Trogdor1123
Gold Member
Me too. That would have been incredible!I hate that they didn’t call it the super switch
Me too. That would have been incredible!I hate that they didn’t call it the super switch
Remember in the Switch thread, where all of GAF's armchair business experts were saying that Nintendo will go third-party?Man, this thread will be so fun to revisit in 5 years time.
Thanks to TikTok people are even dumber than when the WiiU launched. Nintendo has to slap a giant 2 everywhere so they know this is a new system.I hate that they didn’t call it the super switch
I can see knockoffs that fit the switch 2 tbh.The Switch 2 won’t fit into the Labo either.
I believe Steam handhelds will grow within the next years, slowly but surely.No Genesis to compete with this time.
I’m sure they will but they don’t have Nintendo games, which is the main reason to buy a Switch in the first place.I believe Steam handhelds will grow within the next years, slowly but surely.
That's...actually not a bad ideaI hate that they didn’t call it the super switch
I mean, the sequel to avatar is still the 3rd highest grossing movie ever. James Cameron can't be upset at that.Once the novelty/amazement factor is gone, you can't quite repeat the magic. The masses can only be super impressed once. The first time you are catching new people's attention. The second time with the same product you are only iterating. The hardcore will come back but not most of the casuals. They have seen the product/they have a version.
Same thing with movies. New Hope Vs Empire. It's just a continuation and people were wowed enough with Hope, no rush to see Empire.
Switch 2 will do well, will not outsell the Switch.
Nintendo would have to come out of left field with something new to repeat the success of the Switch. I guess when the Switch was new they didn't think about how many devices would run with the portable idea, and it's probably more shocking to them that it was on the PC side and not Microsoft and Sony. But they had the focus for the next console and had to run with it. Can't stop plans mid-gen.
Now Xbox and Sony will most likely throw their hats into the ring as well, and Nintendo has to think about what to do next in this handheld saturated market for the next console.
Just don't look at Europe or South America where the NES was non-existant and the Master System and computers. Or Japan itself where the PCEngine was the outselling the NES before the SuperNES came along.And the switch destroyed the ps4
NES was a phenomenon. Its life span went into the snes life span. The nes had zero competition. The snes had big competition from sega. Yet the snes only was 10 million behind the nes total sales.
Again the dumbest take.
It not about how many Steam Decks Valve has sold. It's that total sales across Switch, PS4/5, and Xbox combined are less than PC. And don't even look at mobile.I mean, the sequel to avatar is still the 3rd highest grossing movie ever. James Cameron can't be upset at that.
I can't imagine Nintendo wanting to change their plans because the steam deck sold a couple million units. These other devices aren't even close to a wii U level of success lol.
Everyone except Nintendo has a massive uphill battle in this market to sell anywhere close to 20 million.. 50..100 million units
I don't even thinks it's possible without exclusive software. Only Nintendo will have that.
Even with pc and mobile the switch still sold 150 million and has still sold great in recent years for an end of life console. Maybe the switch 2 will sell "only" 130 or 120. But again, that's still a massive success.It not about how many Steam Decks Valve has sold. It's that total sales across Switch, PS4/5, and Xbox combined are less than PC. And don't even look at mobile.
Also Wii U was exactly what you stated, an iteration of Wii with BC. Certainly feels like a repeat of this as well.
How many more delusional takes like this can this forum take?Once the novelty/amazement factor is gone, you can't quite repeat the magic. The masses can only be super impressed once. The first time you are catching new people's attention. The second time with the same product you are only iterating. The hardcore will come back but not most of the casuals. They have seen the product/they have a version.
Same thing with movies. New Hope Vs Empire. It's just a continuation and people were wowed enough with Hope, no rush to see Empire.
Switch 2 will do well, will not outsell the Switch.
Nintendo would have to come out of left field with something new to repeat the success of the Switch. I guess when the Switch was new they didn't think about how many devices would run with the portable idea, and it's probably more shocking to them that it was on the PC side and not Microsoft and Sony. But they had the focus for the next console and had to run with it. Can't stop plans mid-gen.
Now Xbox and Sony will most likely throw their hats into the ring as well, and Nintendo has to think about what to do next in this handheld saturated market for the next console.
That doesn't really mean anything. Calling the Wii U "iterative" for ex doesn't really make much sense because its concept was significantly different from the Wii even if it technically shared the same branding. The Wii U wasn't focused on motion controls and the Wiimote like the Wii, it was based on the concept of asymmetrical gameplay through the Wii U gamepad. In fact it's one of the main factors explaining why it failed so hard (among many others), people didn't understand its concept and even devs themselves never really took advantage of it showing that it was an ill conceived system from the start.Only because history shows that iterative systems sell less than groundbreaking ones
Shit ? I think you meant "Facts".you’re certainly not beating the ‘hopium’ accusations when you say shit like this.
Not saying the Switch 2 will flop at all. It will sell greatly. It simply cannot repeat the success of its predecessor.How many more delusional takes like this can this forum take?
It's as if PS1/2/3/4/5 had any iteration on them, or didn't compete with PCs and other consoles all this time.
The handheld market isn't saturated, no one cares about those products besides the ultra-hardcore.
Yes, like all previous systems.Not saying the Switch 2 will flop at all. It will sell greatly. It simply cannot repeat the success of its predecessor.
It's basically "been there, done that".
An interesting shift in strategy from Nintendo. They are going from betting the house every generation, to a PlayStation like generation model and branding. Which kinda makes sense, because they really nailed the product with the OG Switch.
