Well, I watched this morning and I guess it was what I expected. The premiers were cool but that shouldn't even be part of the show.
It was a tighter show than last year but it's still the kind of Game Awards show that I do not want or like.
It was all about marketing and celebrating the so-called "gaming culture". It's clearly not made for me.
There were good moments, most related to Her Story and Iwata but that was it. It's kinda sad that a show that says it wants to celebrate games spends so little time with the people that actually MAKE those games. Again, it's all about "gaming culture" and that's not something I think it's really worth celebrating.
Having Reggie accepting an award and not even mentioning who made the game set the tone pretty early but the more they showed marketing figures or gave awards to games off-stage (again) the more that was clear.
The focus on devs or people involved in making games came mostly on the Unity segments, the Iwata tribute, the Westwood studio bit and the actress from Her Story. Greg Miller made a good speech but, again, he was the one on stage and not one of the people he mentioned. And that's sad as much as I enjoy Greg.
Game developers and people that participate in making a games should be front and center but, again, they played second field and were under-represented. It's one of the reasons the Bafta awards are excellent in celebrating games and this Game Awards are not.