• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Tony Hawk 4 wont have career mode

Mattyp

Not the YouTuber
1. It's an XGS game, so I'm not sure you'd think they wouldn't know.
2. It's on the official website as well.


I opened this thinking Jesus that would be nuts to have career mode, absolute bullshit as normal then.
 
We heard rumors last year that the project was cancelled so the partial probably got handed over to another, lesser studio.



I was in my 20s and feel the same way. THPS2 on the Dreamcast is my favorite. I really didn't care for THPS3 and I honestly don't remember a lot about 4. I completely checked out of the series with THUG. I think what ruined the series for me was the constant need to add moves that linked combos together. THPS never aimed for realism, but hundred million combos was just a bridge too far for me. I get why people like it though.
Exactly.

I don't know if the other titles had it but THPS2 had a realism mode, it still wasn't "realistic" but you wouldn't ollie as high so you were kind of forced to approach things in a more realistic manner. I dumped hours into vanilla THPS2 and realism mode. THPS2 also had levels that you would actually skate in real life. Like School 1 and 2 have so many real life California skate spots, I was a skater back then so it was awesome seeing places I'd seen in skate tapes.

The levels were also more restrained, there were all kinds of crazy sections but linking stuff together only came from skill and experimentation. I remember many levels in THPS3, the crazy links were simply baked into the design and the giant score requirements, did not enjoy it at all.
 

kevboard

Member
They said in a stream it would've taken another year to rebuild the NPC mission structure. Guess that means THUG is dead

wow... and people still think modern game development isn't absolutely and completely fucked beyond belief.
Neversoft developed the fucking entirety of THPS4 in about 1 year back in 2002.
they released Underground only 1 year after that... and Underground 2 another 1 year after the first Underground.

THPS - 1999
THPS2 - 2000
THPS3 - 2001
THPS4 - 2002
THUG - 2003
THUG2 - 2004
THAW - 2005
THP8 - 2006

all of them developed by Neversoft and ported to numerous systems by other studios, including what was basically a full demake of THPS4 to make it run on PS1 by Vicarious Visions.
and even Vicarious Visions tried to keep the THPS4 mission structure in the game, albeit with some necessary cutbacks.


and today it is apparently impossible to recreate the fucking mission structure of a PS2 game within the scope of a remake...
that is absolutely insane.

the brain-drain in mainstream game development studios is next level it seems.
 
Last edited:
Yikes, I'll wait for a sale.

This reminded me I need to try Skate 3. It's $5 on the Xbox store.
Skate 3 is awesome. I still play it here and there, I hope the DLC comes with it.

Skate 1 actually had the best city but you couldn't get off your board. Skate 2 had a revamped Skate 1 city (the lore is that an earthquake destroyed the city and the rebuilt version is the same city but slightly altered).

Skate 3 doesn't have a full city, it has large maps, it had more of a focus on coop (skate teams) than 1&2. I can't remember if 1 had any online.

But yea, definitely get Skate 3, it's just as fun and 1&2. Crazy impressive series that I dumped hundreds of hours into.
 

Puscifer

Member
.

wow... and people still think modern game development isn't absolutely and completely fucked beyond belief.

Neversoft developed the fucking entirety of THPS4 in about 1 year back in 2002. they released Underground only 1 year after that... and Underground 2 another 1 year after the first Underground.

THPS - 1999
THPS2 - 2000
THPS3 - 2001
THPS4 - 2002
THUG - 2003
THUG2 - 2004
THAW - 2005
THP8 - 2006

all of them developed by Neversoft and ported to numerous systems by other studios, including what was basically a full demake of THPS4 to make it run on PS1 by Vicarious Visions
and even Vicarious Visions tried to keep the THPS4 mission structure in the game, albeit with some necessary cutbacks


and today it is apparently impossible to recreate the fucking mission structure of a PS2 game within the scope of a remake... that is absolutely insane.

the brain-drain in mainstream game development studios is next level it seems.
I said it at least a dozen times already that the fact it took them the same length of time to REMAKE Silent Hill 2 that it took in the same length of time to make 2-4 tells me how bad it is.
 
