ChiefDada
Member
Nah, both are far from Forbiden West.
Well I agree with you there, lol.
Nah, both are far from Forbiden West.
Comparison below
Let's hope it's a WIP build because if it ain'tWhy do I feel like I see more details in the previous version than this new remake. I mean compare the walls….
Who cares about walls lolWhy do I feel like I see more details in the previous version than this new remake. I mean compare the walls….
I pointed out the walls, as a reference point in the overall details of everything. I personally like looking at ND’s overall attention to detail. I didn’t notice the facial animation upgrade at first glance.Who cares about walls lol
There are much less emotions on Henry’s face at the top, easily seen, the shocked crying voice by the end don’t match the angry face.
me neither I got so disturbed by the missing radiator. DeplorableI didn’t notice the facial animation upgrade at first glance.
It’s alright, it’s still not the difference I wanted, as said before I’ll try waiting for a PS+ Premium release.I pointed out the walls, as a reference point in the overall details of everything. I personally like looking at ND’s overall attention to detail. I didn’t notice the facial animation upgrade at first glance.
I don't like the lighting at all in the remake (well this scene).Why do I feel like I see more details in the previous version than this new remake. I mean compare the walls….
this looks like an incomplete build. like half of the assets are not there.Why do I feel like I see more details in the previous version than this new remake. I mean compare the walls….
They added extra detail to areas like in the character faces but those added details aren't animated; The only thing animating on the character faces are the lips, it's straight uncanny valley. The clothing is also detailed but it doesn't move, there's no physics to it at all, it looks like ass.I’m not saying they don’t match the performance captures, I’m saying they don’t match the rest of the model and the way it moves. Maybe it’s something to do with the faces animating more, but clothes, hair, etc. not. All I know is the original scene looks way less uncanny to me.
Let's talk about the lack of realistic cloth animation: how in the world does this Remake not have it? At least on Joel and Ellie. This would be the perfect opportunity o flex the ps5 and get the two main protagonists fidelity really high ...but apparently even that was too much to ask from ND. Like Slimy said ...let's at least try to move beyond the muddy character faces, in gameplay, that even LoU2 had and that we're seeing here in Remake. Let's try to get to the level of e3 2018 demo's faces ...for Ellie and Joel! Doesn't even have to be for every npc (though it SHOULD BE). Let's pump up those character models with realistic cloth physics and deformation.Terms like modern & outdated don't make sense for animation. It's matter of it being more detailed or realistic vs less detailed or stylistic.
I'm just not seeing this half and half execution in remake, unless the "rough" is referring to smaller details like the lack of more realistic cloth animations & deformation.
The physical movement performances look more or less as they do in real life, even in the PS3 cutscenes because of how well done they were. I'm not seeing the clash in the remake.
Looks better than Ragnarok so will not complain.
Unfortunately, new leaks from TLOU Remake. On the plus side, even with shitty compression and low resolution, I can tell this will be the most photorealistic game to date. Some shots legit look like they were taken from a movie.
There's no tech being used that'd next gen or that wasn't used in LoU2, that I can tell. It's as if ND gave the original team their engine to make the game and they didn't have the ambition to add anything to it.Geometric detail, and overall detail looks very good, looks higher then TLOU2, some other effects could be improved too. Its a shame they could not implement some type of realtime Gi though.
So literally the only difference in "gameplay" is enemy ai. If the animations exactly the same ones used in part 1 how can they possibly claim what they were claiming about the gameplay?
@3:00 - Running while throwing an object wasn't in the original and this seems to have been added in the remake. Animations are still the same.
@7:45 - Nail bombs remain the same. In TLOU 2 (with Ellie) they became trap mines. Abby's bombs reacted similarly to TLOU 1.
@9:50 - Shotgun in the original "sucked major ass". You could shoot an enemy right in their face and it just wouldn't do anything. The shotgun in Part II was super-duper strong that you didn't even need to upgrade it. He hopes that's what we're getting in the remake.
@10:35 - There was an infinite sprint in Part I and this was changed in Part II, which he found annoying. He wants to see if this has changed in the remake.
@11:45 - Bloaters would instantly kill you in TLOU 1. In TLOU 2, that was not the case. It remains to be seen how things were changed in the remake
@13:50 - If enemies are aiming at you while you're covered in TLOU 2, they would hit you instantly (to the pixel) as soon as you peaked your head out of the cover position. He's not sure if this has changed in TLOU Remake.
@14:48 - He says the buddy and enemy AI in the original sucked. He says once they were altered, the game was "so broken." He's interested in seeing the changes being made.
