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CG renders of Switch 2 factory prototypes and full specs have leaked on a Chinese website

kevboard

Member
Yeah unfortunately you are mad.
It's not that serious 😒

You think all DLSS is the same and hardware doesn't matter?
That's a new one.
Maybe the RTX 2000 and 3000 series owners need to know of this revelation...heck even nvidia drivers need updating!

it is crazy how absolutely uninformed you are.

an RTX2050 can use DLSS 3.7.20 (the newest version)
if you really don't understand this by now, I can't help you.

DLSS Super Resolution looks 100% identical on every single GPU that has Nvidia tensor cores. this includes the Tegra T239 of the Switch 2.

it is literally impossible for the DLSS Super Resolution quality of the Switch 2 to look worse than that of what you find in the newest games on an RTX4090.
if the game uses the same nvngx_dlss.dll file on both, it will look the exact same. and EVERY nvngx_dlss.dll will be compatible with the Switch 2
 
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S0ULZB0URNE

Member
it is crazy how absolutely uninformed you are.

an RTX2050 can use DLSS 3.7.20
if you really don't understand this by now, I can't help you.

DLSS Super Resolution looks 100% identical on every single GPU that has Nvidia tensor cores. this includes the Tegra T239 of the Switch 2.

it is literally impossible for the DLSS Super Resolution quality of the Switch to look worse than that of what you find in the newest games on an RTX4090.
if the game uses the same nvngx_dlss.dll file on both, it will look the exact same. and EVERY nvngx_dlss.dll will be compatible with the Switch 2
You better ask nvidia why DLSS 3.7 doesn't work with its official drivers and RTX 2000/3000 series cards!

DLSS does not look the same in all versions with all hardware.
 

FireFly

Member
You better ask nvidia why DLSS 3.7 doesn't work with its official drivers and RTX 2000/3000 series cards!

DLSS does not look the same in all versions with all hardware.
"A: Any GeForce RTX GPU can support DLSS Ray Reconstruction and DLSS Super Resolution as they feature the required Tensor Cores. DLSS Frame Generation requires a RTX 40 Series GPU."


You can find plenty of YouTube videos showing DLSS 3.7 working with 3000 series cards. Here is one showing the IQ benefits on a 3070:

 

kevboard

Member
You better ask nvidia why DLSS 3.7 doesn't work with its official drivers and RTX 2000/3000 series cards!

DLSS does not look the same in all versions with all hardware.

you seem to not understand the difference between DLSS version numbers and DLSS features...
same with DonF DonF who gave that factually wrong statement a thumbs up.

the only thing that doesn't work with RTX20 and RTX30 series cards is Frame Generation. Frame Generation is not tied or indicated by a DLSS version number. there are games that come with DLSS 3.7 and don't support Frame Generation or Ray Reconstruction.

DLSS Super Resolution, DLSS Ray Reconstruction, and DLSS Frame Generation are all separate features, and none of them are tied to a specific version number of DLSS. they were simply introduced with certain versions of DLSS.

DLSS Frame Generation was introduced with DLSS 3.0. DLSS 3.0 also imrpoved DLSS Super Resolution, and that improved Super Resolution also works THE EXACT SAME AND AT THE EXACT SAME QUALITY on EVERY SINGLE RTX GPU.

DLSS Ray Reconstruction, which was first introduced with version 3.5, also works on EVERY RTX GPU at the EXACT SAME QUALITY which is entirely dependent on the nvngx_dlss.dll used in the game, and how well DLSS is implemented into the game.

it is crazy to me that I have to explain this on what is supposedly and enthusiast forum. like, what have I stumbled into here?
 
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Mozza

Member
guys, I just bought a brand new home console

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filled with home console games that offer the same experiences people bought on PS1/PS2/PS3

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ratchet-clank-size-matters-sony-playstation-portable-psp.jpg
If it helps you cope, keep on telling yourself this.
 

Zannegan

Member
it is crazy to me that I have to explain this on what is supposedly and enthusiast forum. like, what have I stumbled into here?
To be fair, enthusiasm doesn't banish ignorance, and I say this as one of the MORE technically ignorant users on the board.

Most of us duck into rumor and other technical threads to sift truth from the posts of those who truly do know what they're talking about, and I don't think that's a bad thing. The trouble arises when we start speaking confidently without firsthand knowledge.
 

ultrazilla

Gold Member
Calling it now.

Nintendo Direct either this Thursday the 26th or Friday the 27th.

Full reveal, price points(2 skus) and launch titles for Spring 2025 release.
 

Warspite

Member
I was thinking January 9th or 10th myself, get that last Black Friday bundle, Christmas sales and New Years Holidays sales them announced the new switch for a April launch.
 

Kataploom

Gold Member
Calling it now.

Nintendo Direct either this Thursday the 26th or Friday the 27th.

