It shouldn't be a VS thread but it's full of VS talk.So don’t make it into one by stating your opinion that is different from someone else’s. You could just say the second sentence. Some people prefer the switch exclusives (different tastes) and doesn’t detract from the point made about there being more exclusives for one vs the other.
BS I played both and don't care for any of the wiimote mario games so I disagree with this as well. If you were to say Mario 64 for the 3D platforming and some of the 2D games you would have a argument.Only if you have never played Odyssey, and i love Astrobot… BTW Mario Galaxy 2 is better than both games.
It's not because Astro Bot 2 is far better.the lack of player expression does become tyring towards the end and did make me with the game had more depth for sure.
thankfully it isn't bloated enough to make it really bad. so the length of Astro Bot does work to its favor there I think.
although even so, I think there wasn't enough powerup variety in it, as that was the main attraction gameplay wise.
it's not even comparable. Astro Bot is babies first platformer with fun gimmicks. it is absolutely a decent game for a chill playthrough, but it has zero depth, no challenge and IMO lacks variety in powerups, which are the only gameplay elements that added some depth to the game.
They really need to improve OG Switch ergonomics. The thing feels like a flat board in the hands. Cheap as hell.
Agree with that point, but i understand why they make the console as flat as possible. The good news is you can solve that problem easily with a good grip.They really need to improve OG Switch ergonomics. The thing feels like a flat board in the hands. Cheap as hell.
Just use a optional controller.They really need to improve OG Switch ergonomics. The thing feels like a flat board in the hands. Cheap as hell.
OG joycons are good for travel and they are fine for some turn based games or a few other genres. But yeah, for everything else there are a ton of 3rd party controllers for any price range.that is where the ability to remove the controllers really helps a lot. because Nintendo won't fix the ergonomics it seems, but third party manufacturers absolutely will, just like they have on the original Switch.
the last time I used official joycons was years ago. I juse some relatively cheap chinese third party ones that have the ergonomics of more or less a normal controller, with normal sized sticks, a d-pad etc.
I almost always have it docked, and play with the Pro controller (which is a bit of a step-down from DualSense). It's just that, in my mind, a console shouldn't need any extra accessories to be comfortable. It should be like that out of the box.Just use a optional controller.
Many sweet and cheap options exist for Switch.
It's not because Astro Bot 2 is far better.
Mario Galaxy is available on Switch and you can play it with standard controller… like i say before Astrobot is as good homage to Mario like Lie of P is a good homage to Fromsoft games. Good games but not at the level of the game in what they are inspired from (Only in the technical aspect are better)BS I played both and don't care for any of the wiimote mario games so I disagree with this as well. If you were to say Mario 64 for the 3D platforming and some of the 2D games you would have a argument.
You can't play Ring Fit or Super Mario Party for example while holding the Switch in handheld mode.such a system doesn't exist tho. as far as I am aware, every single Switch game works on the Lite and every single game works in handheld mode. that includes Ring Fit.
meanwhile there are DS games that don't work with the DSi that doesn't change the fact that it is a DS
edit: in fact, it is the other way around. there are modes and minigames and entire Switch titles that ONLY work when disconnected from the TV... so, great home console there lol
They have 3rd party options better than the Pro.I almost always have it docked, and play with the Pro controller (which is a bit of a step-down from DualSense). It's just that, in my mind, a console shouldn't need any extra accessories to be comfortable. It should be like that out of the box.
Yeah this is not only wrong but you comparing it to any lego game is blatant trolling.it literally has no challenge, doesn't allow for any player expression, lacks enemy variety, and lacks powerup variety.
it also has weird inconsistencies like the invisible force that keeps you from running off a platform. that invisible stopper that just stops you at the edge of platforms and ledges is employed without any real logic behind it. usually it is at spots where you could walk off to your death... but sometimes it isn't at spots where you can walk off to your death.
sometimes it is at spots where falling would be save or even leads to a secret, and sometimes it isn't there when it's save or when there is a secret.
that alone disqualifies it from ever being compared to Mario Odyssey. Odyssey is on a completely different level.
Astro Bot has less gameplay depth than Lego Star Wars 2. and there is absolutely a place for such platformers, but they are the side dish, the appetiser... the thing you complete once and then probably shelve forever, as replaying them really lacks any motivation.
like, I literally can not get better at Astro Bot, so replaying it now would basically feel and look the same as my first playthrough.
but when I played Mario Odyssey, the way I moved and played after I completed the main story was completely different than how I played when I started the game. this makes playing through it again more rewarding, as I am now able to do stuff I wasn't able to do before, simply because I am now more skilled at it.
