Ninja Theory casts its weary eyes across the Atlantic at the last remaining bastion of hope: America.
Not buying it doesnt mean I wish Capcom's old DMC team failure.
I for one, welcome my Japanese/in house developed DMC5 for next gen systems with open arms. sorry Dahbomb![]()
I actually want an internally developed DMC5 more than anything but I don't want NT to lose their jobs over this or go back to making cinematic game experiences with bad game play or worse Capcom stop making DMC games altogether.
I actually want an internally developed DMC5 more than anything but I don't want NT to lose their jobs over this or go back to making cinematic game experiences with bad game play or worse Capcom stop making DMC games altogether.
I don't think NT would lose work over this game under performing.I actually want an internally developed DMC5 more than anything but I don't want NT to lose their jobs over this or go back to making cinematic game experiences with bad game play or worse Capcom stop making DMC games altogether.
I see. I defiantly believe it will do 200k+We still need legit US numbers. Have to wait for the NPDs.
I am not downplaying the PC market but I am absolutely expecting this game in particular to sell worse on PC than on the other platforms.
I'm not. It has more legs than the console versions due to sales.
I'm not. It has more legs than the console versions due to sales.
I still say the game suffered more on its PR than its actual quality. The PR got the fanbase too riled up and the whole trying to promote the "edgy" aspect of DmC pretty much felt flat on its face especially when the actual game is not like that (Dante is more likable than he is presented in trailers flipping the bird and calling demons ugly sack of shit).
Oh, wow, indeed: http://www.amazon.com/gp/bestsellers/2013-01/videogames/#5well at Amazon.com DMC HD charted higher than DmC.
but let see what the Americans and NPD will say about this.
But really, DmC is only like that because it carries the Devil May Cry name and was built off of those games. Ninja Theory was handed the old formula, and they put their spin on it. The story and art is all them, but the style of gameplay isn't.DmC despite its flaws is still a wholesome action game. By that I mean it doesn't have shitty QTE sequences or other padded shit that other "AAA" games have these days. It's also a game that has good game play and combat with a focus on actual replayability and depth. It's a rare type of game these days.
Game does have really ugly ass bosses and characters though.
Ugly isn't the word I'd use to describe this game
NT taking their experience on this title and making a gorgeous Onimusha game would be, like, perfect.Capcom did say they wanted to work with NT again. Besides Blue Castle Games, NT is the only other developer that delivered in making a good game. Despite uproar, It's the best reviewed they've had in a long time. That goes a long way. Let's just say DmC2 wasn't in the cards for them -- Capcom could place them on another title. Hell, I wouldn't be surprised if another publisher swooped on them already. But I'm not sure if they'll want to work on another established brand. Considering how they got hammered for 3 years on this game.
But really, we need to see the NPD, or better yet Capcom's FY report before making any judgements. But consider this; if a major retail game significantly underperforms, and it being a part of a brand that Capcom values and that should have sway on the market, then what real incentive do they have to go back to a more familiar title? I'd hate for them to place the franchise on hiatus, because the fallout will see fans flipping out 10 times more than they already have - and NT would be their main target, because of how the fans have antagonized them.
Because that's the thing here, despite a lot of fans being indifferent, repulsed, and contemptuous towards this game; they're still dependent on Capcom for DMC5.
They'll have no one to blame but themselves.It's gonna suck when Capcom uses the poor sales of this as a reason to MegaMan it.
I feel like this exposes my problem with this game
A really amazing and novel environment but all the level design amounts to is floating platforms.
It's gonna suck when Capcom uses the poor sales of this as a reason to MegaMan it.
I think DmC is just suffering an image problem. Everyone knows by now that the game is good, and I don't doubt that. But the characters and the entire universe within the game just looks unappealing on first impression. Everything just looked so ugly to me. I mean, technically, the game looks good and has all the necessary bells and whistles, but man, I wish all the characters and the art looked different.
2nd week Japan sales are in:
http://gematsu.com/2013/01/media-create-sales-12113-12713
Another 60% drop but only dropped to 2nd spot.
1) [3DS] Animal Crossing: New Leaf (Nintendo, 11/08/12) 82,370 (2,366,126)
2) [PS3] DmC Devil May Cry (Capcom, 01/17/13) 31,627 (142,056)
Who is "everyone" though? People who hadn't previously bought a Devil May Cry game were not going to be any more likely to get this one. And they obviously displeased longtime fans of the series which is going to result in fewer sales than the last installment.I think DmC is just suffering an image problem. Everyone knows by now that the game is good, and I don't doubt that. But the characters and the entire universe within the game just looks unappealing on first impression. Everything just looked so ugly to me. I mean, technically, the game looks good and has all the necessary bells and whistles, but man, I wish all the characters and the art looked different.
Who is "everyone" though? People who hadn't previously bought a Devil May Cry game were not going to be any more likely to get this one. And they obviously displeased longtime fans of the series which is going to result in fewer sales than the last installment.
Nothing about the "wider appeal" angle of this made any sense. This wasn't some Fallout 3 vs. "No Mutants Allowed" situation where many years had passed between installments. We aren't even out of the hardware cycle yet. Nothing about Ninja Theory's track record would suggest that their involvement would somehow increase the franchise's popularity. It is weird decision making all around. Obviously, nobody can say anything for sure yet before US numbers are known, but this cannot be good for the health of the brand.
Oh, wow, indeed: http://www.amazon.com/gp/bestsellers/2013-01/videogames/#5
DMC HD is no. 97 and DmC is not even in the Top 100 for January.
It's juts Amazon, though, and the GameStop Vergil pre-order probably made their sales even less relevant.
Who is "everyone" though? People who hadn't previously bought a Devil May Cry game were not going to be any more likely to get this one. And they obviously displeased longtime fans of the series which is going to result in fewer sales than the last installment.
Nothing about the "wider appeal" angle of this made any sense. This wasn't some Fallout 3 vs. "No Mutants Allowed" situation where many years had passed between installments. We aren't even out of the hardware cycle yet. Nothing about Ninja Theory's track record would suggest that their involvement would somehow increase the franchise's popularity. It is weird decision making all around. Obviously, nobody can say anything for sure yet before US numbers are known, but this cannot be good for the health of the brand.
NT taking their experience on this title and making a gorgeous Onimusha game would be, like, perfect.
I really wonder if Capcom had any reasoning for it beyond "Western action games sell well, having a western company make Devil May Cry means it will sell better."
I really wonder if Capcom had any reasoning for it beyond "Western action games sell well, having a western company make Devil May Cry means it will sell better."
but I don't know if Onimusha is a relevant brand anymore. Unless they make some drastic changes to it.
They said the older games were getting stale and they felt it ran its course, and they just wanted to focus on new IPs.
I really wonder if Capcom had any reasoning for it beyond "Western action games sell well, having a western company make Devil May Cry means it will sell better."
It isn't, which would mean it's a good time for them to "Westernize" it a bit. Get a white dude instead of an Asian, drop the demons (or keep them) and lose some of the Japanese demons destroying Japan rural towns-isms and maybe shake it up a little.
Which is ironic coming from a sequel spamming company like Capcom.
The DMC team was making DD, and seem to be pretty heavily invested in it. Going with NT is probably the best route to go in that case, otherwise, just slapping together an internal team may result in another DMC2. At least we got a good game this time.I really wonder if Capcom had any reasoning for it beyond "Western action games sell well, having a western company make Devil May Cry means it will sell better."
DmC is a good game until you play it on SoS and up. Not to mention the story and char portrayal is piss poor.
http://www.youtube.com/watch?v=v7o6ZCcrxPI#t=58s
^this is now the saddest moment in all of gaming