HawarMiran
Banned
the FPS are least of it's problems. It looks boring as hell. But enough to feed game pass subscribers i guess
Agreed. I won’t touch this game until that patch arrives personally. I’m a bit pissed off about this news to be honest. But I’ll wait for the 60FPS mode. They may not want to delay the game but I will surely delay my playtime with it.I just want a delay now. This is a terrible decision.
The funny thing is I don't even think most people know what Redfall is. It looks like a Left 4 Dead clone to me but is there really a market for that in 2023? L4D was popular like 20 years ago now.
No, anyone who isn't explicitly shit-posting on the subject knows exactly what it is. It has been made clear extremely well over the last couple of months.
The only thing made clear extremely well over the last few months is how much a warrior you are. You can't possibly comprehend why people are struggling to get a read on this game and seeing the absolute failure of marketing Arkane and MS have been doing for this title because you are so blinded by your infatuation with a plastic box and brand that doesn't know you exist.
Seek help, Adam.
But 60fps isn't or "SHOULDN'T" be some minimum bar that all games need to be released at. We don't do that with resolution either. If the game looks good enough, 30fps should be fine.
Cool story, bro.
Do you have anything substantive to add or just came to drive-by ?
I did. People clearly have issues with how this game is marketed and trying to understand the core of what this game is - that isn't people "shitposting", but a failure on MS/Arkane. You know this but purposefully try to be ignorant and dismiss people's concerns because of your pathetic warring.
Do better.
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What if all this, even the game itself they showed is just a red herring?
Say you get an hour or two into the game and BAM! It was all just a simulation that is taking place on Talos IV.
Redfall is actually PREY 2!
I also laught when John from DF said on twitter that will be hard to Unreal Engine 5 games to run at 60 frame rate at launch because is a new engine and lumen... until the reply remind him that this game use Unreal Engine 4.
The DF crew really needs to stop playing armchair developer, conjuring up fantasies for why games look a certain way
Especially Alex, these takes are insufferable and filled with wild assumptions and no insight into what’s going on with the engine or dev team
starting to half agree with this, still find df valuable since they put out actual data thats helpful for making purchase decisions.
Yes, nothing escapes the technically-detailed crew at Digital Foundry...except, well, a lot.
Reminds me of John-boy complaining on Twitter about how everyone has to turn things into comparisons between systems...except that's what, you know, he and his merry band of "professionals" have been doing since their channel launched.
Totally agreed. They have zero experience developing games and zero experience in VFX or 3d rendering.
The entire DF crew, sans Leadbetter, are fucking frauds posturing as knowledgeable experts...and a large portion of gamers are too happy to distinguish them as sages.
At least the guys at Corridor Crew truly have the chops to discuss VFX techniques--and can back it up with the work they produce.
Totally agreed. They have zero experience developing games and zero experience in VFX or 3d rendering.
The entire DF crew, sans Leadbetter, are fucking frauds posturing as knowledgeable experts...and a large portion of gamers are too happy to distinguish them as sages.
that is false
and how do you know that? in order for you to know that you must have better knowledge about this stuff than them, otherwise how would you know that they aren't knowledgeable about it?
so what are you credentials that makes you the expert on how knowledgeable they are?
starting to half agree with this, still find df valuable since they put out actual data thats helpful for making purchase decisions.
but the john/alex duo are borderline insufferable.
I am probably one of the biggest advocates for Prey on GAF.
I will welcome a surprise Prey 2 with open arms even at 20 FPS*
clearly hyperbole, please don't @ me
Great post. Nothing to add there but people can easily fail to differenciate technical knowlege with technical expertise. To have real knowlege from game dev there is the GDC and more dedicated forums like beyond3d. We use DF because they have been good enough and work extensively and regularly on their video since years. Nobody is perfect and I hope that they will continue to try and do the best videos they can. It helps more than it harms in my opinion. Thanks for the insider info.Has someone else joined their team that has industry experience? Last I checked, it was just Leadbetter, who seems like a decent guy...but he was a games journalist.
Largely because of friends in the gaming industry who have openly mocked them to me and pointed out the issues with their videos, which started because I would occasionally use one of their videos as a reference point in an argument/discussion. From what I gathered, where DF really fails is when they move beyond their traditional frame counting comparisons (not that there aren't issues there) and into the realm of speculation or developer/engine critiques. That's when they reveal themselves to be complete amateurs. Even miniscule stuff, like the Unreal 4/5 mistake by John that I initially responded to...just seems to rear its head frequently.
At one point, a number of my friends/acquaintances in the gaming industry had discussed starting something called DFWatch, which was going to be a site or channel devoted to scrutinizing these video game comparison channels. Nothing ever came of that because of careers, life, etc, with a few of them coming to the conclusion that spending time on the pursuit of something which would just humiliate others wasn't exactly a noble cause.
Personally, though...I kind of feel like it would have been justified.
