Son of Godzilla said:
Ok. I seriously don't see how you aren't understanding this.
I understand it perfectly, do you?
Percentage system = lock up ranks at expense of others.
Nonsense, it creates exactly enough ranks available as there should be. If a rank is supposed to be available to only the top 1% of PVPers per side, then by making the top 1% automatically get it exactly satisfies this.
My beef isn't the even that it's based on a percentage, it's that its based on a percentage per side. Putting in the same amount of "effort" on the alliance side earns a larger rank. That's unbelievably stupid.
This is completely false. The effort neccessary to achieve a rank on your side is only dependent on the people you are competing with on your side! If the people that outrank you have put in a large amount of effort, than you have to exceed that effort to pass them - just as it should be!
If it takes a large amount of CP to climb in rank on your side, it is because the higher ranks on your side have taken the time to accumulate a large numper of CP.
If it takes a small amount of CP to climb in rank on your side, it is because the higher ranks on your side haven't bothered to gather many CP.
ALL that matters is the other players in your faction, they are the ONLY people you are competing with for rank. THEY determine how hard it is to beat them!
Now, we can sit here and argue why this is possible forever. I am reasonably certain that it is because of A: a set of "players" alternating turns on same character and B: a population imbalance that makes this exceptionally rewarding.
The population balance has an effect yes, but not in the way you have been trying to claim. (Multiple people playing the same character is an entirely different issue.)
Should this guy be rewarded for never logging off and never leaving TM? Sure, what the hell. Give him #1 standing.
Of course it should. Advancement in MMORPGs has always been mostly dependent on time invested, more so than skill. It's simply a matter of reward for effort.
Should it deny rewards and ranks to people that would earn them had they put in the same amount of effort on the opposite faction? Umm...
They are being denied the higher ranks because others on their side have put in more effort. This is caused by the competition on your side, not the population imbalance!