Opus Angelorum
Member
I don't know why people are so eager to put a stake in the ground on this. Can't you wait two weeks? If you are wrong you are going to look so dumb for nothing.
I'll admit I'm wrong.
I don't know why people are so eager to put a stake in the ground on this. Can't you wait two weeks? If you are wrong you are going to look so dumb for nothing.
I don't know why people are so eager to put a stake in the ground on this. Can't you wait two weeks? If you are wrong you are going to look so dumb for nothing.
I think that's a slightly mistaken interpretation of this slide:
![]()
There is not such a thing a a game designed for 30fps, a game that runs a 30fps was a game that devs couldn't get to run at 60fps, don't believe devs that say 30fps is a design option. That's just bullshit.I am thankful for the locked 30 FPS options in games and majority of the time I play it in that mode.
60 FPS in games not initially designed for it make me ill with the soap opera effect and the inconsistencies. Although I played through tomb raider DE I was nauseous the entire time I played it.
I dont believe that there is a single player that prefers half the framerate over double the framerate!
It can't be for nothing.
No visible pop-in with higher quality textures. The PS4 GDDR5 ram is vast enough to allow all the high-end textures to be in memory at once (doesn't have to be swapped in and out).What is the benefit from "no texture streaming" ?
Wrong. Dark Souls 2 was "created" to run at 30fps, and they released a 60fps version on PC that ran like a dream - but all the animations are for the 30fps version of the game, which is where all those gifs of people getting hit by monsters when they were way the hell out of the way came from.There is not such a thing a a game designed for 30fps, a game that runs a 30fps was a game that devs couldn't get to run at 60fps, don't believe devs that say 30fps is a design option. That's just bullshit.
Thats not info they are assuming like alot of people are here.Eurogamer has some info on this as well:
The Last of Us Remastered lets players lock the game's visuals to 30 frames per second.
In an event attended by our friends at Eurogamer Spain, Naughty Dog's Arne Meyer delivered a presentation in which he confirmed the graphics toggle.
By default the game runs at 1080p60 in single-player and multiplayer, but the addition of the 30fps lock may indicate occasional drops below 60. If you are locked at 60 you get no judder. If you aren't, you do get judder (or tearing), and so locking to 30 produces a more consistent experience (for more on this subject, check out Digital Foundry's article "Do higher frame-rates always mean better gameplay?").
LINK
No problems of some texturing being blurry for a while and then turning to their final quality.What is the benefit from "no texture streaming" ?
What is the benefit from "no texture streaming" ?
Eurogamer has some info on this as well:
The Last of Us Remastered lets players lock the game's visuals to 30 frames per second.
In an event attended by our friends at Eurogamer Spain, Naughty Dog's Arne Meyer delivered a presentation in which he confirmed the graphics toggle.
By default the game runs at 1080p60 in single-player and multiplayer, but the addition of the 30fps lock may indicate occasional drops below 60. If you are locked at 60 you get no judder. If you aren't, you do get judder (or tearing), and so locking to 30 produces a more consistent experience (for more on this subject, check out Digital Foundry's article "Do higher frame-rates always mean better gameplay?").
LINK
I don't think anyone will care to even remember.I'll admit I'm wrong.
There is not such a thing a a game designed for 30fps, a game that runs a 30fps was a game that devs couldn't get to run at 60fps, don't believe devs that say 30fps is a design option. That's just bullshit.
So let's say the framerate isn't "locked" and dips into the high 40s or 50s in certain conditions, are we still going to claim that this remaster is a tragedy?
If I was a developer and was aware of places like GAF, I'd add a 30 fps lock even if I didn't think I needed it. Because of the off chance that at one location in the game I might accidentally drop a frame which would be referred to as "unacceptable" and a "slide show".
what?
AFAIC, TLOU offers everything there is to be offered. Including Left Behind.
Yea I was gonna say the same thing.