Astro Bot just lacks this, making it feel flat. it is like a nice relaxing trip down a straight road, with some fun stuff to look at along the way.
It's better than any recent 3D Mario.Mario Galaxy is available on Switch and you can play it with standard controller… like i say before Astrobot is as good homage to Mario like Lie of P is a good homage to Fromsoft games. Good games but not at the level of the game in what they are inspired from (Only in the technical aspect are better)
Not even in metacritic score is better butIt's better than any recent 3D Mario.
Cause Nintendo games like mario don't automatically get added points....Not even in metacritic score is better but
power in my hands
Yeah, but having it presented by a cute asian woman makes it substantially better.That's a pretty decent 3d print she made. Other than that she's just repeating all of the most speculated rumors and theories on power, price and release.
Sony has been dominating the last two years, but that should change a year or 2 after next gen Switch launches.Nintendo gonna extend their domination in the console market with the release of Switch 2.
If there was something different about the potato masher that made it suitable for digging holes, it would make sense to have a word to describe that difference.The claim is only that words matter - using something differently doesn't change it. I can take a potato masher and use it to mash other things or i can use it to swat flies, the person selling it can even tell me "You can use this to go dig a hole to plant tulips" but if any normal person looks at the potato masher and it is clearly one- it doesn't mean we need a new word for it - YES that happens but I dont go along with stuff like that- its silly.
For what's worth - (and me not understanding w/o caption), someone in China made a mock up of the Switch 2 with 3d printer.
Not sure how accurate it is - but shows a good sense of how big it would be or whatnot.
Rough sizing of the Joycon seems to be larger with more rounded R curve around the shoulder button...
w/o holding one myself - it seems it could be more comfortable to hold, but you never know.
I am more excited of 8" screen. Hope they would have OLED option at launch.
Depends on the GPU it's being run on too though - both the tensor throughput and regular compute matters.it's about 1.5ms to 2ms from 1080p to 4k afaik
Depends on what framerate you're running at - but yes, about there at 60fpsWhat’s that realistically 8 frames lost per second?
They now charge for itA little OT. But I haven’t owned a Nintendo system since the Wii. What has changed for Nintendo since than in terms of online functionality. And are we expecting some significant improvements for switch 2?
Is that all that changed lol.They now charge for it
Xenoblade >>>>>>>>>>>> Any PS game with any current gen feature you can think ofCurrent gen games and features> Non Current gen games and features
Doesn't need to turn into a VS thread though.
I'm thinking Nintendo is gonna go PS route and have their own proprietary upscaler better optimized for that console specifically.Depends on the GPU it's being run on too though - both the tensor throughput and regular compute matters.
I think it's a good question if Nintendo will even bother with 4k though.
Depends on what framerate you're running at - but yes, about there at 60fps
Isn't there rumors of two SKUs for Switch 2? I wonder if the larger 8" model will get the "XL/LL" branding.
You can enjoy it more but it's like me enjoying a NES game more.Xenoblade >>>>>>>>>>>> Any PS game with any current gen feature you can think of
It's a matter of tastes pal, many of us don't care about DS features por whatever and literally can't care less about Sony output.
I'm thinking Nintendo is gonna go PS route and have their own proprietary upscaler better optimized for that console specifically.
DLSS it's from 2018, if it's gonna be a proprietary tech, is gonna definitely be based on it, just optimized for the console specifically and rebranded as something NintendoYou can enjoy it more but it's like me enjoying a NES game more.
You don't have to like current gen but it doesn't make what I said wrong.
With Nintendo going with 2022 mobile specs I don't see it's upscaling tech being as good as PSSR.
I don't see Nintendo even mention upscaling as a feature. They'll prob just say it'll reach 4K res.DLSS it's from 2018, if it's gonna be a proprietary tech, is gonna definitely be based on it, just optimized for the console specifically and rebranded as something Nintendo
As long as they don't go with a higher price than expected Switch 2 will rip. It's the most awaited successor of the last three gens.Sony has been dominating the last two years, but that should change a year or 2 after next gen Switch launches.
With Nintendo going with 2022 mobile specs I don't see it's upscaling tech being as good as PSSR.
Even though its an enthusiast forum, some folks still don't seem to know what's going on.dude... they have an Nvidia chip... DLSS is the exact same quality on all Nvidia GPUs, and DLSS is superior to PSSR when comparing what we have seen so far.