@16:00 - He wonders if they recorded extra dialog for the new enemy AI. He calls the alert enemy AI in part II "good."
@17:55 - The enemy couldn't see your companion in Part 1. They removed this feature in Part II, but the buddy AI did a better job in Part II by now just running out in the open. He believes they couldn't do this in the original due to hardware limitations and how bad they behaved. He wants to see how much this is improved in the Remake.
@19:20 - As soon as the AI made a sound (or flinched) in the original, everyone was altered. This changed in Part II. You have a longer window to take them down in Part II
@21:00 - The Enemy spawn animation remains the same in this specific location.
@22:20 - He believes this confirms that the enemy's body breaks in half and crawls around similar to TLOU 2.
@22:00 - He's excited about the new speedrun mode because many "speedrunners" have faked speed runs in the past.
@28:50 - Quick turn is back. Stakers in Part I was basically runners with a more annoying hand-to-hand combat and terrible pathfinding. He thinks they were a lot more creepy in Part II because they actually hid from you and had an actual plan while attacking you. They were tankier in the original and seem to have been adjusted in the remake.
@31:00 - He says the runners have the Part II running animations.
@31:55 - Any enemy you knocked to the ground in the original would do the "please don't kill me" animation. This changed at the last Enemy in Part II. He thought this was annoying in Part I because they couldn't hit them for 4 or 5 seconds and sometimes it would glitch out.
@33:50 - If Joel broke free from the enemy's AI in the original, Joel would have to wait a while before attacking the enemy. This has been adjusted in the remake where you can attack them immediately.
@34:40 - The melee animation looks the same.
Playing through TLOU2 right now and realized that it feels so visceral because it's more than just AI.... it's the enemy variety and a much larger encounter design that really helps the enhanced AI shine. the dogs are such a great addition, they change your eye level and make you pay attention to the surround sound or the foliage moving. The big seraph giants completely take you out of your comfort zone even with unlimited ammo cheats enabled. Maybe its because i have the enemy AI set to grounded, but I still find myself scrambling, dodging and running away whenever i have to reload. The bigger levels really help sell this cat and mouse game.Its fine if they're proud of their work. Just stop lying to your fans at least. It's shocking how similar this plays to the remaster and original to the point that even the animations are identical. So literally the only difference in "gameplay" is enemy ai. If the animations exactly the same ones used in part 1 how can they possibly claim what they were claiming about the gameplay?
There's no tech being used that'd next gen or that wasn't used in LoU2, that I can tell. It's as if ND gave the original team their engine to make the game and they didn't have the ambition to add anything to it.
Yeah i really want to see these ia improvements, tlou2 even on grounded is still super exploitable and enemies still lack self awareness and they have suicidal tendencies.Playing through TLOU2 right now and realized that it feels so visceral because it's more than just AI.... it's the enemy variety and a much larger encounter design that really helps the enhanced AI shine. the dogs are such a great addition, they change your eye level and make you pay attention to the surround sound or the foliage moving. The big seraph giants completely take you out of your comfort zone even with unlimited ammo cheats enabled. Maybe its because i have the enemy AI set to grounded, but I still find myself scrambling, dodging and running away whenever i have to reload. The bigger levels really help sell this cat and mouse game.
Im sure that the enhanced AI will make this game more fun to play, but I wonder if thats going to be enough. The game is simply lacking a lot of the features that made TLOU2's combat such a thrilling experience.
Playing through TLOU2 right now and realized that it feels so visceral because it's more than just AI.... it's the enemy variety and a much larger encounter design that really helps the enhanced AI shine. the dogs are such a great addition, they change your eye level and make you pay attention to the surround sound or the foliage moving. The big seraph giants completely take you out of your comfort zone even with unlimited ammo cheats enabled. Maybe its because i have the enemy AI set to grounded, but I still find myself scrambling, dodging and running away whenever i have to reload. The bigger levels really help sell this cat and mouse game.
Im sure that the enhanced AI will make this game more fun to play, but I wonder if thats going to be enough. The game is simply lacking a lot of the features that made TLOU2's combat such a thrilling experience.
Where can I get this game?
it confirmed that gameplay not changed at all except for animation and AI . That's why we talk about graphics not gameplay.Am I the only 1 that cares more about the actual gameplay than the graphics?
If this was the best looking game ever created but still played like the PS3 version on TLOU I would not re-buy it.
If this was looking slightly better than the PS3 version but played like TLOU2 I'd instantly re-buy it.
Yeah, they shouldve just worked on a Lost Legacy style expansion starring Joel and Tommy in the early days.Instead of this remake. It would have been cooler to have a TLOU 0, where we play Joel and Tess, and maybe Joel brother too.
