Funny how this is released on the same day as the Smash Direct. Coincidence?
They said the patch would be released this week before the Smash Direct was even announced, so probably.
Funny how this is released on the same day as the Smash Direct. Coincidence?
Release everything on disc as a goty and i will jump. Until then i wont support this shitty dlc-fuck-fest.
Two characters and a stage as DLC, is considered dlc-fuck-fest?
He's got a few AP buffs now, too, which is good to see:
There's actually a lot of cosmetic DLC between costumes and minions, plus four characters, two stages, etc, but nothing really criminal.
Errr 2 of those chars were free.
I would be willing to almost do a ban bet (I wont) that Sony is going for the nostalgia throat this E3..... Im calling it now that they are going to be "rebooting"/sequeling a lot of old IPs by hiring indy companies to make small games
It has a ton of cosmetic DLC, as well as four characters plus two stages, and actually has the nerve to have CPUs use them in one player mode whether the player has them or not. It's... probably the worst DLC experience I've had in a game. It's utterly shameless.Two characters and a stage as DLC, is considered dlc-fuck-fest?
People need to stop talking about a PS4 port/sequel. You're gonna get me all excited and then I'm gonna cry.
It has a ton of cosmetic DLC, as well as four characters plus two stages, and actually has the nerve to have CPUs use them in one player mode whether the player has them or not. It's... probably the worst DLC experience I've had in a game. It's utterly shameless.
The character and stage DLC has been handled decently enough, but the cosmetics are handled utterly awfully. It felt like the game was advertizing itself while I played single player, and that should NOT be the case.You mean the four characters, two of which were given away for free for a month after release and the other two which were given away with GoW: Ascension and currently cost $1.99 on the PS Store? And the two stages that you only have to pay for if you want to use them offline or when hosting an online match?
how shameless
It has a ton of cosmetic DLC, as well as four characters plus two stages, and actually has the nerve to have CPUs use them in one player mode whether the player has them or not. It's... probably the worst DLC experience I've had in a game. It's utterly shameless.
Honestly I wouldn't change the basic gameplay. Haters gonna hate, I don't care if they call it a clone or whatever.What there is nothing exciting about a new PSABR that is based on Powerstone instead of SSB, with improved roster and new characters like Delsin using neon, smoke and [redacted] powers where each super is the karma bomb of that power, or Tomba with a jumping bite attack.... and then throw in some odd ball stages like Intelligent Cube and Journey desert with a unified artstyle that is somewhere in between jak and daxter and SSX where realistic character get a slight cartoony look to fit in with the other characters...nothing exciting about that
The character and stage DLC has been handled decently enough, but the cosmetics are handled utterly awfully. It felt like the game was advertizing itself while I played single player, and that should NOT be the case.
The character and stage DLC has been handled decently enough, but the cosmetics are handled utterly awfully. It felt like the game was advertizing itself while I played single player, and that should NOT be the case.
The character and stage DLC has been handled decently enough, but the cosmetics are handled utterly awfully. It felt like the game was advertizing itself while I played single player, and that should NOT be the case.
MY MAN SPIKE STILL COOL, WE SAFE Y'ALL
It has a ton of cosmetic DLC, as well as four characters plus two stages, and actually has the nerve to have CPUs use them in one player mode whether the player has them or not. It's... probably the worst DLC experience I've had in a game. It's utterly shameless.
Actually the character DLC is what is handled worse. They just shouldn't exist. In order to make them appealing, they need to be good characters. So now we have people like Zeus who were way over powered because they needed to entice people to buy him.The character and stage DLC has been handled decently enough, but the cosmetics are handled utterly awfully. It felt like the game was advertizing itself while I played single player, and that should NOT be the case.
Zeus OP lolActually the character DLC is what is handled worse. They just shouldn't exist. In order to make them appealing, they need to be good characters. So now we have people like Zeus who were way over powered because they needed to entice people to buy him.
