Assassin's Creed Shadows 💮|OT|💮 Play Stealthy for Me |づ ╸ . •́ )メ

I'm about 7-8 hours in and bored as hell. It's not bad but I feel like I've done it 100 times. I'm not giving up yet though.
I dropped it after the 10 hour mark

I feel like I've seen most of what the game has to offer in terms of combat and stealth, and it all feels pretty shallow

Sure, the game is pretty at times but who cares if everything is so dull and repetitive

Maybe I will try it again soon but I doubt my opinion or feelings will change
 
Anyone else here invested in the hideout? Instead of playing the game I am busy building and styling the whole place lol.
Good to hear. Turns out the 30fps thing on consoles has been listed as a bug. So hopefully that is fixed (along with PSSR) in the next major patch.
 
Bro there is no way they expect me to kill seven people of this Twisted Tree group just to continue the main quest, right?

That is some wild padding if so.
Read the codex if you missed it, only blinking quests advance the main quest, nothing else.
 
I forget the name but it's the one where
Naoe is seeking clues about her mother after meeting hatori Hanzo later in the game, not as part of the flashbacks.
I counted on a quest already done, but you are further than me, spoiled myself lol.

This happens when you spend too much time traveling around the map and building your hideout. 🤣
 
Anyone else not even really spearheading the main story like that? Don't get me wrong, I'll get knee deep into a campaign mission and just get absolutely entrenched in it… But I'm also finding that I'm spending just as much time messing around in the world itself, stumbling onto things, doing side-quests, and just kind of existing here.
 
Anyone else not even really spearheading the main story like that? Don't get me wrong, I'll get knee deep into a campaign mission and just get absolutely entrenched in it… But I'm also finding that I'm spending just as much time messing around in the world itself, stumbling onto things, doing side-quests, and just kind of existing here.
Yeah I dont mainline these games really. Sure it makes me take ages but I just love walking around in these worlds
 
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Whaaa…? Source please?


FPS can be capped at 30 within the Hideout when playing with the Performance Profile, PS5 and Xbox platforms.

Which is not to say it will be locked 60 or anything, just that it won't be locked to 30. Assuming it sits +50 on the Pro it will make the difference between me picking up the title or not. This is the hideout btw, in case someone missed the context of what I was replying to earlier.

Also waiting on the PSSR update to see whether thats a net improvement or an unlikely regression.
 
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Which is not to say it will be locked 60 or anything, just that it won't be locked to 30. Assuming it sits +50 on the Pro it will make the difference between me picking up the title or not. Also waiting on the PSSR update to see whether thats a net improvement or an unlikely regression.



since the ticket was made by ubi, and it says frequency 1 out of 5 times I guess they consider this happening a bug.

That's neat. So there is a chance that after a patch, the pro could potentially brute force it to 60 in performance mode (or 40 for balanced mode).
 
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M Memati187

edit: In case anyone's wondering why I have a l 13 accessory paired with all lv 49~50 stuff, is cause I have an engraving on it to add 15% damage for each non legendary equipment piece.

So I'm doing +60% damage just by not equipping Legendary stuff (more if the horse is counted in this too). Not a bad deal at all.

Assassin-s-Creed-Shadows-2025-03-28-00-57-16.png


Assassin-s-Creed-Shadows-2025-03-28-00-57-43.png
 
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That's neat. So there is a chance that after a patch, the pro could potentially brute force it to 60 in performance mode (or 40 for balanced mode).
I imagine you can take 40 to the bank, not so sure about 60, at least with a developed hideout. But given the other changes (PSSR) who knows where it will land.
 
M Memati187

edit: In case anyone's wondering why I have a l 13 accessory paired with all lv 49~50 stuff, is cause I have an engraving on it to add 15% damage for each non legendary equipment piece.

So I'm doing +60% damage just by not equipping Legendary stuff (more if the horse is counted in this too). Not a bad deal at all.

