I think he's a bit too brutal, to be honest. I'm enjoying the game. I'm enjoying the plot in particular--legit have no idea where it's going. The idea that rather than this stuff being ancient, it's actually only a few hundred years old is pretty interesting. The way the villains exhibit both envy of humanity's abilities and yet act as if they're better than everyone by virtue of
makes for some cool interactions. But what I really like is how, several times, throughout the plot, I find myself having to make decisions where I genuinely don't know what the right decision is, and not nearly enough games do that. Too many RPGs try to let you have your cake and eat it too; MEA actually has the balls to let me make meaningful decisions.
Also, I gotta disagree with Dunkey about the open planets being pointless; it's a game about exploration. Gotta have something to explore. That said? The game's so overly reliant on "go do this repeatable mission type fifty times over" that somehow, MGSV's Afghanistan felt like a way more interesting uncharted territory.
Who's this... Shepard guy he's talking about with regards to ME1-3?
I seem to recall Jennifer Hale scoring the original's trilogy PC, not some weird guy nobody has ever heard about...
Real talk: Meer's Shepard is better.