I'm no PC expert and not familiar with Rockstars settings so take this with a grain of salt . Whenever a game isn't running the way i want i always start with shadows and anything with the word volumetric in it . They seem to be the biggest hogs . If it's still not the way I like the reflections. Normally the difference between ultra and high is negligible unless you're specifically looking for it .I'm not getting anything near 60fps. I'm getting between 30fps up to mid 40fps. Anyone can trouble shoot me? I'm of the belief that
my cpu i7-7700 is bottlenecking my graphics card. Could my monitor be doing that as well? Thanks!
Acer XFA240 1080p/144hz freesync monitor(running in game resolution at 1440p) 16 gig ddr 4 ram, i7-7700, Nvidia GTX 2080 Founder's Edition 8 gig, all drivers up to date. As for settings, here are my settings:
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I'm not getting anything near 60fps. I'm getting between 30fps up to mid 40fps. Anyone can trouble shoot me? I'm of the belief that
my cpu i7-7700 is bottlenecking my graphics card. Could my monitor be doing that as well? Thanks!
Acer XFA240 1080p/144hz freesync monitor(running in game resolution at 1440p) 16 gig ddr 4 ram, i7-7700, Nvidia GTX 2080 Founder's Edition 8 gig, all drivers up to date. As for settings, here are my settings:
PC is relegated to indie games and coop/online games nowadays. There is literally no reason to have a high end pc for gaming because all the major games will be limited by the next gen console hardware anyway. Buy a video card comparable to that of Ps5 or xbox and you are good to go
Wow. I played on my ps4 long time ago. Install and play.
Poor pc users![]()
You do know that AAA developers don't build their assets solely targeting the current (or next, in the case of crossgen) generation of consoles, yes?PC is relegated to indie games and coop/online games nowadays. There is literally no reason to have a high end pc for gaming because all the major games will be limited by the next gen console hardware anyway. Buy a video card comparable to that of Ps5 or xbox and you are good to go
The "Hjaelp" on the second monitor is perfect
Sometimes I am still shocked by the expectations here, once next gen consoles are launched the PC market is going to find just hitting 60fps MUCH, MUCH more demanding than currently. I then expect to see these kind of concerns raised far more often, like now, incorrectly.
There are quite a few areas to cover in the Red Dead 2 PC version and I started looking at it on 2 rigs yesterday that Really covers the range. It scales, and it scales well with the obvious issues of pushing a game that already sits atop the current generation will bring. Namely coming with a greater demand on hardware that is non Linear, thus a lower percieved return.
Hopefully my video that will cover this soon will explain this better and how it is actually NOT a terrible port at all.
Wow, seriously? If this is true I guess I’ll just have to stick with my Pro
Because it runs at 4K 30 on a $400 console and in many ways looks almost exactly the same while that is a $1,200 GPU in a $3,000+ system which should computationally outperform it by leaps and bounds.
The end result is you either get a game that looks just like it does on the X at 60 FPS or you get it where it looks mostly the same with some marketable improvements at the same 30 FPS...
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I'm not getting anything near 60fps. I'm getting between 30fps up to mid 40fps. Anyone can trouble shoot me? I'm of the belief that
my cpu i7-7700 is bottlenecking my graphics card. Could my monitor be doing that as well? Thanks!
Acer XFA240 1080p/144hz freesync monitor(running in game resolution at 1440p) 16 gig ddr 4 ram, i7-7700, Nvidia GTX 2080 Founder's Edition 8 gig, all drivers up to date. As for settings, here are my settings:
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I'd say your settings are way too high, turn down water physics quality for one.
Please stop making your family more suffering with that's gold reaction...Wow, seriously? If this is true I guess I’ll just have to stick with my Pro
I grew out of PC gaming about a decade ago. Reading all this stuff brings back those PTSD moments of buying the hottest new title and realising my faithful old rig can't handle it. It's a never ending cycle of chasing the highest numbers and only feeling satisfied when a arbitrary setting is switched on in the graphics menu.
Moving back to console was the best decision of my gaming career, both for my sanity and the sake of my wallet.
The majority of games you just click play and adjust your settings to whatever your PC can handle. If you do have an issue most are solved with a simple Google search. A game this poorly optimized is an exeption and in almost 2020 should not be allowed to release. But people buy it anyway.My God man, take some aspirin & calm the proverbial f down. I have a ps4, an xbox one & a gaming pc. Some games run so bad on console I prefer them on pc, whereas many others are perfectly fine on console so I play them on those platforms for ease of use & zero hassle. But don't come & tell me there's no hassle on pc when steam forums etc. are littered with people asking how & why they have stutter in their pc games at 60 fps (hello The Evil Within 2, aka a disgrace on pc). That's just one small example of a commonly found issue with pc games, i.e. lack of optimization & a DIY experience which can take hours to set up correctly - often with different Nvidia control panel settings for different games, thus making jumping from one to another also a hassle (vsync on/off etc.).
If you deny there's a time sink required to get a game running properly on pc, then you're the one peddling dishonest propaganda here.