Full reveal, price points(2 skus) and launch titles for Spring 2025 release.
IF this happens (or any announcement at all for Switch 2), I'll be absolutely confused about what's on Nintendo's minds... They already set 13M as FY sales projection for current Switch and such announcement would sabotage their sales
 

Unknown?

Member
Plus I strongly doubt Sony saw the Vita as a product that would sell to millions of home console players.

Nintendo does see the Switch as that.
That's a lot of assumptions, regardless it's exactly the same set up. A dockable handheld. People here are suffering from popularity bias where it has to be a hit to make it something it's not.
 

Woopah

Member
That's a lot of assumptions, regardless it's exactly the same set up. A dockable handheld. People here are suffering from popularity bias where it has to be a hit to make it something it's not.
We can see it in Nintendo's actions, there are Switch features, modes and even full games that don't work in handheld mode.

That didn't happen with docked handhelds, because it's not the same set up.

Take Super Mario Party for instance. Why would Nintendo develop a handheld game that doesn't work when held in your hand?
 
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Unknown?

Member
We can see it in Nintendo's actions, there are Switch features, modes and even full games that don't work in handheld mode.

That didn't happen with docked handhelds, because it's not the same set up.
There are features, modes, and games that don't work with PS5 without VR. Using that logic the PS5 is a VR machine.
 

kevboard

Member
We can see it in Nintendo's actions, there are Switch features, modes and even full games that don't work in handheld mode.

there's not a single game that I am aware of that doesn't work in handheld mode.

the opposite is true, some parts of some games only work in handheld mode
 
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Woopah

Member
by using the kickstand and sitting around a table?

I am old enough to remember when you had 2 people holding on to a single gameboy to play Micro Machines multiplayer
If you have it on the table, you're not holding it in your hand.

Nintendo's website specifically says if a game supports handheld mode or not.
 

kevboard

Member
But then you're not playing it. Someone else is.

This is the official product page for the game: https://store.nintendo.co.uk/en/sup...7BMVb8r1ebaXe1DErMWWssYMTzK9L-zFR_8fb-bSAHy9E

The supported play modes are listed at the bottom, and handheld mode is not there.

has anyone tried? these "supported" modes are often just recommendations. simply to make sure noone buys this and expects it to work flawlessly in an "unsupported" mode.

also, I'd argue tabletop mode still absolutely counts as handheld mode. just because I set my PSPgo down on a table and connect a Dualshock 3 to it, doesn't suddenly not make it a handheld after all.
 

DKPOWPOW

Member
I have seen the Nintendo Switch 2.

It is not a poor man’s imitation of a portable published by Sony that languished in ignorance hell it’s last few years.

It is not an ugly abomination like the vast majority of these PC-lite ridden tablets.

It is not the Glorious Return of SEGA to the hardware realm.

Nigh. It’s none of these things.

It is the shape and size of all of our dreams and failures come to life in one device, nigh many devices. Put forth together to be.

Your imagination.

Now shut the fuck up and wait a month.

We are almost there.

Merry Christmas
 

Woopah

Member
has anyone tried? these "supported" modes are often just recommendations. simply to make sure noone buys this and expects it to work flawlessly in an "unsupported" mode.

also, I'd argue tabletop mode still absolutely counts as handheld mode. just because I set my PSPgo down on a table and connect a Dualshock 3 to it, doesn't suddenly not make it a handheld after all.

The fact that it's not officially supported means the developers didn't design the game to be used that way.

Switch hardware and software is designed around a TV mode, a tabletop mode and a handheld mode. That's different from handhelds.

You can put your PSPGo on a table, but that won't make it support same screen simultaneous local multiplayer.

Think about Smash Bros. for example. The Wii U version has 8 player same screen multiplayer, because it's a game designed for a home console. The 3DS version does not have that, because it's designed for a handheld console.

Smash Ultimate does have 8 player multiplayer, because it's designed for a platform that can be used as a handheld console or as a home console.
 
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kevboard

Member
You can put your PSPGo on a table, but that won't make it support same screen simultaneous local multiplayer.

it actually does for all PS1 games with local MP.
and for games like Worms Open Warfare 1/2, Tony Hawk, Flatout there are modes where you could pass the controller around.

PuyoPuyo has a simultaneous multiplayer mode on a single PSP, which you can play on a PSPgo that has been set down on a table while 2 people play on a single Dualshock 3 😏

so you see, you can!


Think about Smash Bros. for example. The Wii U version has 8 player same screen multiplayer, because it's a game designed for a home console. The 3DS version does not have that, because it's designed for a handheld console.

Smash Ultimate does have 8 player multiplayer, because it's designed for a platform that can be used as a handheld console or as a home console.

there are PS Vita games that support 2 player simultaneously if played on the PSTV. doesn't change that they are made for a handheld system.
 
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I hope it'll be as powerful as the base PS4 at least but with it's newer tech and optimization it'll make games that feels even better. Mostly looking towards their next big budget Zelda AAA game.
 
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