Honey Bunny
Member
Pretty amazing that Nintendo invented mouse controls, opening up a whole other avenue of innovation for games developers.
haha you're thinking too literally maybe.This is the quality content I come to Neogaf for.
Could open up for a massage simulator game:
Or baking simulator:
This is still technically a rumour but based on the trailer we saw, I think it's very much confirmed that the switch will have an optical sensor allowing for traiditonal mouse support. This is based on the movements of the joycons sliding all over the place.
and well this.
Fantastic news all around right?
So let's look at it.
Both the joycons will have 6 inputs each unless I'm missing something obviously:
The 4 face buttons, ZR/L or R/R and the thumbstick pressed in. I'm ignoring the analog stick itself of course.
My question is. What craziness will Nintendo have in store with this feature? Some members mentioned a Fire Emblem with mouse controls.
It certainly might open itself up to more PC ports but I suppose there is a lack of inputs like a keyboard would have but when you open it up to perhaps using both joycon controllers for one player and having access to 12 inputs? Could be a game changer.
I'm thinking for an FPS it could be something.
Could the new Call of Duty take advantage of this?
Could there is a mode in Metroid Prime 4 specifically for this?
I have to believe they have something more in mind for this than merely a new Wario Ware with mini games or a new Mario paint.
Or is it just an easier way to get around their Nintendo Eshop
I think honestly there is massive potential in this control scheme. It could replace gyro as the preferred way to play Splatoon and then some.
What do you think? I would definetly like to hear more about this.
I’m hoping for some rts and mmorpg potential.
I don't think you'd use it in handheld mode because you have the touch screen. Mouse controls (theoretically) would be for tabletop/TV mode.exactly. I don't really play my Switch in any other way than handheld mode when I'm in bed or in the living room nowadays. Not sure how I would use this or how it could go with the portability concept ?
M&KB accuracy with aim assist in Call of Duty
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C'mon. Ya know ya want to.
Or could having both of them benefit the FPS genre more than Gyro ever could?
The gimmic part is that you need an attachment to make it work. The first re-design (Switch2 light) will (and should) be that this functionality don't need an accessory like that. Stupid even.
The laser needs to be at an exact sweetspot to the surface and that attachment also adds height to the controller, so while it still might work without it, it won't be optimal.I somewhat doubt the attachment is necessary. The optical sensor is in the flat side of the Joycon. The new wrist straps are just designed around it and add mice gliders. Much in the same way you can use SL/SR without the strap now, but if you do, get an upgraded button.
The laser needs to be at an exact sweetspot to the surface and that attachment also adds height to the controller, so while it still might work without it, it won't be optimal.
Did you ever manage to kill the bee? I clicked that mother to death and it never dies.I was just talking to my kids about mario paint. This would make my day.
But why, oh why do nintendo feel we need a strap-on(!!) for a mouse controller in the first place??It will either work that way as designed or just not work. The height mice sensors usually are, and the way it is on the similar Lenovo "joycon" controller, suggest it works on its own. Adding the strap adds a lot of height, suggesting a solution was implemented, built into the strap, beyond a simple pass-through hole. Perhaps some kind of amplification lens.
Edit: Obviously it's speculation and you could be 100% right the strap is required. I just wouldn't be rushing to judgement here.
But why, oh why do nintendo feel we need a strap-on(!!) for a mouse controller in the first place??
I know, but seriously nintendo.. You are so overprotective that you feel the need to ground your mouse to my wrist? It's just stupid design. Imagine you had a wristband on your pc mouse.That's my point. I don't think we will need the strap-on.
I know, but seriously nintendo.. You are so overprotective that you feel the need to ground your mouse to my wrist? It's just stupid design. Imagine you had a wristband on your pc mouse.
It's for when you play WiiBaseball and need to go deep.But why, oh why do nintendo feel we need a strap-on(!!) for a mouse controller in the first place??
Can't wait for the first images of a kid using it as a mouse with the wristband on. What are they thinking? Because the wristband is on the add-on portion of it. I get it on the wii controller and joycons when you use it in the air, but a mouse?? At this point I seriously think that the only reason it's there is because of the mouse "tail" effect. That says alot.Uhhh....
