By the time we got Xbox out it was proven to be a success, everyone cared, it felt like working on Office again, it felt like it was people who didnt know the game business and it was frustrating for me, an example is the Bungie story, we needed an extra year to do the next portion, So Robbie said "lets have a vote" like J Allard and other people and said should we force Bungie to ship on the original schedule or give them more time, every person voted to force them except for me, I said "I will quit now if we dont give them this extra year" and these are not dumb guys, but they didnt see the whole picture, and it was a sad day, and it was much more committee run and not a direction I agreed with. But that was just one of a million things, you can only threaten to quit a certain amount of times..
Not sure I agree. The story was botched and it was important but xbox live needed to explode. MS needed to take put a fire under everyone's asses and Halo 2 was that fire. It absolutely changed the industry and provided the very foundation of online play today. Who knows what would have happened in a year. A year later? Less of an install base that carried into 360, less popularity, less online presence.