Honestly question. Maybe I'm old school, but I generally dislike safe moves that are also a motion input unless spaced impeccably. I also hate when powerful moves have very little recovery, again, in general. With the release of Akuma and Bison, we have two characters that are damn near baby food level to use, but outrageously powerful. I don't know why the character select page has Bison as a "hard" character, because he's not difficult at all. Straight forward game plan, effective, and very easy to execute. Same with Akuma, but you can get blown up pretty bad if you miscalculate, which is hard to do when he's so good anyway. Do you guys like characters designed like this? Not even tier wise, but from a gameplay standpoint. Do you like characters that are very safe, but also very powerful and easy to use with motion inputs?