strategy:
Strategy is a plan to reach a goal by making choices and using resources effectively.
pivot:
In a business context, a pivot refers to a significant change in strategy or direction, often in response to market feedback or changing circumstances
difference between strategy and pivot:
In essence, strategy sets the initial course of action, while pivoting involves adjusting that course in response to new information or challenges.
2016 + 8 = 2024.
that's one aspect of the whole strategy that started 8 years ago.
compounded effect:
cumulative impact of small actions or changes over time, which results in a significant or magnified outcome
1. release game day one on PC (started on 2016)
had an impact of 1/3 on console sales, which decrease the incentive for peole to buy your console therefore reducing your market share and 30% cut.
2. Game Pass/ecosystem:
Discourages people to BUY games. with an already smaller install base further damages the money making economy inside your ecosystems
3. 2Skus
you already talk about it.
4. acquistion of studios and zenimax
the idea of producing high quality/high profile content to make your plarform/service more attractive.
MS has been incapable to make this happen... wait for next E3/Next year and when they release a game is disappointing; this damages the brand and Xbox keeps selling less and GP no growing (even lose subscribers)
conclusion:
strategy:
day one on PC + Game Pass + ecosystem + acquisitions =
1. Xbox is selling even less consoles
2. GP is not growing and even loosing subs
3. acquisitions are not producing the necessary content
4. Xbox is not profitable = not making money.
Pivot:
put your games in competing platform. (PS5/switch)