Absolutely hilarious, it didn't take long for the confirmation.
Koei Tecmo's damage control attempts about the PS4 version (has VR, 1080p/60 FPS) stand out in particular. There goes the claims that mid-sized Japanese developers are "safe".
Considering Sony cut previously a particular scene in Trails in the Sky 3rd, repeatedly (on PSP, then PSP, then a PS Vita enhanced remake by an entirely different publisher, and in all three cases the CERO wasn't involved and the assets were already made but discarded and the publishers went out of their way to provide them in other versions, like a book) entirely because it's too "uncomfortable" for them and not because it has any graphic content... and that was when they were more lax than now, I am not particularly sure Western developers are that safe either. Horror is targeted as well. It's only a matter of time.
Now the question is if they're gonna censor Fortune with a patch down the line.
It seems Koei Tecmo plans really to port some of the content from the new version (the new characters) to Fortune, so there is a patch coming indeed. I can totally see Sony trying to force them to include censorship for the already released base game content in the same patch.
People talk about Nintendo and Sony, but what is Microsoft up to?
Back when Sony was blocking Japanese games (in Japan on the PS3, after it used to be a PS1/PS2 US exclusive policy) for being too weak graphically, some small third-party publishers doing mainly shumps and lower budget games that were being rejected on the PS3.
Microsoft quickly made it clear to Japanese publishers they are not okay with games with fanservice. The main game that suffered from this was Gal*Gun, originally an Xbox 360 exclusive but delayed following an initial rejection by Microsoft (and some cut content during that) then after the game released, further cuts were mandated through patches.
In the original Xbox 360 version, the player could control the camera below the hemline of the girl during Doki Doki Mode. However Microsoft ordered the game publisher, Alchemist to eliminate this feature by releasing "Panties Protect Patch"[
sic] update on March 18, 2011.
It's a moot point either way, since even very safe visual novel publishers bombed legendarily on the Xbox ecosystem there, and Microsoft wasn't willing to relax its minimum print-run policies which made the platform pure cancer for Japanese developers hoping to achieve any semblance of profit (to the point games with existing Xbox -all three generations- ports targeting Western markets skipped the platform in Japan).
I am looking forward for Catherine's handling. Expecting last minute delays, missing scenes, and port announcements at this point.
Well that's surprising, considering how the folks at ERA are quick to defend video game censorship of Japanese games.
I saw some saying they didn't go far enough, and should have cut Marie Rose (specifically saying that petite women are problematic) or banned the game altogether. As long as Dream Daddy is safe, who cares.