Good game. Anyone remember when it was exposed that "Tetrisphere" was really a "TetrisDonut"? The abstract way the sphere rotates and the way pieces act on it is tecnically impossible.
Here is an interesting quote I found with google:
No it's not a donut. It's a flat surface... Think of it as a programmer. What would be easier? programming a donut with tons of polygons or a simple square and give it a fish-eye view? Imagine a square of blocks with 4 layers, imagine that when you get at one end of the square, it continues on the other side without showing that it returns on the other side, giving the impression that it's round. It's all made to simulate a sphere. And knowing a bit of programming, believe me, it's way easier to do it this way.
Anyways. Good game. Anyone here remember "Wetrix"?