There isn't even 70 dollars worth of dlc released for this game. Where are you getting that number. Also doesn't this include all the dlc? I don't even
It comes with the DLC. Included is:
- Left Behind single player expansion
- Abandoned Territories multiplayer map pack
- Reclaimed Territories pack
The Remastered version includes the Abandoned Territories and Reclaimed Territories map packs, as well as the Left Behind story DLC. If you purchased any of the DLC that’s not included in the Remastered version, that will carry over. You’ll just need to download it to your PS4. The season pass is no longer available, so if you want to purchase everything now, expect to spend over $70 (if you want every weapon, additional skill, and cosmetic hat). The weapons and skills will cost you $13.47 and most of the cosmetics can be purchased a la carte for $.99 or $1.99.
I know a lot of devs read this (most reluctantly) but as a joke they should rename "locked-30" to "Neogaf mode" from here on out... I wouldn't be surprised if in a lot of dev offices this is what locked-30 is referred to as already.
I see we're assuming the worst with the 30FPS lock
Ok, ok. GAF.
We know ND listens to the community and tends to offer features based off response(UC3 alternative aiming).
filmic mode
There hasnt been any tearing in a naughty dog game since uncharted1If there is tearing i will b opting for 30 lock.
You obviously didn't read my post.
I love he fact this game gets so many people riled up. How about you guys just be excited you get to play one of the best games of all time again (or for the first time) and not worry about a few FPS. Besides, ND has said it's 1080 / 60. Some of you are reading too much into this IMO.
There is no "info" at all.Eurogamer has some info on this as well:
The Last of Us Remastered lets players lock the game's visuals to 30 frames per second.
In an event attended by our friends at Eurogamer Spain, Naughty Dog's Arne Meyer delivered a presentation in which he confirmed the graphics toggle.
By default the game runs at 1080p60 in single-player and multiplayer, but the addition of the 30fps lock may indicate occasional drops below 60. If you are locked at 60 you get no judder. If you aren't, you do get judder (or tearing), and so locking to 30 produces a more consistent experience (for more on this subject, check out Digital Foundry's article "Do higher frame-rates always mean better gameplay?").
LINK
No visible pop-in with higher quality textures. The PS4 GDDR5 ram is vast enough to allow all the high-end textures to be in memory at once (doesn't have to be swapped in and out).
If I was a developer and was aware of places like GAF, I'd add a 30 fps lock even if I didn't think I needed it. Because of the off chance that at one location in the game I might accidentally drop a frame which would be referred to as "unacceptable" and a "slide show".
You're going to last long here. Also, it's releasing at $50 and the first post says that textures, lighting, and draw distance have all been improved in addition to the resolution bump and higher frame rate.
Now maybe you can decrease the patronization rate in your posts. You know, considering you obviously didn't pay any attention to the OP before posting, or notice the thread is full of speculation, not fanboy gushing.![]()
The 30 fps lock is very strange indeed. I hope that doesn't mean the frame-rate is unstable.
What is the benefit from "no texture streaming" ?
I don't see any other reason to include the option.
Hey I'm trying to sow some FUD here. It can't be for nothing.I don't know why people are so eager to put a stake in the ground on this. Can't you wait two weeks? If you are wrong you are going to look so dumb for nothing.
I feel this gen has been too liberal with 1080/60. It should only be said if it's rock solid. Like a Nintendo game. You are right tho. My copy Is paid off completely. I can not wait.
That is why I said video settings bumb and not resolution.. i guess i can't speak my mind about anything bad that sony does around here without getting sting by the hive. I said 60$ becase canadian taxes are a thing and a 50$ game you pay 60 out of your pokets, sorry its kind of a habit to include them. It's great to get excited about something you like but frankly it's still the same game you played months ago...
There is no "info" at all.
They are "guessing" just like a lot of people here.
I don't think anyone will care to even remember.
I think it's fair to think that it'll turn out like Second Son and Killzone. Why would you otherwise include the 30 fps option?