Sanepar
Member
They will be closed this year I can bet.Yeah, well see you in 5 years then..
They will be closed this year I can bet.Yeah, well see you in 5 years then..
Good point.
I hope Bend goes back to making a new Uncharted game. It’s a shame to see that IP not being used
But now they are mandating what not to make. Not what to make. That sounds more like something Warner Bros would do.Well they do now. And in this case it's right.
Nobody wants the market to be flooded with more examples like Concord.
I'd love to see a return to syphon filter (and I once had stronger hopes of that happening due to the easter eggs in days gone), but I highly doubt that would be happening.
could they be shut down?
Money are never enough in these big ass projects and i would gladly pay devs at nd or santa monica over insomniac devs.They probably have all the money they need already. Lol.
If you look at Sony's closed down studios in the past, some get canned fast.... Evolution, Zipper come to mind. But some seem to stick around forever no matter what... MM, Bend.
This seems like almost everyone.I'm still happy for them for keep in touch with fans but damn... Sony did them fucking dirty. What a colossal waste of time and resources this generation was. I guess we should be thankfull they didn't get axed.
Speaking of insomniac, if money could completely change their writing department, I would give it all to them. They have everything else working well.Money are never enough in these big ass projects and i would gladly pay devs at nd or santa monica over insomniac devs.
I guess I was thinking of this instance:The game wasn't available at bargain bin prices within it's first year and 7 months while only being available on Playstation.
Also, the game sold 8 million on Playstation, plus an additional >1 million on PC. How much more does it need to sell?
I guess I was thinking of this instance:
Oh boy, this whole Days Gone thing just won't stop churning, will it? Speaking in David Jaffe's latest interview video, Days Gone director John Garvin has strong feelings on the sequel situation — as you'd expect. Garvin left developer Sony Bend around two years ago, so he's free to speak his mind on Jaffe's show.
And it hasn't taken long for Garvin's impassioned comments to do the rounds online. "I do have an opinion on something that your audience may find of interest, and it might piss some of them off," Garvin admits, as transcribed by VGC. "If you love a game, buy it at f***ing full price. I can’t tell you how many times I’ve seen gamers say ‘yeah, I got that on sale, I got it through PS Plus, whatever.’"
Garvin's argument is that by buying a game at full price, you're showing direct support for the developer — you're doing your part to maximise profit. And in the case of Days Gone, Garvin's suggesting that if more people grabbed the game at launch, Sony may have been more open to a potential sequel.
Jaffe asks how buyers would know if they love a game before they've even played it. Garvin replies: "I’m just saying, you don’t, but don’t complain if a game doesn’t get a sequel if it wasn’t supported at launch."
Garvin continues: "I think the uptick in engagement with the game is not as important as, did you buy the game at full price? Because if you did, then that’s supporting the developers directly."
Doubt it, that’s not how Sony operates
It's hard to gauge anything based on what Garvin says though. He has been acting like a textbook disgruntled employee, pointing fingers in every direction.I guess I was thinking of this instance:
Oh boy, this whole Days Gone thing just won't stop churning, will it? Speaking in David Jaffe's latest interview video, Days Gone director John Garvin has strong feelings on the sequel situation — as you'd expect. Garvin left developer Sony Bend around two years ago, so he's free to speak his mind on Jaffe's show.
And it hasn't taken long for Garvin's impassioned comments to do the rounds online. "I do have an opinion on something that your audience may find of interest, and it might piss some of them off," Garvin admits, as transcribed by VGC. "If you love a game, buy it at f***ing full price. I can’t tell you how many times I’ve seen gamers say ‘yeah, I got that on sale, I got it through PS Plus, whatever.’"
Garvin's argument is that by buying a game at full price, you're showing direct support for the developer — you're doing your part to maximise profit. And in the case of Days Gone, Garvin's suggesting that if more people grabbed the game at launch, Sony may have been more open to a potential sequel.
Jaffe asks how buyers would know if they love a game before they've even played it. Garvin replies: "I’m just saying, you don’t, but don’t complain if a game doesn’t get a sequel if it wasn’t supported at launch."
Garvin continues: "I think the uptick in engagement with the game is not as important as, did you buy the game at full price? Because if you did, then that’s supporting the developers directly."
Did they say that it went on to sell that well because they went with bargain bin pricing after the release?
Debatable, they have been a 7\10 factory (in a real score scale and not the bullshit we have today) for a hot minute even with easy projects to make where they had already world\characters set in stone and they still had to steal the stealth and combat from the arkham games...Speaking of insomniac, if money could completely change their writing department, I would give it all to them. They have everything else working well.
Each studio has their own creative leads and business heads, who are watching market trends and socializing ideas within their organization, looking for what would get Sony's greenlight. When they see Sony greenlighting other GaaS projects, they would certainly be like "what could we bring to this new paradigm that's taking over the industry and generating forever money". This stuff rarely comes top-down at Sony.You think it's a coincidence that Sony had 6 live service games in development at the same time? That all these studios simultaneously and independently came to Sony with a "brilliant" idea?
You think Bluepoint, of all studios, came to Sony and said "you are not gonna believe this, we have an AMAZING idea. Live Service God of War"
You think it's a coincidence that Sony had 6 live service games in development at the same time? That all these studios simultaneously and independently came to Sony with a "brilliant" idea?