I'm not getting anything near 60fps. I'm getting between 30fps up to mid 40fps. Anyone can trouble shoot me? I'm of the belief that
my cpu i7-7700 is bottlenecking my graphics card. Could my monitor be doing that as well? Thanks!
Acer XFA240 1080p/144hz freesync monitor(running in game resolution at 1440p) 16 gig ddr 4 ram, i7-7700, Nvidia GTX 2080 Founder's Edition 8 gig, all drivers up to date. As for settings, here are my settings:
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Because it runs at 4K 30 on a $400 console and in many ways looks almost exactly the same while that is a $1,200 GPU in a $3,000+ system which should computationally outperform it by leaps and bounds.
The end result is you either get a game that looks just like it does on the X at 60 FPS or you get it where it looks mostly the same with some marketable improvements at the same 30 FPS...
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The majority of games you just click play and adjust your settings to whatever your PC can handle. If you do have an issue most are solved with a simple Google search. A game this poorly optimized is an exeption and in almost 2020 should not be allowed to release. But people buy it anyway.
Hours to set up? Don't spread propaganda.
But can it run at a solid 60fps with no frame pacing issues on the likes of a 970 or gtx 1060 with at least a mix of medium/high settings?, at 1080p or 1440P?. I consider anything that falls below that by a considerable margin a mediocre port.
Ps.- I´ve seen a video, it needs low settings to achieve 60fps, some port uh!.
Literally every time a new games comes up we've got a DF thread where people go against each-other which console runs it better. Meanwhile, some people complain about poor optimization on PC and you lot come in here with these type of trash comments.
"We console bois talk about the actual game ! "
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The majority of games you just click play and adjust your settings to whatever your PC can handle. If you do have an issue most are solved with a simple Google search. A game this poorly optimized is an exeption and in almost 2020 should not be allowed to release. But people buy it anyway.
Hours to set up? Don't spread propaganda.
If i remember well, textures are the same on console, except trees.Yes, with 1/10 of the texture quality. Good for you sir.
This is the first issue, who is saying that this is a given. A 970 is a weaker GPU than a Pro and certainly an X, what is the CPU, what is the Ram, why is High even in the conversation when this could be far higher in many aspects. Could be ray marching Volumes at 2x/4x the Console versions. Shadow maps could be 2x more, LOD could be x more , so on and so on. No developer has a requirement to enable 60fps on lower end machines at high settings, this is reason PC has settings, so you choose your sacrifices.
Again Low MAY BE identical to consoles (it is not) but this is still twice the throughput when CPU is not even being mentioned here?
The X is 36% more powerful than the 1060 but it´s running at 4k, the 1060 should be able to retain the graphics of the X at 1080p with twice the frame rate or more no problem, and going by the comparisons from the previous page it should be close to ultra settings. It´s a lazy port, they rely on you having the latest and greatest hardware, and even if you do, they still under deliver.
Master race.
Wait, are you saying the X is close to ultra settings? Cause it ain't.
Very close:
Oh it's using 3k just fine. 4k is the problemlooks like a shitty port not using your 3k pc
damn shame
just to be clear here i am not spending 3k to play this shoddy port next yearOh it's using 3k just fine. 4k is the problem![]()
Yeah, i'm doing this with my 240hz monitor. It also has support for 50hz as well, despite not being a divisible number. So i can choose between 30, 40, 50 and 60fps. Which is a godsend if you have a low-to-middle range card like the 1060.Anyone playing on pc should invest in a 120 or 144 hz monitor. The most under rated aspect of a high refresh rate are having so many divisible vsyncs. Using a 1/3 refresh cycle(48 fps) on a 144 hz monitor is so convenient. You don't have to make a drastic choice between 30 or 60 fps. I play many games at 40 fps(1/3 of 120hz), 48fps, 60, or 72 fps. It really gives you a much smoother experience on really demanding games like this. Although you gotta use nvidia profile inspector to get that fine control of what vsync you wanna use, should be an option in the official driver. And I don't know if AMD has something similar.
This game is a gpu bottleneck on pc. For console it is more than likely a cpu bottleneck. I think steve from gamers nexus is going to be doing a cpu bench mark for this game soon.Don't forget the shitty netbook Jaguar junk calculator, tablet, and/or microwave CPU,... the Intel Zenernators will framerate the piss out of this. Just taking a piss myself.
Which reminds me, next gen is going to be even harder for PCs to "brute force" on the CPU side (at least around launch window and a good portion after), due to consoles having a (rumored/leaked 3.2Ghz) desktop part in the box.
just to be clear here i am not spending 3k to play this shoddy port next year
You do know that AAA developers don't build their assets solely targeting the current (or next, in the case of crossgen) generation of consoles, yes?
You build that stuff in as high of a fidelity as possible using a resolution independent pipeline (such as Substance for textures or Subdivision Modeling for 3D), then have the art tools crunch it down to console-ready levels in order to hit performance targets.
There's plenty of ceiling for PC to take advantage of.
don't think so 2080ti clearly was a try from em to see if they can get away with higher prices.Next year $1200 will net you a 3080 (2080ti performance). Thats just how nVidia pricing works now apparently. To get the 3080ti with CPU/MB combo you are spending way more than 3k next year.