hours one day just trying to make a manly looking character for DAV. I swear it can't be done lol
 

adamsapple

Or is it just one of Phil's balls in my throat?
Calling a game bad just because it’s not your style is nonsense. If it’s not for you, move on instead of trashing it. Social media thrives on negativity, but Avowed is a strong RPG. Focusing only on weaknesses while downplaying strengths is just biased nonsense. What stands out most is that many bashing the game barely seem to have played it. But that’s nothing new—people love to talk about things they know nothing about it's the starting point of the whole situation. Showing 20 minutes of gameplay from the tutorial and the first 2 hours of gameplay so that you can put your own story over a 40+ hour RPG is, well ...

Excited Sister Act GIF
 

foamdino

Member
I've been watching a "Deathstream" / single playthrough and it just looks pretty meh. Not great writing, very spongy enemies (particularly towards the end), doesn't on board new people into the Pillars lore. There are huge exposition and lore dumps but done in way that doesn't work well - I suspect because the change from crpg to whatever this is means you have to voice every line so all the "characters" are essentially talking dictionaries of pillars lore. A narrator may have worked instead. There are also some jank/technical issues (loss of progress etc)
 
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