Nintendo has a short history of incremental branding and consoles - Super NES / Super Famicom, Game Boy Color & Game Boy Advance. All other instances, competition compelled Nintendo to blow everything up. PlayStation forced Nintendo to abandon the NES lineage, and PSP forced Nintendo’s to abandon the Game Boy. Wii U is an example of incremental branding, but blowing everything up in terms of product concept. I am still not sure what compelled them to blow everything up, but keep the branding.
Each time Nintendo has been wildly successful is when it has bet the house on a new concept and new brand. This has happened three times - Wii, DS and Switch. Their success in incremental branding and concept is pretty mixed, if not poor. But that is not to say it couldn’t happen - Sony has made it work for three decades. Maybe when the concept is exactly right, and games are there, it works.
The reveal trailer - well, aside of beautiful 3D rendering, there is not really much to say. It looks the same, we can scrutinise the smaller details like magnets, mouse functionality, and an extra button, screen bezels. But it’s a night and day to the OG Switch reveal trailer, which bursted with gaming joy and showed how much fun we will have with the new revolutionary console. This one just screams - ‘Please understand.’
The iPhone says hello.Once the novelty/amazement factor is gone, you can't quite repeat the magic. The masses can only be super impressed once. The first time you are catching new people's attention. The second time with the same product you are only iterating. The hardcore will come back but not most of the casuals. They have seen the product/they have a version.
interesting, how so? Wii to Wii U was pretty huge, but stupidly marketed and named. This feels to me more like a standard fair sequel, like a PS4 - PS5. Nothing exciting or ground breaking, just more power.I felt more of a Wii-to-Wii U transition vibe.
I mean the biggest change was storage medium - the rest was just straightforward iteration of the hw (and like most, over-correcting for previous gen 'mistakes' in places).
Just wish they'd name it Super Switch to really go with the 90ies wibe.35 years later and the Switch to Switch 2 transition feels very similar.
I would disagree that Sony did incremental branding(unless you're literally talking about JUST the name, and I don't think that's what brands are built on at all) - PS1->PS3 gens were anything but.I has similar thoughts, copied above from the reveal thread.
MegaBox? wouldn't it be Ybox?Then MS can release their 'MegaBox' handheld a year later and we can all pretend it's 35 years ago.
I was going for the proper 90s wibe. The fact it also works as repeating history is just a bonus.MegaBox?
YBox is very 202x Microsoft - so yea - it would be rather fitting in that sense.wouldn't it be Ybox?
I'd only argue that people need a phone, not a console. And yes, in the case of the Iphone, people are willing to upgrade every September when they don't really need to.The iPhone says hello.
Sure, different product for different needs. But it’s still in high demand with its 16th iteration.
Shit ? I think you meant "Facts".
Can you people engage in discussion without being emotionally invested ?
The switch 2 is a slight upgrade over the last one, not even making it up to par with PC counterparts.
PC had SVGA for 3 years by then - with 24bit and all. The same way people will compare Switch 2 to 5090 as the 'standard' - noone cares whether it's actually mainstream or not in these discussions.256 colors on screen (that was pretty hard to come by at home, most people had PCs that barely displayed CGA graphics back then!)
These were all iterative though, concepts of 2d acceleration that existed before even NES was released.transparencies
tons of sprites
sample based sound
mode 7
I mean - depending how you look at things - there were NO PC counterparts to 2d acceleration in x86 PC space when SNES came out - so it's not really comparable situation.The switch 2 is a slight upgrade over the last one, not even making it up to par with PC counterparts.
How so?A backwards compatible SNES would’ve been quite a blow for Sega back then.
My impression is that Nintendo will use the same strategy of "gently" introducing the successor, very tied to the image of the previous one, while also trying to ride the success but without killing the hype of the previous console's sales, giving it just a sense of an update, like what happened with Wii > Wii U, which even confused casual shoppers in stores.interesting, how so? Wii to Wii U was pretty huge, but stupidly marketed and named. This feels to me more like a standard fair sequel, like a PS4 - PS5. Nothing exciting or ground breaking, just more power.
How so?
Sega had its back compact add on for the genesis
I would disagree that Sony did incremental branding(unless you're literally talking about JUST the name, and I don't think that's what brands are built on at all) - PS1->PS3 gens were anything but.
Incremental concepts - yes, but branding was all over the place - arguably still is now although they settled somewhat with PS4 gen.
Back in 1990 when Nintendo was releasing the Super Famicom in Japan, they were coming from a position of total dominance.
With the Famicom (and NES), Nintendo enjoyed ownership of 98% of the entire video game industry. This was mostly due to Yamauchi's iron-fist policies that put both third parties and retailers on their knees at his feet. When they released the Super Famicom in 1990, they had a captive audience of fans that led to the company's continued domination.
The console didn't shake things up in terms of designs or gimmicks. It was just an iteration of the NES. More powerful, and adding more buttons to the controller while maintaining Nintendo's patented d-pad.
35 years later and the Switch to Switch 2 transition feels very similar.
The Switch 2 is just an iteration of the Switch, while being more powerful and with minor updates to the console and controllers. Like the Famicom, in Japan Nintendo is the video game industry enjoying a similar level of dominance they did in 1990 although for very different reasons.
Except this time the transition has backwards compatibility. Honestly even if they could do that in 1990 I doubt Yamauchi would allow it because he still wanted to sell the New Famicom models. But now everyone's Nintendo account carries over and they don't have to restart their library due to BC (unless they're hardcore Labo and Ring-fit fans, then too bad). So this has a potential to be even bigger than the Super Famicom/SNES transition in comparison.
I know, i bought one lol.1.Master System wasn’t that popular outside Europe
2. Backwards compatibility was an add on