In terms of my personal experience, I've never worked in game development, but have worked in the entertainment industry and am heavily involved in 3d modelling/rendering. Specifically, that means Blender, Cinema 4D, and ZBrush. In recent years, I've started to use Unreal engine and got some decent training paid for by my company because we're using it to set up virtual storefronts (AR/VR), which is a project I'm a part of.
I think that's why most people started out viewing them. They tried to act like a Consumer Reports for video gaming...the problem is they've moved weeeeeelllll beyond that.
And as for the part I bolded...yes, definitely.
Largely because of friends in the gaming industry who have openly mocked them to me and pointed out the issues with their videos, which started because I would occasionally use one of their videos as a reference point in an argument/discussion. From what I gathered, where DF really fails is when they move beyond their traditional frame counting comparisons (not that there aren't issues there) and into the realm of speculation or developer/engine critiques. That's when they reveal themselves to be complete amateurs. Even miniscule stuff, like the Unreal 4/5 mistake by John that I initially responded to...just seems to rear its head frequently.
At one point, a number of my friends/acquaintances in the gaming industry had discussed starting something called DFWatch, which was going to be a site or channel devoted to scrutinizing these video game comparison channels. Nothing ever came of that because of careers, life, etc, with a few of them coming to the conclusion that spending time on the pursuit of something which would just humiliate others wasn't exactly a noble cause.
Arkane's days of making awesome single-player immersive sims feel like a lifetime ago.
Prey 2017 and the two Dishonored games are among the best video games of all time for me.........but after that.....what the fuck even happened to Arkane man ??
And don't tell me about Deathloop. Whether it is by itself a good game or not, it does not match Prey or Dishonored.
then you can surely give egregious examples of this.
so, give an example. I'm curious...
and btw. not knowing if a game uses UE4 or UE5 isn't a good example.
UE5 is basically the same as UE4 if you don't use the new features...
Great post. Nothing to add there but people can easily fail to differenciate technical knowlege with technical expertise. To have real knowlege from game dev there is the GDC and more dedicated forums like beyond3d. We use DF because they have been good enough and work extensively and regularly on their video since years. Nobody is perfect and I hope that they will continue to try and do the best videos they can. It helps more than it harms in my opinion. Thanks for the insider info.
Well, I'd actually appreciate it if you answered my industry experience question first? Have they added someone to their staff that has true game development chops? If they did, that's fantastic...and I'd be more than happy to cut them some slack if that indeed happened.
This doesn't count, either:
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Also, I feel like I provided you with a solid answer, so I'm not sure how the onus is on me at this point. I'm not the one on YouTube telling millions of people things about game engines, rendering, and game development, without really having the background to do so credibly; I'm just a guy on NeoGAF telling you that the people behind Digital Foundry don't always have the chops to be considered experts in some of the areas they discuss on their channel.
Pretty sure I used the word "miniscule" to describe this issue, so I'm not sure why you're harping on this? But I'll play ball: shouldn't an expert from DF know what game engine is being used for a title?
Going to have to partially disagree here..at least from a user's standpoint. The UI, the modelling tools...it's all new to me. I guess maybe you're referring to Lumen and Nanite, though?
why does that not count?
Dammit, you beat me to the 30fps joke, lol.I am probably one of the biggest advocates for Prey on GAF.
I will welcome a surprise Prey 2 with open arms even at 20 FPS*
clearly hyperbole, please don't @ me
Wait...what? So you are forced to clear through it in single player before you are allowed to play it co-op with friends? This doesn't make sense. Progression is supposed to be co-op going back to the days of Gears of War...I just found out that Redfall doesn’t have co-op progression…seriously? What’s the point of such a co-op focused game? That’s an enormous omission
Guess I’ll be solo’ing a “co op” based game then, which is generally boring AF when the whole game is designed around co op
Wait...what? So you are forced to clear through it in single player before you are allowed to play it co-op with friends? This doesn't make sense. Progression is supposed to be co-op going back to the days of Gears of War...
That sound suspiciously similar to reasons to why Diablo 2 and Diablo 3 were so different. Made by a different team that just happened to share a studio name.this is Akrane Austin's their first game since Prey.
Arkane Lyon, the devs of Dishonored 2 and Deathloop, are not the same devs as Arkane Austin, who made Dishonored 1 and Prey.
Dishonored 2 and Deathloop were the only games so far that Arkane Lyon developed as a fully autonomous studio. before that they were basically the co devs of the main Austin studio.
Wait...what? So you are forced to clear through it in single player before you are allowed to play it co-op with friends? This doesn't make sense. Progression is supposed to be co-op going back to the days of Gears of War...
I wish I was a true fan but I’m not! (edit) nor did I ever claim to be BUT they did make games that attempted appeal to me.True ARKANE fans don't bother getting the name right. Shine on!
I think it's just story progression that is not shared. So when joining another game your character progresses (gears, stats etc...), but not story/world elements. It's kind of like how State of Decay 2 works. I'm not a fan of it either.Wait...what? So you are forced to clear through it in single player before you are allowed to play it co-op with friends? This doesn't make sense. Progression is supposed to be co-op going back to the days of Gears of War...