The old joycon got wrist strap attachments too. They've been doing wrist straps since the Wii remote. Just that time, they said "hey. Since these controllers are tiny and unergonomic, why don't we combine the strap with a little extra grip and bigger shoulder buttons"
And this time, they said "we better add a pass through for the mouse, and maybe some gliders"
Edit: this is much better than nothing but a strap that loops somewhere. At least it's also doing things like making buttons bigger and adding gliders. Remove the strap part of it, if you hate it that bad lol.
Can't wait for the first images of a kid using it as a mouse with the wristband on. What are they thinking? Because the wristband is on the add-on portion of it. I get it on the wii controller and joycons when you use it in the air, but a mouse?? At this point I seriously think that the only reason it's there is because of the mouse "tail" effect. That says alot.
I know everyone is poo-poo’ing this.
But… just you wait until FFXIV, Xcom trilogy, CIV VII, and finally the big one…WoW comes to consoles. This will be utilized by a great many people.
Once FFXIV, CIV, and especially WoW release, this and keyboard will become much larger gimmick than people think.
This isn’t a guess btw. FFXIV on Nintendo was already teased in a Square Enix financial briefing, and WoW on mobile and consoles is the one of the worst kept secrets in gaming.
Yes ofc, but the friggin MOUSE adapter you have to use if you are indeed using it as a mouse, HAS THE WRISTBAND ON IT. The strap is attached to the adapter, not the joycon. Where's the logic in that??You realize that the joycon still function as joycon, not mice, with the wrist strap attached? Like the controller fulfills all the functions it did before, including swinging it around like a Wii Remote with an accelerometer inside. It just...works as a mouse too
Yes ofc, but the friggin MOUSE adapter you have to use if you are indeed using it as a mouse, HAS THE WRISTBAND ON IT. The strap is attached to the adapter, not the joycon. Where's the logic in that??
Yes ofc, but the friggin MOUSE adapter you have to use if you are indeed using it as a mouse, HAS THE WRISTBAND ON IT. The strap is attached to the adapter, not the joycon. Where's the logic in that??
I don’t understand. It’s the exact same as on current Switch with the adapter now also being designed with the mouse feature in mind.Yes ofc, but the friggin MOUSE adapter you have to use if you are indeed using it as a mouse, HAS THE WRISTBAND ON IT. The strap is attached to the adapter, not the joycon. Where's the logic in that??
The logic is the same as with the current Switch. The "adapter" already exists today, now it will just serve dual purposes. That's in fact very logical and rather clever. Having permanently attached straps would suck.
Yes I get it now. I haven't used my switch in a long time, so forgot about the adapter thingy you could attach to them. Looking at the video, I was too focused on the adapter being only for mouse functionality, rather than the all-round effect of it. Sorry. Move along, nothing to see hereI don’t understand. It’s the exact same as on current Switch with the adapter now also being designed with the mouse feature in mind.
More controller features are welcome and will only serve to expand potential gameplay features. It'd be a bit awkward to use on my lounge chair but I guess I could put a flat surface like a book or Bluray case on the arm of the chair to use as a mouse pad.
Based.Would mouse be the superior choice to gyro for Splatoon?
WAIT,
OMG KID FUCKING ICARUS UPRISING PORT!!!!!!!!!!!!!!
It's 100% a mouse.
IndeedDid you ever manage to kill the bee? I clicked that mother to death and it never dies.
Let’s wait and seeI think you are hitting the “game X could benefit from a mouse…this new joycon could be used as a mouse in some way… this must mean this implementation will work well” fallacy perhaps…
Lol… people knock PC for desk play, but Nintendrones: “OMGGGGZZZ REVOLUTIONARY”
That's where they sell you another accessory!and where do i use that mouse? on my fucking lap?
Nintendo Mato™That's where they sell you another accessory!
Pretty amazing that Nintendo invented mouse controls, opening up a whole other avenue of innovation for games developers.