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onQ123
That is interesting, but isn't this kind of difference we see with Dead Rising simply a result of the game being "maxed out" on the regular machine already?
Going for additional bells and whistles like RT and improved shadows makes sense when your game already runs at 4K/60fps on base machine.. but I doubt that's going to be norm. Take Rift Apart, only using the current Performance RT settings on Pro with better IQ.
But maybe that's also due to Insomniac having to work on Pro patches for four different games to be ready at launch, other than their new games in development, and couldn't be bothered too much with further optimization.