ManaByte
Member
Back in 1990 when Nintendo was releasing the Super Famicom in Japan, they were coming from a position of total dominance.
With the Famicom (and NES), Nintendo enjoyed ownership of 98% of the entire video game industry. This was mostly due to Yamauchi's iron-fist policies that put both third parties and retailers on their knees at his feet. When they released the Super Famicom in 1990, they had a captive audience of fans that led to the company's continued domination.
The console didn't shake things up in terms of designs or gimmicks. It was just an iteration of the NES. More powerful, and adding more buttons to the controller while maintaining Nintendo's patented d-pad.
35 years later and the Switch to Switch 2 transition feels very similar.
The Switch 2 is just an iteration of the Switch, while being more powerful and with minor updates to the console and controllers. Like the Famicom, in Japan Nintendo is the video game industry enjoying a similar level of dominance they did in 1990 although for very different reasons.
Except this time the transition has backwards compatibility. Honestly even if they could do that in 1990 I doubt Yamauchi would allow it because he still wanted to sell the New Famicom models. But now everyone's Nintendo account carries over and they don't have to restart their library due to BC (unless they're hardcore Labo and Ring-fit fans, then too bad). So this has a potential to be even bigger than the Super Famicom/SNES transition in comparison.
With the Famicom (and NES), Nintendo enjoyed ownership of 98% of the entire video game industry. This was mostly due to Yamauchi's iron-fist policies that put both third parties and retailers on their knees at his feet. When they released the Super Famicom in 1990, they had a captive audience of fans that led to the company's continued domination.
The console didn't shake things up in terms of designs or gimmicks. It was just an iteration of the NES. More powerful, and adding more buttons to the controller while maintaining Nintendo's patented d-pad.
35 years later and the Switch to Switch 2 transition feels very similar.
The Switch 2 is just an iteration of the Switch, while being more powerful and with minor updates to the console and controllers. Like the Famicom, in Japan Nintendo is the video game industry enjoying a similar level of dominance they did in 1990 although for very different reasons.
Except this time the transition has backwards compatibility. Honestly even if they could do that in 1990 I doubt Yamauchi would allow it because he still wanted to sell the New Famicom models. But now everyone's Nintendo account carries over and they don't have to restart their library due to BC (unless they're hardcore Labo and Ring-fit fans, then too bad). So this has a potential to be even bigger than the Super Famicom/SNES transition in comparison.
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