Titanfall Review Thread

[From the Gamebeat's 82/100]


Factually, I feel like this statement is off-base. Anyone have thoughts one way or the other? Custom game rules weren't anywhere near as robust as the later Halo titles, and it's that set of options weighed against the game-types and Pilot/Titan options here.

I guess if someone puts a lot of stock into custom matches when looking for mp, it might be worth noting, though I agree that's a really strong statement and a bit heavy handed.
 
"The games weak points", framerate issues, tearing, nobody knows how the servers will hold up, etc. etc ---> 10/10
Ugh.... k!

You may not mind the framerate issues. Link on Nintendo 64 didn't have framerate issues the games frame rate was an issue. Mind you in saying this I am saying framerate issues arn't going to make a game score low. Well not dock a significant amount off. But when a game is plagued with those issues chances are it's going to have more like loading times hangs etc, therefore get docked more points. They have their review formula they use or get provided with.
 
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Have fun with your control responsiveness at single digit frame rates.

My favorite game is Ocarina of Time and that has a bad framerate, as long as the game plays fine I really don't care. In the beta I had a blast and had no problems with responsive controls.
 
Giant Bomb and other outlets who wait to give a score are the only review I'll trust with this. Seriously how can you give a score to a multiplayer only game without logging on to the actual servers under the stress of actual players? What if some unforeseen thing breaks causing the player matching to crash or something similar to that? Jeff is smart not to give a score.

But taking points off because of launch issues is not entirely fair either. Yes it affects the day one buyer but for someone buying it 1-2 weeks later, they won't care that there were issues at launch especially if everything is working.

I do agree there needs to be some mention or some update based on launch and then post launch but I wouldn't condemn reviewers for scoring it now as they played the game 'as it should be' when everyone else plays it.
 
Really starting to feel like a ton of people at gaf don't even like video games (not just this tread but In general). Anyway the reviews sound great, had a ton of fun with the beta and can't wait until tomorrow.

The comments where people cheer on "average scores" is disgusting. How can any true gamer ever want a game to fail just because they don't own the platform its on?

I can't imagine what their comments were like when Super Mario Galaxy 1 & 2 achieved extremely high marks.
 
The gaming media is financially invested in the success of titanfall. Without an even console war, there would be no fanboy battles on forums racking up click counts.

The same thing happened with mario galaxy. That game was average at best. Forums and muted videos are the way to go.
 
Not going to lie, I thought the meta score would be 90+, considering games journalists have been ball washing this game since it was first shown at E3. Still expecting IGN to give it an 11/10, especially after this tweet from Ryan:

Ryan McCaffrey ‏@DMC_Ryan 2h
.@Titanfallgame is one small leap for mankind. Read/watch the @IGN review-in-progress: http://www.ign.com/articles/2014/03/10/titanfall-review-2 …

Still wanna try this for the PC someday, but the fact that it's a MP only game is a big turn off. It being a $60 MP only game is an even bigger turn off.

I could see a single player story in the TF universe being really amazing, which makes me sad that there isn't one.
 
The gaming media is financially invested in the success of titanfall. Without an even console war, there would be no fanboy battles on forums racking up click counts.

The same thing happened with mario galaxy. That game was average at best. Forums and muted videos are the way to go.

Just gotta scratch your head at some of these post.
 
Well something else came out in the light of Titanfall release. Someone make a thread of this.


Introducing State of Service reviews on Joystiq


It seems that always online games are going to have a different review process. Seeing as Joystiq is the only one, I think it's a good idea.

IGN and Giant Bomb do post release reviews. IGN has had there Review In Progress set up for online centric games for a while now, updating there preview for a few days following release (more so in regards to MMOs) This is not something only Joystiq plans on doing, but I agree, more journalists should approach online centric games similarly. Its hard to gauge how a game feels on line when you only have a handful of developers and selected journalists to play with at the time of review, let alone a smaller sample size of play time.
 
Well something else came out in the light of Titanfall release. Someone make a thread of this.


Introducing State of Service reviews on Joystiq


It seems that always online games are going to have a different review process. Seeing as Joystiq is the only one, I think it's a good idea.

Great idea, will test not only the technical aspect of the servers, but hopefully they will touch on any repetitiveness.

BF4 would have got hammered.
 
I find it intresting that most mention the dumb ai for grunts, but no review mentions how crap automated titans AI is?
 
The gaming media is financially invested in the success of titanfall. Without an even console war, there would be no fanboy battles on forums racking up click counts.