Quickly running out of September for this thing to be revealed, a Monday announcement for a Thursday show might be possible but that would clash with the Zelda game releasing.
Yeah, I think it was like 8:30 pm ET the night before. We probably won't get much advance notice.wasn't the Switch reveal also announced exactly a day before the reveal trailer went online?
No but internally they have their branding, like their internal engine which name I don't remember anymore, that can be used in their SDK documentation for devs since it needs to be referenced by devs by a name in the code (or they can call it "default" lol), it's irrelevant whether they use it to advertise the consoleI don't see Nintendo even mention upscaling as a feature. They'll prob just say it'll reach 4K res.
They don't talk about that stuff. Usually.
DLSS it's from 2018, if it's gonna be a proprietary tech, is gonna definitely be based on it, just optimized for the console specifically and rebranded as something Nintendo
Rumors have it supporting older DLSS tech.dude... they have an Nvidia chip... DLSS is the exact same quality on all Nvidia GPUs, and DLSS is superior to PSSR when comparing what we have seen so far.
So DLSS 3.1 is old now? Which is the newest version that makes DLSS 2 look so bad and PSSR smash it? lol also do we have any confirmation that PSSR is even as good as DLSS?Rumors have it supporting older DLSS tech.
If rumors are true with the specs and version of DLSS it won't be better than what PSSR on the Pro/PS6 will be.
My eyes would love this.Isn't there rumors of two SKUs for Switch 2? I wonder if the larger 8" model will get the "XL/LL" branding.
Rumors have it supporting older DLSS tech.
If rumors are true with the specs and version of DLSS it won't be better than what PSSR on the Pro/PS6 will be.
The latest DLSS isn't rumored to be what Nintendo is using but who knows.DLSS Super Resolution has not meaningfully improved in any way that prevents it from working even on the oldest RTX GPUs.
you can easily switch out the DLSS versions on PC by literally replacing a single file called "nvngx_dlss.dll"
you can go online and download any DLSS version and just swap them around in a second.
NVIDIA DLSS DLL 3.8.10 Download
This download provides various versions of NVIDIA's DLSS DLL for download. In this one file, which is bundled with all games that support NVIDIA'swww.techpowerup.com
the best and newest version of DLSS Super Resolution runs without any issue on an RTX 2050 Laptop edition, and does so at the exact same quality as on an RTX4090
The good examples of PSSR that been shown are better than BELOW DLSS 3.5.So DLSS 3.1 is old now? Which is the newest version that makes DLSS 2 look so bad and PSSR smash it? lol also do we have any confirmation that PSSR is even as good as DLSS?
I need too many receipts for these claims lol.
The latest DLSS isn't rumored to be what Nintendo is using but who knows.
Yeah not reading all that.dude. what?
dlss literally gets updated almost monthly, sometimes multiple times a month.
each new game release has the potential that it comes with a brand new variant directly optimized for that game.
and ALL OF THEM work fully interchangeably with ALL gamss and ALL RTX GPUs
there is no such a thing as an RTX GPU that can't use EVERY SINGLE VERSION of DLSS Super Resolution that ever released.
and each and every game out there uses a slightly different version of DLSS.
if you fake the DLSS version that came with Hitman 3, and copy it into Doom Eternal you have slightly less ghosting for example. but sometimes an older version actually gives superior quality in some random games than newer versions.
all DLSS versions have slightly different characteristics, game specific variants exist that sometimes have the same version number but have slight changes made to work better with that game.
There's DLSS 3.1.1, and DLSS 3.1.1 that came with Atomic Heart, and these are ever so slightly different.
so, for a second time, I really want to make it as clear as possible.
ALL DLSS VERSIONS WORK ON ALL RTX GPUs
Yeah not reading all that.
No reason to be triggered.
All DLSS versions are not the same nor does Switch 2 have the same tech as the 4000 series(for example)
Nintendo's device is "rumored" to be using a older DLSS.
at this point I just assume you are trolling or you are such a casual that you probably are completely out of your element here
edit: Literally this is what's happening here:
Nintendo has the complete and full backing of Nvidia. It will almost assuredly be a (comparably) better version than whatever Sony and AMD came up with.Xenoblade >>>>>>>>>>>> Any PS game with any current gen feature you can think of
It's a matter of tastes pal, many of us don't care about DS features por whatever and literally can't care less about Sony output.
I'm thinking Nintendo is gonna go PS route and have their own proprietary upscaler better optimized for that console specifically.