I don't get where the Titanfall comparisons come from. Titanfalls movement system was more fluid, seamless and inertia influenced compared to what they showcased in these mp sessions. Boost jumping looks trite and does nothing to maneuverability.
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Do not think of boost jumping as just double jumping. 4 way quick dashes, running power slides and one other neat trick you can even kill with all make movement in the game great.
Map specific orbital drop pod rewards are cool as well. Sniper Drone being an example
Not sure if already posted since they're a week old now, but two videos breaking down the Uplink multiplayer mode. Since this is kind of CoD: Grifball I feel the need to link the Grifball RT PSA as well...