You think Bluepoint, of all studios, came to Sony and said "you are not gonna believe this, we have an AMAZING idea. Live Service God of War"
Look you know I like Days Gone, and I am not too keen on Insomniac's factory of safe sequels, but come on, 6 years and no game to show for it vs 3 games plus Wolverine which is out in year 7.Give money to insomniac so they can make another 3 safe, super woke 7\10 games?
Fuck that dude.
If you have to close bend, give the money to corey for his new project or to nd for tlou3
I'm not discussing closing bend, i'm discussing giving any money to the ultra woke 7\10 factory.Look you know I like Days Gone, and I am not too keen on Insomniac's factory of safe sequels, but come on, 6 years and no game to show for it vs 3 games plus Wolverine which is out in year 7.
It's not even a contest. At some point, you have to cut your losses. The studio is unproductive as hell. Again, if they had come out with a game this year then fine. 1 great game vs 3 mid game, i will take it.
But i draw the line at 0 games vs 3 mid games.
P.S I am not blaming the devs even if it sounds like I am. I am sure this is a management issue. i am sure devs still came to work everyday and made something, but it was thrown away by management who couldnt make up their minds. We have seen this at other studios. I say fire the studio heads, fire the VPs, the mid level managers and get the artists, engineers, and level designers working remote for ND, Insomniac, SSM and other studios on the west coast. They are still capable, just not capable enough to make their own game from scratch. Remember, Jeff Ross said that 90% of the studio that made Days Gone is long gone.
Debatable, they have been a 7\10 factory (in a real score scale and not the bullshit we have today) for a hot minute even with easy projects to make where they had already world\characters set in stone and they still had to steal the stealth and combat from the arkham games...
The new ratchet was mediocre aswell other than the graphic.
And their games are super small compared to ther other sony bigs, even their open worlds are smaller\have less content than something like ragnarock, let alone days gone or forbidden west and they even re-used the same city in sp2.
It is not a mistery to me why these people can manage to make games every 2-3 years instead of 5-6 like the others.
Sorry, i'm really not the biggest insomniac fanboy.
But i draw the line at 0 games vs 3 mid games.
Dont even get me started on Cory. He has taken almost 7 years making his new IP. Unacceptable.I'm not discussing closing bend, i'm discussing giving any money to the ultra woke 7\10 factory.
They burned all the bridges with sp2 and i have faith in corey, let's not forget that many people hated ragnarock but he was not involved, dude is making something new.
The hammer would have played like the axe but with thunders instead of ice and you know it, the spear was an incredible weapon, i was happy for the choice if it was about choosing between one or the other.Dont even get me started on Cory. He has taken almost 7 years making his new IP. Unacceptable.
He rebooted GOW in 4 years. Literally released it in 4 years. This new IP has taken 6.5 years with nothing to show for it. He is just as inept as Days Gone devs. Even Neil who literally abandoned his studio to go make tv shows in canada and partied with hollywood stars got a trailer out in 4 years.
P.S he handpicked Eric Williams and tweeted about how amazing he is. Turns out the amazing director was an idiot who didnt have Kratos use Miljnor to subvert expectations, and shoehorned 8 hours of awful Atreus levels in a game that shouldve been about Kratos beating up on Norse gods. I wouldve bitch slapped anyone who said no to miljnor in Ragnorak, let alone made him the director.
We have no idea how big this project is and how much pre-production work had to go into it or what resources were available at the time. Can't compare that to an established IP such as God of War. Let's give the poor fellow a chance to show his work before dismissing it.Dont even get me started on Cory. He has taken almost 7 years making his new IP. Unacceptable.
He rebooted GOW in 4 years. Literally released it in 4 years. This new IP has taken 6.5 years with nothing to show for it. He is just as inept as Days Gone devs. Even Neil who literally abandoned his studio to go make tv shows in canada and partied with hollywood stars while his studio slaved away on a remake and GaaS game got a trailer out in 4 years.
Its infuriating. These people are supposedly the "gaming experts" that represent the gaming community. Its maddening.This shit should be illegal. Holy shit what a colossal embarrassing from gaming journalists.
Maybe Sony doesn't want two zombie franchises at the same time. I was actually suprised when they announced Days Gone. Even the environments looked like The Last of Us Part 2.Just make Days Gone 2 damnit.
Maybe Sony doesn't want two zombie franchises at the same time. I was actually suprised when they announced Days Gone. Even the environments looked like The Last of Us Part 2.
yep. i used to be. no more...Sorry, i'm really not the biggest insomniac fanboy.
Yeh, this is the real reason why days gone remastered is happening. It's not because they are actually in the midst of making days gone 2 and it's to wet the appetite.
Spot on. I couldn't have said it better myself.I can't fucking believe Sony wasted an entire generation on this live service slop, which ultimately amounted to jack shit. I've never seen this level of incompetence, ignorance of their fan base and complete lack of self awareness. Not even Xbox has bungled a generation this bad in terms of output. I'm so incredibly disappointed with Sony, to the point I'm actually thinking about ditching them. I've been a lifelong fan of the brand but seeing how Sony behaves this generation makes me sick. So many wasted years from top talented studios like Bluepoint. Producing embarrassing garbage like Concord that becomes a joke to the entire world. Price gouging their fan base by turning Playstation into some sort of pseudo premium Apple brand. Zero communication with fans, just fart sniffing and holier than thou attitude. Fuck these assholes running the show, they're destroying Playstation completely.
I'm still happy for them for keep in touch with fans but damn... Sony did them fucking dirty. What a colossal waste of time and resources this generation was. I guess we should be thankfull they didn't get axed.