Sea Cave MercuryWhere's the best place to farm Marine Goblins?
Polar Night Tower
Oceanus Falls
Wait for a 1.5% drop rate.
Sea Cave MercuryWhere's the best place to farm Marine Goblins?
Anyone have a beefy Zeus they could put up for a minute?
Anyone have a beefy Zeus they could put up for a minute?
Where's the best place to farm Marine Goblins?
I wanted to say thanks. I had no idea how I was gonna do Ur, but I used this team. Kind of, anyway. I used a max level Siren over Joker and max Hera over Hades, and my Minerva was only lvl 18, but I got the drop on the first try. No stones and only minimal danger. Thanks dude.Hera-UR attained! Used way to many stones the first run through on legend and no drop. Did completely figure out how I would attack it though
Went back in after clearing my head and developed a plan to zero stone. Not a fast plan but a very efficient plan.
Leader: dark war dirty Minerva lvl 50 ish
D/D hades lvl 50
RK,
Drawn Joker (not busty) lvl 50
Awoken Hera-IS lvl 50
Friend leader : max Luci (decent + eggs)
Ogres are easy (does only the reg/green one drop, 3/3 on that one today)
Lolcannon fortune (instant kill 600,000 makes a very frustrating fight easy)
Ifrit (match dark every turn, adding in R/B/L for dual monsters) easy fight only locks Hera-Is
Dark war diety Minerva ( 1 gravity, wait for it to recharge, using quick bomb and three blue orb matches to help bring her to 50%, then use another gravity and lolcannon. Anything left over you should be able to quickbomb). The goal is to go into Hera-ur with 1 gravity and charging the other one and Luci.
Hera-ur, gravity and charge all three burst damages on the red portion. Attack her down to 50% pop the two gravities and then Luci cannon. Dead Hera-ur.
Takes forever but it's safe
Thanks, good enough for an easy 0-stone Legend. Hoping I can find one with +eggs for Mythical though. I actually got the drop on Legend but I'm a completionist I guess.Is max level, no +eggs good enough?
I've been using mine a lot for descended dungeons. Actually I've used Zeus more than my Horus. A Zeus team has several benefits for descended dungeons. It's easy to charge skills since the multiplier can be reliably removed, with an Egyptian team there's always a risk of sweeping but with Zeus you know when you have the multiplier. Double Zeus gravity takes a boss down to 42% which offsets his low 9x multiplier, 9x vs 42% is equivalent to 21x vs 100%. And most importantly you can use any subs you want which usually means you will stack the team with gravities and Echidnas for a guaranteed low-stone kill.But I wanted to ask about Zeus. Mine is mid 40's and I've been wondering if people still use him for anything. He was the big "must have" prior to SoD and Horus/Ra. Now, it's like nobody fields him anymore. I have all the components of a strong Zeus team I think, but with nobody running things with him anymore, I'm unsure if it's worth even leveling him and his subs.
I wanted to say thanks. I had no idea how I was gonna do Ur, but I used this team. Kind of, anyway. I used a max level Siren over Joker and max Hera over Hades, and my Minerva was only lvl 18, but I got the drop on the first try. No stones and only minimal danger. Thanks dude.
Hera-UR attained! Used way to many stones the first run through on legend and no drop. Did completely figure out how I would attack it though
Went back in after clearing my head and developed a plan to zero stone. Not a fast plan but a very efficient plan.
Leader: dark war dirty Minerva lvl 50 ish
D/D hades lvl 50
RK,
Drawn Joker (not busty) lvl 50
Awoken Hera-IS lvl 50
Friend leader : max Luci (decent + eggs)
Ogres are easy (does only the reg/green one drop, 3/3 on that one today)
Lolcannon fortune (instant kill 600,000 makes a very frustrating fight easy)
Ifrit (match dark every turn, adding in R/B/L for dual monsters) easy fight only locks Hera-Is
Dark war diety Minerva ( 1 gravity, wait for it to recharge, using quick bomb and three blue orb matches to help bring her to 50%, then use another gravity and lolcannon. Anything left over you should be able to quickbomb). The goal is to go into Hera-ur with 1 gravity and charging the other one and Luci.
Hera-ur, gravity and charge all three burst damages on the red portion. Attack her down to 50% pop the two gravities and then Luci cannon. Dead Hera-ur.
Takes forever but it's safe
Got me a hera-ur. Persphone + Lucifer made Legend ezmode.
Mythical is another matter entirely though. I have my theories but I think it would be really fun if I could actually make a goemon team that will farm it.
If you put Hera-Ur into her Dark form before she can attack, does she still water bind?
No, she skips it.
Took three attempts but Hera-Ur finally dropped on Legend (two Horus and one Kirin, definitely prefer Kirin). Worst drop rate I've experienced with a Descended dungeon, but at least I didn't spend any stones.