Assassin-s-Creed-Shadows-2025-03-28-00-57-16.png


Assassin-s-Creed-Shadows-2025-03-28-00-57-43.png
Now we are talking! I can't wait to get this, so playing minecraft in the hideout is over for now. Thx for the screenshot.
 
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Has anyone got a good guide for PC settings and how much they cost in terms of FPS?

I'd do it by trial and error, but a lot of the major settings require a restart to take effect, which makes it a pain to see exactly what they do in different areas. All I changed from the default is to bump up the texture pool to max, and that seems to make no difference at all. My GPU doesn't seem to be running at full throttle.

edit: I set it up according to the 'midrange' 1440p settings in this guide, basically everything maxed except ray tracing: https://pcoptimizedsettings.com/assassins-creed-shadows-optimization-best-settings-for-pc
It was good looking before, but it seems I wasn't getting anything close to the best out of this game until now. The hair strands setting is probably the most noticeable thing, although there's a bit of uncanny valley about it. When the wind blows it's like a shampoo ad.
 
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So just to be sure, the balanced mode is always locked at 30 fps, if the tv doesn't do vrr? Or how exactly does that work?

Balanced is 40.

If your TV doesn't support 120hz, you won't even see the option, you'll just see Quality (30) and Performance (60)
 
I can only speak for myself and the gameplay is simple. It really depends how you play this game, you can opt for more a stealthy approach or leave it and go straight hayabusha.

The problem is, naoe is better at stealth and yasuke better in combat, but playing as yasuke makes the combat too easy and irrelevant. If you played GoT, then don't expect the same combat flow here, because it's not as fluid and defined, but still fun.

The story is also simple, basically it starts as a revenge plot. What makes this game is the world itself and the nice weather effects and seasonal changes.
This, but if you turn off the compass in your HUD settings, immersion gets a +10 boost.
 
Or how exactly does that work?
40 = show the same frame 3 times in a row whilst the TV refreshes the screen 120 times per second. That would be a perfect locked 40. Instead being VRR if it drops below 40 fps it will still show 3 frames in a row, but will vary the 120 refresh to a 3x multiplier of whatever the game fps is.
 
So just to be sure, the balanced mode is always locked at 30 fps, if the tv doesn't do vrr? Or how exactly does that work?
Balanced is 40.

If your TV doesn't support 120hz, you won't even see the option, you'll just see Quality (30) and Performance (60)
adamsapple adamsapple is right, but your Hideout seems to always be locked at 30fps, no matter the platform (PC as well).
It's the only time you'll have a noticeable drop, no matter which mode you're using.
 
adamsapple adamsapple is right, but your Hideout seems to always be locked at 30fps, no matter the platform (PC as well).
It's the only time you'll have a noticeable drop, no matter which mode you're using.

Correct, forgot to mention this in my post.

But going by Ubi's bug report page for this game, it seems they think the 30fps lock there is a bug, so it might get addressed in a future patch or two.
 
I've noticed audio glitching now and then, happy this is getting addressed. But aside from that it's super well polished. I've had one instance getting stuck in geometry forcing quicksave load, and 2 crashes on the day one build.
But not even a single tiniest quest related progression bug which makes me very happy as I'm approaching 80+% completion.
 
I've noticed audio glitching now and then, happy this is getting addressed. But aside from that it's super well polished. I've had one instance getting stuck in geometry forcing quicksave load, and 2 crashes on the day one build.
But not even a single tiniest quest related progression bug which makes me very happy as I'm approaching 80+% completion.
I've had two minor progression 'bugs'. In the flashback missions I've been told to wait in a specific place and hold the left trigger to eavesdrop on enemies, but I do that and they say nothing at all.

I forced my way past one by just going to the end of the level and examining a body, the other time I killed the people I was meant to spy on and it let me continue. Not sure if it's a bug or me not understanding instructions.
 
Read the codex if you missed it, only blinking quests advance the main quest, nothing else.

