Lunatic_Gamer
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In a recent interview with GamingBolt, the series’ franchise director Tymon Smektała said, “We’re just starting to discover the full capabilities of PS5 Pro, but it’s already exciting as it gives us a lot more flexibility with graphics and performance. The boost in GPU will allow us to push visual fidelity, especially with complex environmental details like weather effects, which are very core toDying Light: The Beast’s experience.”
“This kind of power also means generally smoother gameplay at higher resolutions, and that’s something very important for a game like ours, where the highest level of immersion is of utmost importance.”
However, he feels that PlayStation Spectral Super Resolution (PSSR) could be “even more important” in the long run. The proprietary AI upscaling solution is a major factor in hitting 4K (and, in some cases, 8K) resolution for titles at 60 frames per second.
As Smektala notes, “Sony’s PSSR is a substantial push for the supersampling tech that other companies are experimenting with. It’s a great initiative as, in the future, this can allow developers to focus slightly less on performance and have bigger creative liberty. If what Sony is proposing will become a new standard, then PSSR could potentially turn out to be even more important than the direct increase in GPU power that the console delivers.”