Samus is being replaced by THE BABY.Boney said:Wasn't "Project M", Other M's codename?
I fear grave danger for this project.
mugwhump said:Yeah, I'm sure everyone's seen this pic and thought how cool it would be:
In a couple of years, it'll probably be a reality. Awesome!
http://www.smashboards.com/showthread.php?t=260812The Lamp said:The site is down...is there anywhere else I can get the modless version of this demo?
VGChampion said:Originally I was one of those "If I want Brawl, I'll play Brawl, if I want Melee, I'll play Melee" but after a day of playing this with some friends... I love it. You've converted me.
Even the few glitches we've run into have been fun. Sometimes a random character will get launched off of the screen for no reason but the most consistent one we have is Lucas' final smash. He just doesn't do one so whoever is playing Lucas is always under the most pressure to get it so no one else does.
Holy Order Sol said:http://www.smashmods.com/
Landing detection is fixed. This was a major issue in the sense that it prevented aerials among other things from working as they did in Melee, so it's a pretty big deal.
Anyway, for those who've been wondering but had only followed this through GAF, the reason why the patch for the demo has not been released yet even though it was supposed to is because the team intends to include fixes they just figured out how to do. No new characters, but IIRC we're getting Hyrule Castle.
I'm guessing it's on a "when it's done" schedule. Project M Forever.The Lamp said:Is the full project scheduled to release this year?
Do actually want to be informed or are you just trolling? Someone ban this junior.Gamer98 said:If you want Melee gameplay go play Melee get this shit mod outta here. This is offensive I find nothing wrong with Brawl.
Yeah, he's tripping if he thinks Brawl gameplay was better than Melee.Barrow Roll said:Do actually want to be informed or are you just trolling? Someone ban this junior.
mugwhump said:
H_Prestige said:This right here is what I expected from Brawl.
Gamer98 said:If you want Melee gameplay go play Melee get this shit mod outta here. This is offensive I find nothing wrong with Brawl.
1/10Gamer98 said:If you want Melee gameplay go play Melee get this shit mod outta here. This is offensive I find nothing wrong with Brawl.
Anth0ny said:
Project M is trying to replicate Melee where it matters most: the gameplay mechanics. They are not trying to replicate the poor balance that Melee had so that means they have to get creative with the low tiers and new characters so that they can compete with the likes of Melee Fox, Falco, Marth, Sheik and Jigglypuff which have been left exactly as they were.Platy said:I probably missed something ... but isn't this about getting brawl as close to meele as possible ?
I'm don't play meele in a long while, but i really don't remember Bowser having some of those stuffs like heavy armors and things like that
mugwhump said:Yeah, I'm sure everyone's seen this pic and thought how cool it would be:
[Stupidly big roster]
When it comes to Smash and balance, I have a lot more trust in fans that extensively play test with top players than Sakurai and his team.Ookami-kun said:My main problem with mods like this is that eventually they'll have to tweak characters, and I don't really trust fans doing this, especially with their biases.
This isn't something like Oblivion mods.
Triton55 said:Also, that many combatants on a stage at once would be a huge clusterfuck.
Well which other mods are you talking about?Ookami-kun said:I dunno, still peeved about it in other Brawl mods where they kept status quo of top tiers in Melee.
He's referring to the image above with 8 players at a time.VGChampion said:Uh... what? Smash has always been four characters at once.
Oh wow, that guy actually got banned. The system works!Barrow Roll said:Do actually want to be informed or are you just trolling? Someone ban this junior.
:lol Seriously, there's just so much wrong with that fake roster.N4Us said:Yeah man, I was wondering why classic Nintendo characters like Hulk and Vader weren't in Brawl, as well.
Try asking in the Project M chat channel. They'll probably be able to help you get it sorted out.catabarez said:I can't seem to run the mod after using the patch. Could anyone help me?
Unfortunately there isn't a scheduled release date for the updated demo. It's kind of on a "when it's done" sort of schedule.jamesinclair said:I am interested in this and subscribing to this thread.
Will an updated demo be released soon?
Shanus of Smashboards said:The truth is that the concept of a patch is no longer really the same as we had first intended. Long ago, we had formulated the concept of a patch to address a few minor issues, but thats when we had a lot of success with some cutting edge codes. From there, we just kept on developing more and more while the new developments rolled in, and the patch evolved from simple tweaks to a complete engine overhaul.
The truthful answer to all of your questions is that there really isn't going to be a "patch" anymore, but simply put, a complete new version. The next iteration of Project M will be when we feel all the major gameplay bugs are resolved, and anything we feel is complete/show-worthy is included. This does not guarantee any new characters, but it doesn't mean we won't include new ones either. Given our rapid character progress, you can guess that I'm being conservative in my delivery, but you get the point.
There are a few minor bugs in the current demo but nothing that will seriously hinder the game. Keep in mind that the demo was released in February and that development has come a long way since then. The demo is great fun but take it with a grain of salt since the game will play much closer to Melee in the final product or updated demo.TheExplodingHead said:I actually may try this out later tonight! Been waiting for Project M for what seems like forever, so it'll be nice to finally play it. Any bugs or problems with this yet?
Then play Brawl or one of it's many mods? The Charizard video perfectly explained why they were split: so they could further develop each Pokemon. Cutting the gimmicks like the stamina system and switching on death for 3 new well rounded characters sounds like a damn good trade to me. Also, due to technical limitations, each Pokemon could not have a new Down-B if Pokemon Trainer was kept.Triton55 said:Why get rid of Pokemon Trainer in the background? I understand wanting Squirtle/Ivysaur/Charizard to be playable separately, but Red being there doesn't hurt. If anything, he gives context to the Pokemon being there, since obviously none of them would have made it into the game by themselves.
And what if people want to be able to switch between the 3 as in the original game? That is the whole idea of the character after all.
This was originally how it was planned to work and how it worked in another mod as well, Brawl+. You could select Pkmn Trainer and when your Pkmn died they would switch automatically. You could use Down-B to switch as well. When selecting the individual Pkmn, they would not switch on death and Down-B did nothing.Triton55 said:That makes sense, but would it be possible to have Pokemon Trainer as a separate option on the character select screen if someone wanted to play that way?
Triton55 said:Why get rid of Pokemon Trainer in the background? I understand wanting Squirtle/Ivysaur/Charizard to be playable separately, but Red being there doesn't hurt. If anything, he gives context to the Pokemon being there, since obviously none of them would have made it into the game by themselves.
And what if people want to be able to switch between the 3 as in the original game? That is the whole idea of the character after all.
You should probably wait... there's only a few characters you can actually use in this demo.Billychu said:Buying a new copy of Brawl just for this. Can't wait for it to get here.