One of the main assassination targets (the son-in-law) has 4 subgoals and one of them is to assassinate the Twisted Tree, but to be able to do that you have to kill literally his entire family (like his actual three sons and two daughters or whatever) to get him out of hiding.

Which is an insane quest both in terms of busywork but also how absolutely psychotic this is.
 
One of the main assassination targets (the son-in-law) has 4 subgoals and one of them is to assassinate the Twisted Tree, but to be able to do that you have to kill literally his entire family (like his actual three sons and two daughters or whatever) to get him out of hiding.

Which is an insane quest both in terms of busywork but also how absolutely psychotic this is.

I found the leader of The Twisted Tree in Kyoto.

He is somewhere in a temple.

Once you kill him, his sons/daughters will all congregate outside his house.

Easy peasy

And I didnt even know about the Twisted Tree.
 


The band TEKE::TEKE dropped their album of songs they made for the game.

Possibly my favorite rendition of Ezio's Family since the original. Great fusion of genres.

The Naoe training music is also an enka-style banger:



I Did It Win GIF by Rocky
 
I dropped it after the 10 hour mark

I feel like I've seen most of what the game has to offer in terms of combat and stealth, and it all feels pretty shallow

Sure, the game is pretty at times but who cares if everything is so dull and repetitive

Maybe I will try it again soon but I doubt my opinion or feelings will change
That's been me with literally every AC game since Origins, and that's including Shadows.

New AC (or RPG AC) to me just feels directionless, and i don't just mean you can go in any direction, it just lacks a cohesive vision for what it should be.

People seem to dig them though, so whatever. I played like 7 AC games prior, so it's not like I've missed out.
 
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That's been me with literally every AC game since Origins, and that's including Shadows.

New AC (or RPG AC) to me just feels directionless, and i don't just mean you can go in any direction, it just lacks a cohesive vision for what it should be.

People seem to dig them though, so whatever. I played like 7 AC games prior, so it's not like I've missed out.
I've ways felt the franchise was kinda meh.

Played the very first AC and got soured by the supernatural ending to the point that I basically completely ignored the entire franchise up until the recent DF tech-analysis for Shadows.

Bought it purely for the tech/viuals and am pleasantly surprised by the entire game. But it being my second game since the original might help.

But I can relate to what you're saying. Though I think it has more to do with the game being too sandboxy.
 
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That's been me with literally every AC game since Origins, and that's including Shadows.

New AC (or RPG AC) to me just feels directionless, and i don't just mean you can go in any direction, it just lacks a cohesive vision for what it should be.

People seem to dig them though, so whatever. I played like 7 AC games prior, so it's not like I've missed out.

The "problem" with AC is that it frontloads literally all its features in the first couple of hours, leaving you with nothing new for the rest of the game.

There are no new mechanics, no new skills, no new moves, no new gear or items or weapons, no new combat, nothing. The skill tree is arbitrary and feels like an afterthought, and 90% of it is worthless. Yeah has has some new combat moves but they don't make a difference in any meaningful way. Sure there is the hideout but think of this: if this system was not in the game, like at all, would it have made a difference in the experience? No. It's nice to have but makes zero impact.

There's nothing to work towards, nothing exciting on the horizon. Weapon and gear loot drops mean that there is no sense of progress to work towards like a stronger sword or whatever. What you see in the first three hours is what you get for the remainder of the x00 hours of playtime.

You either vibe with it (like I am with Shadows) or you don't (like I did with Valhalla, was completely done with that game after 20 hours).
 
How can one remove the white ambilight when the character sneaks in grass? It looks awful tbh, I know where my character is thank you
You cant but i can be helpful to see when you are in the shadows.

You can also hide in shadows and shallow water and assassinate from there
 
How can one remove the white ambilight when the character sneaks in grass? It looks awful tbh, I know where my character is thank you
There's a mod for it if you play on PC

 
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