Tess was so cool, so another reason also, since she died a bit early in TLOU1
That being said gotta admit it doesn't look too ugly, it's the same exact game, but just prettier, maybe at 5 bucks somedays if i have no other game to play why not, but right now definitely not gonna spent 70 bucks on a game that i already played and finished 7 times already.
Or maybe when Joel and Tommy were with the hunters and they had to do things that gave Tommy nightmares?Instead of this remake. It would have been cooler to have a TLOU 0, where we play Joel and Tess, and maybe Joel brother too.
Tess was so cool, so another reason also, since she died a bit early in TLOU1
That being said gotta admit it doesn't look too ugly, it's the same exact game, but just prettier, maybe at 5 bucks somedays if i have no other game to play why not, but right now definitely not gonna spent 70 bucks on a game that i already played and finished 7 times already.
Yeah, they shouldve just worked on a Lost Legacy style expansion starring Joel and Tommy in the early days.
Playing through TLOU2 right now and realized that it feels so visceral because it's more than just AI.... it's the enemy variety and a much larger encounter design that really helps the enhanced AI shine. the dogs are such a great addition, they change your eye level and make you pay attention to the surround sound or the foliage moving. The big seraph giants completely take you out of your comfort zone even with unlimited ammo cheats enabled. Maybe its because i have the enemy AI set to grounded, but I still find myself scrambling, dodging and running away whenever i have to reload. The bigger levels really help sell this cat and mouse game.
Im sure that the enhanced AI will make this game more fun to play, but I wonder if thats going to be enough. The game is simply lacking a lot of the features that made TLOU2's combat such a thrilling experience.
My conspiracy theory of them leaking cutscenes is looking more and more likely to be trueThey're really flexing their depth of field techniques in these cinematics.
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Use either chapter select or encounter select and give it another shot. I agree, the game is paced really poorly. Especially the flashback sequences in both Abby and Ellie's campaigns. But you can skip those by using chapter select. The only problem is you will have to reload your NG+ save because it overwrites the current save.Maybe, I never really thought TLOU2 was THAT big of an upgrade gameplay wise
And TLOU1 is infinitely more replayable and enjoyable to go through, pacing and story wise
Maybe its because i replay this game so much, but definitely realized this in my latest playthrough. She is just as bad as Abby. No redeeming qualities whatsoever. She's a shell of her former self. No sense of humor. No empathy. No vulnerability. She's as one note/one dimensional as they come. I get that she's in mourning and blames herself, but if her 15 hour campaign was going to have her act like that the entire time then maybe Joel shouldve been killed off later in the campaign.Ellie was such a strong character in Part 1 that I can't believe they morphed her into what she became in Part 2
Use either chapter select or encounter select and give it another shot. I agree, the game is paced really poorly. Especially the flashback sequences in both Abby and Ellie's campaigns. But you can skip those by using chapter select. The only problem is you will have to reload your NG+ save because it overwrites the current save.
The combat actually shines even with infinite ammo and infinite crafting cheats on. To me, that means there is something there. Im not saying its the best TPS combat out there, but when you have to reload and are forced to get into a melee combat avoiding gunfire, it can get really exciting. Just be sure to set the enemy AI at grounded or Crushing.
Maybe its because i replay this game so much, but definitely realized this in my latest playthrough. She is just as bad as Abby. No redeeming qualities whatsoever. She's a shell of her former self. No sense of humor. No empathy. No vulnerability. She's as one note/one dimensional as they come. I get that she's in mourning and blames herself, but if her 15 hour campaign was going to have her act like that the entire time then maybe Joel shouldve been killed off later in the campaign.
She also spends a lot of long streches just by herself and its just one encounter after another. no character development. no plot development. Maybe Abby and her shouldve run into each other earlier, and had some kind of interaction before the character switch. i dunno. i feel like a lot of the story decisions by Neil really hurt both the pacing and character development of both leads.
What do you all think? Some say there’s barely any difference![]()
She also has a D cup size (which is unusual for Naughty Dog) Annie Wearsching is a prime MILFThey probably mean "it's not worth $70 different", lol.
They made Tess look older/mature, which I kind of like.
She also has a D cup size (which is unusual for Naughty Dog) Annie Wearsching is a prime MILF
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She's 45!!!!She also has a D cup size (which is unusual for Naughty Dog) Annie Wearsching is a prime MILF
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My conspiracy theory of them leaking cutscenes is looking more and more likely to be true
That's an old photo of her, but she still looks good.She's 45!!!!
Jesus Christ on a push bike, she looks good