Last edited:

kevboard

Member
I said it at least a dozen times already that the fact it took them the same length of time to REMAKE Silent Hill 2 that it took in the same length of time to make 2-4 tells me how bad it is.

it gets even worse when we compare the circumstances of SH2 vs SH2 remake.

Konami made a proprietary engine, had to create their own lighting system that allowed for real time flashlight shadows, and did that on a brand new and hard to develop for system at a time where standardisation of APIs, CPUs and GPUs wasn't a thing yet.

SH4 even used 2 different proprietary in-house engines, the SH2/SH3 engine for the apartment and the MGS3 engine for the rest of the game. they had to cobble together 2 engines...

Bloober on the other hand uses a licenced engine, one that already has a built in lighting system that works almost by itself because it's designed for ease of use.
 
Probably the biggest factor is un-PC content I bet.

It's cool the way early 2000s games are treated like racist 1940s Looney Tunes, the Hawkman says SLAP A JAP, BUY WAR BONDS.
 

Three

Member
Also, I don't want to shit on the remake just yet... but geez... the visual clarity really is lost with modern graphics.
originals were simple. Things you had to do stood out.

jSf7yAr.png

niP7T4l.png
Lemme-point-you-in-right-direction-GIF.gif
 
Also, I don't want to shit on the remake just yet... but geez... the visual clarity really is lost with modern graphics.
originals were simple. Things you had to do stood out.

jSf7yAr.png

niP7T4l.png
I had that problem with Xbox Series version of THPS1+2. Changing the version to Xbox One version improved clarity and toned down those effects along with making everything load more seamlessly.

I am probably one of the only people that never liked the mission format of THPS4 and avoided it like the plague. The idea that it is returned to classic runs is a dream come true for me. I hope they have the bizzaro old gen Rio de Janeiro Downhill level for THPS3.
 
Last edited:

TMLT

Member
Thats weird and lazy. Makes it seem like a cash grab.

Ironically the THPS games that would benefit most from a remaster are Underground and American Wasteland. Precisely because the more elaborate goals, bigger levels etc (something that was partially introduced in 4) give it a lot more scope to work with.
 

Puscifer

Member
This studio should be fired from making anymore remakes on this series.
Andythps talked about it, being that it's unreal engine it just seems so damn weird to go this route. Gonna be really embarrassing if the unreal mod tools let some crazy person port them all in within a couple months
 

Puscifer

Member
Thats weird and lazy. Makes it seem like a cash grab.

Ironically the THPS games that would benefit most from a remaster are Underground and American Wasteland. Precisely because the more elaborate goals, bigger levels etc (something that was partially introduced in 4) give it a lot more scope to work with.
I adored American Wasteland, it had such a teenage 2000s vibe.
 

Dazraell

Member
Welp, I was so excited about this remake partially because I loved their take at THPS4 career mode. If that's gone, I'm not going to buy it day one. I will wait until it's on deep sale
 
Yup, but now the levels are reimagined for two minutes runs!

Arent we Lucky with such a remaster

Because they want to streamline all 4 titles. But even so, your title is factually wrong. Ofcourse THERE IS a campaign mode, its just been altered. Dont spread crap and made up nonsense. You make it sound as if there is only free-skate and no goals, just random skating.
 
Last edited:
I've finished all of these tony hawk games (or at least 2-5) back in the day as they were coming out.. on pc on a shitty keyboard we all had back then.
I was a kid. These games were in english and I still knew what to do, how to do combos and everything.
These games came in as a 2nd nature. you just knew how to play these as a kid.

I tried playing the 2 remaster few months ago... holy shit what is this. How do I play this? What do I do?
No game ever made me feel so old. Like... was my childhood in another life lol. Everyone played these. No internet too for the most part. no youtube guides how to play. nothing like that.
They had to have changed the speed of the TH1+2 remasters compared to the originals because the new ones are way harder imo ...I don't think it's just a matter of us getting old
 

kevboard

Member
They had to have changed the speed of the TH1+2 remasters compared to the originals because the new ones are way harder imo ...I don't think it's just a matter of us getting old

...uh... I had no issues with the remake.
the slightly improved controls and the additional moves brought in from 3 and 4 made it a lot easier in fact.