The same thing happened with mario galaxy. That game was average at best. Forums and muted videos are the way to go.
But... GAF is a forum and SMG is highly regarded here...
 
The Globe and Mail (Toronto) said:
Yet Titanfall is also a worrisome product that delivers only a fraction of what competing games – including Call of Duty – do, for the same price tag. That sets a worrying precedent where gamers are set to get less game for the same money.

Because of this, they rated the game 7/10, despite also calling it "immensely enjoyable". Isn't it sad when a non-videogame publication is the only one to let the lack of content have an influence on the score?
 
Sessler's hyperbole about the shotgun made me laugh. In a world with Monolith's FEAR (just to name one game), this comment is just silly.

I don't know, the shotgun is really good. I wouldn't go as far as to say THE best (FEARS felt better and the Gnasher in Gears of War was extremely satisfying), but I would put it up there. The one thing that really brings it down is the 'feel' of it. I think the shotguns in COD even had more umph to them visually.
 
I'm disappointed that more outlets didn't delay their reviews until tomorrow to make sure the servers and other technical things actually worked in a live/post-release environment. For all we know this could turn into another BF4/SimCity.
 
I'm disappointed that more outlets didn't delay their reviews until tomorrow to make sure the servers and other technical things actually worked in a live/post-release environment. For all we know this is going to turn into another BF4/SimCity.

Possibly, but not likely because EA isn't running the servers this time around. Microsoft is.
 
Great scores thus far. I'll get this game when it's cheaper (sub $30).

Edit:
Because of this, they rated the game 7/10, despite also calling it "immensely enjoyable". Isn't it sad when a non-videogame publication is the only one to let the lack of content have an influence on the score?

Yeah I appreciate them calling out the disparity in content for the asking price. If this succeeds then we can be sure to expect $60 campaigns and $60 multiplayer for future CODs, Battlefields, ect..
 
I'm disappointed that more outlets didn't delay their reviews until tomorrow to make sure the servers and other technical things actually worked in a live/post-release environment. For all we know this is going to turn into another BF4/SimCity.

We thought about it and our review score of the game won't change if the servers shit the bed, but we will report on it front-and-center and link to that report in the review.
 
The gaming media is financially invested in the success of titanfall. Without an even console war, there would be no fanboy battles on forums racking up click counts.

The same thing happened with mario galaxy. That game was average at best. Forums and muted videos are the way to go.
Galaxy was amazing. All in all I'm happy TitanFall is being received well; if it's a good game it's a good game. There's probably no meganut conspiracy behind a lot of the hype after all.

That said, a lot of fanboys are gonna be very butthurt when they see XBO sales don't take a massive uptick due to the game's release. And it's going to be fun to see those meltdowns.
 
Is it possible to do the 24 hour Origin trial with Titanfall?

I already purchased but for those of you on the fence, and no download cap, it might be worth a shot.
 
But taking points off because of launch issues is not entirely fair either. Yes it affects the day one buyer but for someone buying it 1-2 weeks later, they won't care that there were issues at launch especially if everything is working.

I do agree there needs to be some mention or some update based on launch and then post launch but I wouldn't condemn reviewers for scoring it now as they played the game 'as it should be' when everyone else plays it.
I'm not saying one should dock points for launch day issues but maybe just hold off on the reviews until maybe a little bit after day one or the next day. I wouldn't trust an MMO review a day before the game launches and pure multilayer games should be no different. But hey gotta get them clicks.
 
I'm disappointed that more outlets didn't delay their reviews until tomorrow to make sure the servers and other technical things actually worked in a live/post-release environment. For all we know this could turn into another BF4/SimCity.

LOL

How the fuck do you expect them to get clicks? Be late to the party with reviews?
 
Not going to lie, I thought the meta score would be 90+, considering games journalists have been ball washing this game since it was first shown at E3. Still expecting IGN to give it an 11/10, especially after this tweet from Ryan:

Still wanna try this for the PC someday, but the fact that it's a MP only game is a big turn off. It being a $60 MP only game is an even bigger turn off.

I could see a single player story in the TF universe being really amazing, which makes me sad that there isn't one.

Don't think IGN will score the game above 9.5. I thought the same thing you did after reading that headline but was surprised to see the criticisms in the review.
 
Because of this, they rated the game 7/10, despite also calling it "immensely enjoyable". Isn't it sad when a non-videogame publication is the only one to let the lack of content have an influence on the score?

Confused. Hoping for a higher score? Or more annoyed that they're the only one pointing it out?
 
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