Fair enough.Hard to tell around these parts, lots of retards to contend with.
At least I expect them to be correctly gendered HD pedestrians.Dunno about specs, but I fully expect even sharper background pedestrians in Spider-Man 2 Remastered.
Personally I'd prefer to get at least 4 years out of my Pro. But it depends what Xbox does.I think it’s more likely to come in 2029/2030. The price of PS5 hasn’t even been reduced yet so they will most likely extend this generation to get as much out of it as possible.
Isn't TLOU2 basically built to be future compatible. I wouldn't be surprised if it runs at 4k 120 or 8k 60 on ps6. Same with Turismo.I'm expecting TLoU at 4k/8K 60fps finally.
So PS7 Will be the 8k120 machine and PS7 Pro will do it stable.Dunno about specs, but like every time, it will be 8k30 with 8k60 for remasters, with the eventual PS6 Pro that will finally be able to do 8k60 stable
zen5 processor
Disappointing, therefore probably true.Spec mockup I did a while back, obviously given recent revelations you can probably add 10-40% to the price of various parts...
Probs something more like this now:
I don't think it'll be as much as the PS5 Pro being a base unit, but it'll probably be an intermediate price for the first few years, like $599, right between $499 & $699; and the disc drive will be a readily-available add-on with every sku digital by default. Then I expect a $499/$699 split again for the Slim & Pro, but again, disc drive separate and probably marked up to a round '99' in EU, US & UK moneys.
There is no way you're getting the tech you've listed for $600. 108 CU on N2P? That's $600 of component costs by itself.Spec mockup I did a while back, obviously given recent revelations you can probably add 10-40% to the price of various parts...
Probs something more like this now:
I don't think it'll be as much as the PS5 Pro being a base unit, but it'll probably be an intermediate price for the first few years, like $599, right between $499 & $699; and the disc drive will be a readily-available add-on with every sku digital by default. Then I expect a $499/$699 split again for the Slim & Pro, but again, disc drive separate and probably marked up to a round '99' in EU, US & UK moneys.
Assuming MLID rumor isn't completely BS we may get 4080 like performance (raster) from RDNA 4 this year or most likely early next with Navi 48. That is rumored to be a 4nm GPU, 64 CU's and 16GB GDDR6 @ 20GB/s (210-280W TDP).I think anyone expecting 4090 levels of performance are going to be disappointed. Node shrinks are becoming less and less effective and more and more costly. I expect the PS6 to be around 4080 super performance but have additional dedicated hardware for path tracing and AI. It won't be cheap either, I expect $600 with no disc drive.
I also expect PC components to continue to get more expensive. Wouldn't be surprised if the 6090 hits 3k+.
Yeah, but the die is going to cost substantially more. n5 is estimated around $16,000 per wafer, n2 is estimated around double that. So I'm thinking they'll go back down to 36 CU to cut down component costs. If they make PS6 a 60 CU machine with GDDR7 that's definitely not going to be $600.Assuming MLID rumor isn't completely BS we may get 4080 like performance (raster) from RDNA 4 this year or most likely early next with Navi 48. That is rumored to be a 4nm GPU, 64 CU's and 16GB GDDR6 @ 20GB/s (210-280W TDP).
Its not too far fetched if we jump a node (possibly 2nm by then) or two and move onto GDDR7 that we can get something in the ballpark of 4090D to 4090 in a sub 300W package.
Perhaps but I think the age of cheaper (high end) consoles is over and Sony is a testing waters of sorts in terms of pricing for the PS5 Pro.Yeah, but the die is going to cost substantially more. n5 is estimated around $16,000 per wafer, n2 is estimated around double that. So I'm thinking they'll go back down to 36 CU to cut down component costs. If they make PS6 a 60 CU machine with GDDR7 that's definitely not going to be $600.
I agree with this. I think that is another reason the PS5pro is priced at what it is. I believe Sony could have sold that thing for $600 all digital or $650 with a disc drive bundled in. I believe it costs $700, so when the PS6 launches at $700, it would no longer be a sticker shock. Or if it launches at $600, some would say its a deal.Perhaps but I think the age of cheaper (high end) consoles is over and Sony is a testing waters of sorts in terms of pricing for the PS5 Pro.
Spec mockup I did a while back, obviously given recent revelations you can probably add 10-40% to the price of various parts...
Probs something more like this now:
I don't think it'll be as much as the PS5 Pro being a base unit, but it'll probably be an intermediate price for the first few years, like $599, right between $499 & $699; and the disc drive will be a readily-available add-on with every sku digital by default. Then I expect a $499/$699 split again for the Slim & Pro, but again, disc drive separate and probably marked up to a round '99' in EU, US & UK moneys.
Just make it compatible with previous generations of PlayStation consoles. I want it to play all my discs.
Nodes get cheaper overtime.Yeah, but the die is going to cost substantially more. n5 is estimated around $16,000 per wafer, n2 is estimated around double that. So I'm thinking they'll go back down to 36 CU to cut down component costs. If they make PS6 a 60 CU machine with GDDR7 that's definitely not going to be $600.
Nodes get cheaper overtime.
Example.
They can go the chiplet route, 5nm + 2nm for example.
That's why I said 5nm + 2nm chiplets.2nm will not be cheap by 2028, it will be close to cutting edge. We will see what happens with the AI bubble, if the foundries being panic-built in reaction to covid are empty maybe the costs can come down significantly by then but I don't think you can rely on a hope and a prayer that the bubble bursts.
Agreed. It can’t even run GTA6 at 60FPSAfter the abysmal PS5 Pro sales, Sony will leave the hardware business and go all out on PC. Bloodborne remake released as EGS exclusive, Naughty Dog shutdown in 2026.
Worked for Nvidia. And now the spending threshold from consumers have been raised just the past few years. Just look at the price of GPU's now verses 2020. And yeah they'd have to make it big otherwise there won't be that much difference to what we have right now. Sadly it'll be a good few years I reckon, for the next one.I agree with this. I think that is another reason the PS5pro is priced at what it is. I believe Sony could have sold that thing for $600 all digital or $650 with a disc drive bundled in. I believe it costs $700, so when the PS6 launches at $700, it would no longer be a sticker shock. Or if it launches at $600, some would say its a deal.
I expect it to launch at $600 though, with Sony likely taking a $50-$100 hit on each unit sold. I just don't think its possible to make a console that will have the kinda upgrades to be considered next-gen, with a BOM of under $500 anymore.
I think next gen will be defined by rather large neural processing units. It can be used for one for upscaling and frame gen so that the generation for once can hit a target like 4K/60 consistently (perhaps frame gen 120 into many games) even if some games are dipping below it internally (some always will), but that's just the start, machine learning for smarter AI, perhaps real conversations even using the mic, smarter routines, dynamic systems based on user enjoyment or frustration etc etc, possibilities are abound and next gen could be actually different over everything since PS360 mostly being graphics improvements.