The only characters that should be dropped are Isaac, Dante (possibly to be replaced with classic), Evil Cole for Delsin, and Raiden if they can get Snake. And maybe Zeus. No way they should ditch Heihachi just cause he's third partyif they do make a sequel
let them keep the fighting system the worked on but improve on the character design and add more first party while dropping those third party
Zeus OP lol
The only characters that should be dropped are Isaac, Dante (possibly to be replaced with classic), Evil Cole for Delsin, and Raiden if they can get Snake. And maybe Zeus. No way they should ditch Heihachi just cause he's third party
There's actually a lot of cosmetic DLC between costumes and minions, plus four characters, two stages, etc, but nothing really criminal.
I agree they should fuse the Coles. Zeus can stay, no big deal - he is a ton of fun to play. And maybe I rationally recognize that Big Daddy didn't deserve to be in the game, but I like him.Big Daddy should go
Issac
New Dante for Old
and fuse the two Coles
Even though Zeus is another GoW character he has a place in this way more then other people.
He also has a good move list
I got all the characters through other means
the first two from the free month
the second two from GoW Ascension
I got all the characters through other means
the first two from the free month
the second two from GoW Ascension
No amount of patching will make this game fun. Unless they build a whole new system. The fundamental supers are the only way to kill thing is SO bad.
They didn't touch Raiden, but they FURTHER nerfed Evil Cole?
Wow. Just...wow.
At least Sweet Tooth's got another guaranteed super now with up throw into level 2.
And no real nerfs to Sackboy's bullshit either. Not even a timer or hitbox reduction on his OP shockpad.
Raiden
Fourth neutral Square and fifth air neutral Square now generate 25 AP (previously 30).
Air D+Triangle landing can now be canceled into attacks after 5 frames, or blocking and jumping after 10 frames, but movement and supers are prohibited for the full 20 frames.
Air neutral Circle counter now causes a mini-launch lift reaction.
F+Circle -> B+Square now has a 5-frame cancel delay, and F+Circle can be canceled into D+Square with the same timing.
Level 1 Super startup has been increased to 32 frames (previously 26) and recovery has been increased to 70 frames (previously 64).
Level 1 Super no longer allows turning after the first 5 frames, but movement is enabled after Raiden begins spinning.
Level 2 Super no longer allows blocking, rolling, or air dodging, no longer remains invincible during recovery, and duration has been shortened to 6.5 seconds (previously 7 sec).
Level 2 Super activation EMP stun can be reduced from 3 seconds to 2 seconds by rapidly mashing inputs, and Circle attack stun can be similarly reduced from 1.5 seconds to 1 second.
Parappa and Raidens lvl2 supers are no longer considered grounded during air recovery.
Isaac and Raidens air attack landing states have been standardized, preventing them from performing supers for 11 frames (previously 5).
Honestly, I think it's a perfect fit for F2P. Lock all the non-essential vanity junk behind a paywall while keeping core content (maps and characters) free and get a vastly bigger playerbase as a result.
I think one of the best ways Raiden could have been made less god teir would be to make his Lvl 2 unable to just regularly attack and kill. He should have to use th zandatsu to get his kills exclusively. Otherwise, it's still just as powerful as his Lvl 3, if not more so.
I'll admit that I glossed over the super nerfs, but it was mainly his confirms,so we'll see how it works. Will see if my buddy's down for some games today.They touched Raiden, maybe not quite as hard as he could have given all of his confirms (maybe remove like 1 or 2) but still these are good changes.
Raiden is so telegraphed in everything he does anyway.
I seriously hope that this is not the end of their tweaking. I would love to see a cheap and easy F2P PS4 port that got DLC updates with new PS4 characters etc.
Impressive update. Wish they would make a proper and better sequel.
It did take them over a year for this "show of good faith" though. Not complaining, but I wouldn't be surprised if this wasn't a very high priority. I honestly don't expect a sequel for a while.Who knows, maybe this is an indication of something, fans are probably not feeling as scorned after this show of good faith
Zeus was over powered. Well, specifically his rolling/dodging move. He was impossible to hit when someone used that thing over and over. Luckily it seems they nerfed that so he's not nearly as bad anymore.Zeus OP lol
The only characters that should be dropped are Isaac, Dante (possibly to be replaced with classic), Evil Cole for Delsin, and Raiden if they can get Snake. And maybe Zeus. No way they should ditch Heihachi just cause he's third party