By the way, you all gained another 1 xp when you began the mission since you fulfilled a mission directive. And now you get another 1 xp, because NanICo grabbed the flashdrive
"and... my bad."
I shoot at the floor until I'm out of bullets, hoping to break it and destroy the passage between those footsteps and me.
You pull the trigger and hold it, the kickback of an auto-weapon in your hand throwing your aim every which way, but you don't care; that's what it's for. The man yelps and scrambles backwards against the wall as glass shards fly everywhere, cracks spreading, splintering, and then you see two more guards run up the stairs and stop just as the entire floor
shatters, shielded circuitry refracting fibre lights, the room a shining starfield of pain and jagged edges.
Backwards. You throw yourself backwards.
<<atomAnt>> got a thumbdrive. probably the thing
<<atomAnt>> dude was waiting for a courier to pick it up
<<atomAnt>> how is the Angel
"This was supposed to be a simple smash and grab!" I say with a low boiling rage. I try and follow the path of blood as the SMOLED's are winking out of life, my shotgun leveled in the direction I suspect they're traveling. A little calmer now, "Why are you looking to get yourself killed? This courier job worth your life?"
---
I think this is hardball 2+3+0=5
A low, raspy hum, more synthesizer than man. "
I don't know, princess. It worth yours?"
Leather-clad arms reach out of the darkness, grab you by the shoulders; you feel your worthless arm wrenched into an impossible position. He slams your shotgun hand into a wall, smashing a keypad, sparks flying as a door wrenches itself open, and shoves you bodily through it.
Take (3 - 2armour =) 1 harm and roll Harm.
NaNIco, Duchess, you find yourselves back in the room with the cubicles and desks in it. The unearthly shattered glow of the server room reveals Duchess, bleeding, on her back; NanICo, BluePlate in hand, retreats back through the doorway and turns to see the
Motorcyclist standing in the doorway, darkened helmet a mess of metal and plastic and blood, pistol in hand.
Think you can draw on him before he plugs either of you full of lead? What do you do?
As the beast halts mid-way through transformation, I see my opening. I recognize these models from my days in the military. A few years newer, sure, but the key points of failure seem to hold true in the model I'm looking at. The fuel tank, the ammo bay, and the primary axle are all left exposed in this brief window. I take a deep breath, steady my aim, and take three shots at the three vulnerable points of failure.
Roll+meat+skillwire bonus+bonus from assess
(3+2)+1+1+1=8
-I make too much noise, advance mission clock
-I take harm as established by the fiction
Three powerful shots echo through the streets, no feed noise or moving cars to drown them out. The tank shorts, stutters, collapses forwards, but before it does so it spasms its turret at you; it can't fire, you know, but you'd recognise a last-ditch sensor scan anywhere. It's marked you, and given Goro's EMP trick you bet Herring rapid response units are on their way.
What do you do?
"Why do you need to shut down a whole block just for racing brooo?!?!" I say as she pulls into her climb.
The only thing keeping me attached to the ship is the sfety line I had hooked into (Safety First Bro). Although this prevents me from falling completely away from the ship, it doesn't mean that I stay on my feet. Or inside the
Angel
As I start to stumble, I desperately try to grab for any sturdy part of the ship I can use to steady myself.
Act Under Pressure6+3)+0=9.
You slam a hand into one twisted metal fusilage bit sticking awkwardly out of a wall as Jinny fights for control, parts of the
Angel holding up against the storm of random electrons, others less so. You're falling, falling,
falling... Jinny is whooping in your ear, exhilaration and fear.
What breaks, Goro - something of yours or something of Jinny's?