I actually felt more in control than ever before. I played the originals as a kid and was always pretty mediocre at them. I was decent in THPS4, because I played it the longest out of all of them. but THPS1+2 felt easier to me.

maybe I just got batter at games in general 🤔
 
Last edited:
They had to have changed the speed of the TH1+2 remasters compared to the originals because the new ones are way harder imo ...I don't think it's just a matter of us getting old
Remake is a lot less lenient on landing trick time/angle and has less max speed and verticality. The mod options can change it up though. One called "no bails" let me do enough to get gold in the bull ring as getting gold in remake is like pulling teeth for most competitions (failing a trick usually takes me out of the running even with a high score).

P.S. I remember cheesing a lot of Tony Hawk 2 with Moon Mode code after beating it with the first skater. Good times.
 

Ozzie666

Member
When are people going to understand the gamepass subscription game filler effect on game development. Eliminate features, strip down games, shrink games for rapid consumption take short cuts. Keeps happening but people keep refusing to believe it. Been happening to even the bigger titles under MS.

Avowed, Forza, Halo, Hellblade and it conitnues. I pray Nintendo and Sony don't go down this road.
 

Edder1

Member
Not too unhappy with this for a number of reasons.

1. Nobody thought this was ever gonna come out anyway, it's a bonus as far as I'm concerned and I'll take it as it is.

2. I play on PC where modders should eventually mod everything back into the game.

3. I would have taken it just for TPHS3, that game was my childhood.
 
Last edited:
  • Like
Reactions: N0S

MMaRsu

Member
Because they want to streamline all 4 titles. But even so, your title is factually wrong. Ofcourse THERE IS a campaign mode, its just been altered. Dont spread crap and made up nonsense. You make it sound as if there is only free-skate and no goals, just random skating.
Thats not at all what Im saying and Ive clearly stated that
 

Seomel

Member
Ii dont care for open world aspect in 4 but more so some of those fun challenges might be gone because if change of format, thats bigger loss for me
 

Gp1

Member
They had to have changed the speed of the TH1+2 remasters compared to the originals because the new ones are way harder imo ...I don't think it's just a matter of us getting old

Shit I knew something was wrong but never went after what it was.

Back in the day i breezed through both games.
On the remasters I played to a level where my hands gets hurt and I didn't even come close to achieving the same performance. The manuals and connectors (which is basically the bread and butter in the second game) seem to be much more difficult to connect.
 

Spiral1407

Member
Meh, all I need is a Skate 3 Recompilation on PC and I'll be happy. The graphics still hold up when it's not stuck at 720p.
 

rofif

Can’t Git Gud
What have you done with rofif?
Not talking about pixels and image quality.
Just about artistical clarity. Same effect as in halo 1 anniversary edition and why old graphics are better.
I wish they just remastered tony hawk games. Just emulate 4k120fps or whatever but don't update anything
 

Mr Reasonable

Completely Unreasonable
wow... and people still think modern game development isn't absolutely and completely fucked beyond belief.
Neversoft developed the fucking entirety of THPS4 in about 1 year back in 2002.
they released Underground only 1 year after that... and Underground 2 another 1 year after the first Underground.

THPS - 1999
THPS2 - 2000
THPS3 - 2001
THPS4 - 2002
THUG - 2003
THUG2 - 2004
THAW - 2005
THP8 - 2006

all of them developed by Neversoft and ported to numerous systems by other studios, including what was basically a full demake of THPS4 to make it run on PS1 by Vicarious Visions.
and even Vicarious Visions tried to keep the THPS4 mission structure in the game, albeit with some necessary cutbacks.


and today it is apparently impossible to recreate the fucking mission structure of a PS2 game within the scope of a remake...
that is absolutely insane.

the brain-drain in mainstream game development studios is next level it seems.

