Eddie-Griffin
Banned
Microsoft paid "Big Cheese" $600,000. The money itself is "Big Cheese" you see, slices of cheddar.
https://game-news24.com/2022/08/15/microsoft-paid-600000-to-bring-chef-simulator-to-game-pass/
https://www.aroged.com/2022/08/16/microsoft-paid-600000-to-bring-chef-simulator-to-game-pass/
https://wtftime-ru.translate.goog/a...tr_sl=ru&_x_tr_tl=en&_x_tr_hl=en&_x_tr_pto=sc
This makes me wonder what they are paying for to bring other games to Game Pass that don't join voluntarily? Especially AAA games? $6 million? $60 million?
I know they want to have a large library but if they are paying that kind of money for small indies I think they may be going about this the wrong way. Cooking Simulator isn't the type of game to attract a large audience to sub to Game Pass, and it's not a console seller either.
Of course, this depends on how reliable this information is but given that Big Cheese is a polish studio and all the links are European related gaming sites, there is a high likelihood on their accuracy but always use caution.
I think Microsoft needs to be a bit more careful with what companies they throw their money at, the game isn't bad but $600,000 could have been used to grab a game that would be a bigger drive to the service or the Xbox console at large. That's a lot of money for a game that may bring in less interest to Game Pass than Luckys Tale.
And they paid them 22% of their revenue, talk about overkill.
https://game-news24.com/2022/08/15/microsoft-paid-600000-to-bring-chef-simulator-to-game-pass/
https://www.aroged.com/2022/08/16/microsoft-paid-600000-to-bring-chef-simulator-to-game-pass/
https://wtftime-ru.translate.goog/a...tr_sl=ru&_x_tr_tl=en&_x_tr_hl=en&_x_tr_pto=sc
Cooking Simulator, which was released on Steam back in 2019, will be included in the Game Pass subscription. Because of its reports made by Big Cheese Studio, developer of the game, we can understand how much that is.
To add the game to Game Pass, the corporation paid 600,000 dollars to the developers of Cooking Simulator in a one-time payment. That’s a good deal for Big Cheese Studio: Microsofts money equals roughly 22% of its revenues in the last fiscal year.
The game will be expanded after the appearance of Cooking Simulator in the Game Pass library. It is unlikely that this will negatively affect the sales of the project: based on SteamDB data, the games audience has dropped a noticeable proportion since the release. Today the highest limit online in the game is 300 people.
According to Polski Gamedev, Cooking Simulator has sold more than 700,000 copies. The developers sold more than one thousand copies of multiple add-ons.
This makes me wonder what they are paying for to bring other games to Game Pass that don't join voluntarily? Especially AAA games? $6 million? $60 million?
I know they want to have a large library but if they are paying that kind of money for small indies I think they may be going about this the wrong way. Cooking Simulator isn't the type of game to attract a large audience to sub to Game Pass, and it's not a console seller either.
Of course, this depends on how reliable this information is but given that Big Cheese is a polish studio and all the links are European related gaming sites, there is a high likelihood on their accuracy but always use caution.
I think Microsoft needs to be a bit more careful with what companies they throw their money at, the game isn't bad but $600,000 could have been used to grab a game that would be a bigger drive to the service or the Xbox console at large. That's a lot of money for a game that may bring in less interest to Game Pass than Luckys Tale.
And they paid them 22% of their revenue, talk about overkill.
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