This game has some high highs, and very low lows.
Finding it to be very inconsistent on almost every level. From design to visuals to gameplay.
One section i'm in an intense, expertly crafted hide and seek game with a blind wolverine dude. I loved that entire section. And it was dripping in atmosphere.
The next im running around a castle praying this incompetent ass girl doesn't get blown to bits by a giant ogre that does nothing but spam craters at me for half hour. Wish they would have updated some design choices over the 2005 release. I know they did a lot, but some of the stuff in here still feels like its 2005.
And just like in TLOU Part 1... I wish they upgraded the melee combat. This mofo can jump from great heights, do barrel rolls out of windows, and is a well trained fighter in cutscenes. . But in gameplay all I can do is kick? Let me murder some of these enemies with that badassery I see in cutscenes using my bare hands.
Also the visuals, some parts it looks really great and impressive. Some parts it looks completely unfinished. One section will have moody, atmospheric lighting, but right down the hallway... the textures don't load. Death animations, I love the brutality, but it loses the Wow factor Calisto Protocol had because some of them are literally unfinished animations. Leon will make sound effects/scream, but his face is stagnant and doesn't move at all. I thought it was a glitch at first until I went to YouTube and saw it was the same for everybody else.
On chapter 9 now. Had to run back to the merchant mid mission because I ran out of ammo entirely and I had to provide cover to Ashley <_<
So far i'm giving it a solid 7/10. I appreciate its legacy and what it did for the genre. Loving the atmosphere, But I wish the remake was much more polished than it is.