That does beg the question - what could a studio do if they had to complete a game in a year?
 

Hyet

Member
THPS3 was the last one I played back then, so I was actually looking forward to finally check out THPS4. Guess I will lower my expectations then.
Same here, didn't know 4 was open world. I am playing 1+2 right now and I'm having tons of fun. 3 is my favorite so this new one will hit the spot with new stuff (for me) from 4 as a cherry on top.
 

darrylgorn

Member
Just about artistical clarity. Same effect as in halo 1 anniversary edition and why old graphics are better.

I disagree on this one. I think there are few areas where I disagree on the artistic vision but on the whole, I prefer the newer graphics.
 

SkylineRKR

Member
Maybe it's because of my age, not super old but I was in Middle School when THPS1&2 released.

I felt like THPS3 was a total step in the wrong direction, waaaaaay too arcadey and terrible levels. Made me lose all interest in the series and I was still the key demographic for it.

THPS2 on PSX or DC is all I need. It's perfection IMO. I don't even like those remasters. I know it sounds silly but it was way too fluid for me, and obnoxiously fast. Couldn't even play it, whereas I can go into THPS1&2 and pick up like I never stopped playing either game. I don't know if the remasters are inherently faster, maybe it's just the framerate, but it was legit unplayable for what I expected.

Edit-

We need a remaster of Dave Mirra 2. Some of the proceeds can go towards CTE studies. RIP Dave :(

1 and 2 for Dreamcast are absolutely the best. The new one is very good but it does add some modern gimmicks and feels much faster and harder to get into. The originals kept it basic and they had this specific look, without being too cluttered.

THPS3 went a bit more extreme with its levels, but it still had the same kind of goals and career. I really liked it on Xbox, and PS2.
 
1 and 2 for Dreamcast are absolutely the best. The new one is very good but it does add some modern gimmicks and feels much faster and harder to get into. The originals kept it basic and they had this specific look, without being too cluttered.

THPS3 went a bit more extreme with its levels, but it still had the same kind of goals and career. I really liked it on Xbox, and PS2.
Xbox got an awesome version of 1&2 also, extra levels and all that.
 

Larxia

Member
Meh, all I need is a Skate 3 Recompilation on PC and I'll be happy. The graphics still hold up when it's not stuck at 720p.
Completely different experiences with completely different purposes, in my opinion the two franchises don't really "compete".
Skate is much more of a chill, relaxed game, where you free skate in a more down to earth game. It doesn't really involve skill or challenge, it's just a fun relaxing game.
Tony Hawk is an arcade game focused on combos, scoring, and getting better at it, it's the ideal "easy to play, hard to master" type of game, with a very large skill ceiling.

I myself prefer Tony Hawk because it's more fun and engaging to me, I like the adrenaline I get out of it, trying to keep a combo for a long time and the risk / reward satisfaction I get out of it. It's super addictive.
I also like EA Skate, for the reasons I described earlier, but it's a very different type of experience and it doesn't give me what I want in a Tony Hawk game, at all, it can't replace it.
 
Last edited:
20 years later who even remembers how the career mode in an arcade skateboarding game was structured? I honestly wouldn't have known if you guys didn't tell me, and I played a ton of this on Gamecube.
 

kevboard

Member
20 years later who even remembers how the career mode in an arcade skateboarding game was structured? I honestly wouldn't have known if you guys didn't tell me, and I played a ton of this on Gamecube.

it was THE defining feature of THPS4, and was the first step towards the new direction taken with Underground
 

Soltype

Member

1*CQdkJiQERFBjlmG6f-lztA.gif


20 years later who even remembers how the career mode in an arcade skateboarding game was structured? I honestly wouldn't have known if you guys didn't tell me, and I played a ton of this on Gamecube.

Were you a child when you played it, a lot of the game's challenges wont work in a 2 minute run.4 lost the timer and bumped up the difficulty since time wasn't an issue, this is straight ass.
 
Last edited:
Top Bottom