I'll go ahead and say, as a Vita owner, what would actually qualify as Sony getting their head in the game is an understanding that they can't draw a line between console developers and handheld developers anymore. That's going to cause people who only like consoles to grit their teeth at the thought that Sony is wasting huge talent on a small screen, but if they want to save the Vita, it has to be done.
Good post, although I disagree with you about The Last of Us. I do agree with Diablos54 about PlayStation All-Stars Battle Royale, though--that looks like it might have been a good fit for the Vita.
Every time I see posts about "Sony should do this-or-that to get their developers to make such-and-such on their portables", there's always a large conflict of opinion. People say they should take some of their big development teams and assign them to do something on the Vita (which they have done, to some extent), and that's fine and dandy.
Have them do
what, though? The same exact franchises that they did on home consoles? Whenever they do that, they get slammed from critics saying that "those are just console games tossed on a handheld, they need to make something exclusive that's tuned for portable sensibilities". We saw this a lot in the PSP days. These type of comments always got bandied about, no matter whether the game remained relatively faithful to the full-scale console experience, or got a great deal of "tuning" to try to better suit portable play.
On the other hand, if they do something different, then they're criticized because they're not working on the big franchises that everyone expects them to.
For example, LittleBigPlanet for Vita isn't being done by Media Molecule, but other developers. Are people going to shun LBP Vita because Media Molecule isn't the primary developer? Are Joe Sixpack and Jane Homemaker going to know (or care about) the difference when they buy it for their kids? Are hardcore gamers going to be up in arms because Media Molecule is actually creating a brand new IP for Vita instead of working on LBP?
If Uncharted: Golden Abyss was a Naughty Dog development instead of a Bend Studio creation, then would it have been received better by the general public? Would more people have rushed out to buy the game, along with the system to play it on, if
only it bore the title "Uncharted 4" rather than "Uncharted: Golden Abyss"? If Naughty Dog devoted
all of their efforts into making the next Uncharted game for Vita (and I mean
all their efforts--meaning no The Last of Us, no Uncharted 4 for PS3, no Super Uncharted 5 for PS4), then would that satisfy people? Is that even a realistic expectation?
I personally think there needs to be a balance of new and original creations to bring an air of freshness, along with proven hits to draw in mass appeal. There isn't "one right way" to make games for a portable system.