I end up with one each of those evolved Ogres, although I'm not entirely sure what use I'll have for them other than just keep them as trophies?
Water Bind is only when she's in her Fire form.
For people attempting to farm hera today, is everyone going for skill-ups, or holding on to dupes for awakenings?
I just want two because I run devil teams. By the time we have awakening skills, I imagine we'll have seen Hera-Ur at least two more times. By then, I'd like to think I can a) max skill my Hera girls and b) load up for awakening skills. Without knowing the exact details of the system yet, it's not worth stocking up I don't think.
Who is in your devil posse? I have Hera - Is, Hera, Duke Vampire Lord, and Beast Rider Merlin as subs. Right now even if I caught a second Hera Ur I would not have have the team cost to put her in above noted Devil team. The 60 cost of Hera Is and Hera Ur alone accounts for more than 50% of the team cost.
By the way, it is because of Hera Ur for the first time I have finally have a reason for putting Beast Rider in a team. These riders desperately need an ultimate evo. Such crap stats.
Right now I'm running Astaroth with Hera/Hera-Is/Amon/Ceres. I'll probably put Hera-Ur in for Hera when I don't need the extra gravity. If I don't need ANY gravity, I'll toss in Duke.
What team comp for Hera Ur?
Oh, so you are not running a 9X Hera Ur team?
Oh now that I have her? I'll have to see. 2x Ur is basically the Devil version of Valk without the healing and poo HP. I think it will be situational, ha.
Damn that Hera-Ur didn't want to drop for me either. I won 6 times and finally got her on the last attempt. I was running Ra/Ra with Chu, Siegfried, Hera-Is, and Echidna. That damn first floor can be such a pain in the butt. I pretty much was forced to wing it through the dungeon every time because 1 combo with Ra would sweep the first floor. So I would stall until they synced up after using their bind moves then sweep and blast my way through to Hera-Ur pop echidna and then go to work. It was a bit of a mess each time. I used a stone once or twice to continue only to be left with a big box 'o coins for all my work. Game kept trying to orb troll me too luckily on legend its pretty easy to blow the bosses away.
So now that everyone has UR, what's the devil farm teams everyone is going to use? She's going to be great for my Byakko team as well.
For the Devil team was thinking:
UR, Duke Vamp, King Baddie, Hera IS, drawn joker, (cdk as possible sub)... not sure if that would be any better than the Healer girl teams.
Side note: cleared Wood Samurai this morning on Legend with Horus/Horus and all of the hearbreakers in the middle, no delay. Think I used one heartbreaker skill the entire time. Mythical should go down the same way.
So now that everyone has UR, what's the devil farm teams everyone is going to use? She's going to be great for my Byakko team as well.
For the Devil team was thinking:
UR, Duke Vamp, King Baddie, Hera IS, drawn joker, (cdk as possible sub)... not sure if that would be any better than the Healer girl teams.
Side note: cleared Wood Samurai this morning on Legend with Horus/Horus and all of the hearbreakers in the middle, no delay. Think I used one heartbreaker skill the entire time. Mythical should go down the same way.
Devils have a stronger list in general than Healers. Higher HP/ATK for sure, but if RCV is an issue, Devil Ceres, Chaos Venus, and Lilith are all available to shore it up. Abyss Neptune and all Hades/Heras offer poison/gravity utility. Counterattacking from Devils proper. And for buffs, King Baddie and Loki (in addition to Hera-Ur).
The only weak spot is the lack of orb changers. It's basically only Duke Vampire, so burst damage potential is actually lower than Healer girls. Maybe run two Vamps?
CDK is Devil type too.
Edit: wait no it isn't, wtf?
Beast riders.
CDK is Devil type too.
Edit: wait no it isn't, wtf?
Now that Hera-Ur is out of the way, what are people running for the green war dragon?
I'll probably just give Lucifer a break and swap her into his spot, so that would be:So now that everyone has UR, what's the devil farm teams everyone is going to use? She's going to be great for my Byakko team as well.
For the Devil team was thinking:
UR, Duke Vamp, King Baddie, Hera IS, drawn joker, (cdk as possible sub)... not sure if that would be any better than the Healer girl teams.
Side note: cleared Wood Samurai this morning on Legend with Horus/Horus and all of the hearbreakers in the middle, no delay. Think I used one heartbreaker skill the entire time. Mythical should go down the same way.
Now that Hera-Ur is out of the way, what are people running for the green war dragon?
I'll probably just give Lucifer a break and swap her into his spot, so that would be:
Hera-Ur
Abyss Neptune
Hera-Is
D/D Hades
Hera
Hera-Ur
No burst damage, but with a team like that, I don't think I'll need it.