I was sure they said fall release, ohh well.Yes. The game supports DLSS 3.5 with Ray tracing Reconstruction.
Tnx
I was sure they said fall release, ohh well.Yes. The game supports DLSS 3.5 with Ray tracing Reconstruction.
Alright I found out the problem , the people who make the settings menu was on drug or something .
If you turn on RT overdrive , then you can turn RT reconstruction on , the shimmering will go away .
After this if you turn off RT overdrive , the RT reconstruction STILL ON , graphics look normal .
BUT if you turn off RT overdrive and using the old RT(psycho) , RT reconstruction grey out , shit shimmering again .
Basically RT reconstruction require for shimmering/flickering free , and its could only turn on if you're playing non-RT or overdrive RT .
The old RT literally unplayble.
ray reconstruction seems to be useless in this game.
ray reconstruction seems to be useless in this game.
Its the stupid graphics settings menu I think , try turn on overdrive .Isnt' Ray Reconstruction a feature available on all cards with DLSS? Why is unavailable for 3080?
I mean you can see the video ray reconstruction is clearly not worth it, and the differences is hardly noticeable..Looks amazing to me eyes when just playing and not analysing freeze frames under a microscope.
Weird, I tried your settings but I had zero gain. Am I limited somewhere (9900k + 4070ti) ?Theres a few base settings you can drop that eat a lot of useless frames with 0 visual benefits. Here are my settings, feel free to test them on vs off fps wise and youll see quite a few gains. Everything else can be maxed. For example cascaded shadow range gives me a 10 FPS boost.
I mean you can see the video ray reconstruction is clearly not worth it, and the differences is hardly noticeable..
I have the same gpu but a 12700k. Depends where u tested. Best way to try is somewhere outside. Theres also an issue with settings not saving properly. Make sure u reload after changing gfx.Weird, I tried your settings but I had zero gain. Am I limited somewhere (9900k + 4070ti) ?
Thanks, will try it.I have the same gpu but a 12700k. Depends where u tested. Best way to try is somewhere outside. Theres also an issue with settings not saving properly. Make sure u reload after changing gfx.
You need to turn on overdrive to use itIsnt' Ray Reconstruction a feature available on all cards with DLSS? Why is unavailable for 3080?
You can even use it without RT and with psycho ray tracing if you edit the usersetting.ini .You need to turn on overdrive to use it
I'm on a 13900K with Corsair's 420mm RAD and mine gets pretty high too in Cinebench.I just have the corsair 360mm rad with the lcd screen. My xpu goes straight to 100 degrees on single core when I run cinebench and it's defdo pasted correctly etc.
Think I'm fucked tbh lol
I see 3 files to change but only 2 links?Yeah....this is what I'm seeing....
Where do we get the updated files?
Edit:
Get them here:
NVIDIA DLSS 3 Frame Generation DLL 3.7.10 Download
This download provides various versions of NVIDIA's DLSS 3 DLL for download. In this one file, which is bundled with all games that support DLSS 3www.techpowerup.comNVIDIA DLSS DLL 3.8.10 Download
This download provides various versions of NVIDIA's DLSS DLL for download. In this one file, which is bundled with all games that support NVIDIA'swww.techpowerup.com
I see 3 files to change but only 2 links?
This thread seems to be mostly about PC, so I'll show my console peasant ass out soon enough, but as the title says "screenshots" as well - there's a scene at a diner that was originally ridiculed (quite deservedly) for a particular pizza. It seems to have been tweaked since, but...
Not exactly high quality textures still. They've turned it into a pan pizza, which is an abomination (fight me). The pizza is way offset. And check out the geometry on that plate! This is not a puddlegate, but dare I say... pizzagate?
Crazy, I'm leaving ~40 average FPS on the table pairing a 5800x with a 4090.
Yeah i guess since this is the first release of the tech, there is no previous version of it.The ray reconstruction file is already 3.5. I did look for a download of it just in case, but didn't find one.
I agree but I didn't make the chart. The game is optimized for 8 core as well.7900X over 7800x3D?
Damn.....now you got me thinking about upgrading from my 5600X.
It’s been longer than I realised since I last played Cyberpunk
Yup. Analyzing ray reconstruction by static screenshots is stupid because one of rr's strong points is temporal stability; one of the well-known issues of 1.62 OD (Edit: But that doesn't mean every scenario will immediately be better, this obviously depends heavily on ML training and, again, integration techniques, there will for sure be back and forth for a while before they find the sweet spot)Looks amazing to me eyes when just playing and not analysing freeze frames under a microscope.
It really looks greatI’m kind of floored
I dunno what they’ve done since last time I played but this shit looks fucking incredible
Playing on the 5 w/RT mode and HDR. Gotta take full advantage of the visuals. I wanna be in this world! And I find it to be THE perfect 30 with THE perfect motion blur.
Sitting in the back seat of a car looking out the window shit can look downright real
That’s a lot!!!Crazy, I'm leaving ~40 average FPS on the table pairing a 5800x with a 4090.
I'm just confused.I agree but I didn't make the chart. The game is optimized for 8 core as well.
Your bet is safe, it would be unplayable on my end without gsync smoothing the shit out of it.
I'm gonna go ahead and bet that G-Sync is gonna do a lot of heavy lifting in this game. More than acceptable performance considering what I'm asking of it. I can't WAIT to start a new playthrough. I loved my first 2 runs and I look forward to seeing the changed.
Pretty sure i readed about this bug on reeee, the setting menu is kinda fucked.I swapped out the older DLSS files for the newer ones linked earlier. The thing with RR is that when you disable and renable it or path tracing it gets cleaner. It's weird and seems bugged but once I turned off PT and RR, turned PT back on, and then turned RR back on it seemed to clean up the image. There is definitely notieable artifacting and/or noise with it initially on. Given this is still technically a preview, it can be forgiven but when you have it right, it looks pretty good. Some minor little isussues with reflection on objects or clothing but the main portion of it looks better. I had some issues yesterday with washed out reflections which either the newer 3.5 DLSS files fixed or the tweaking I did with the settings earlier.
Playing on PS5. Looks great and fun update. It doesn’t look nearly as good as PC max settings of course, but seeing all these configs and settings and tinkerings makes me remember why console is my choice over pc nowadays.
People here tinker with the settings for a week straight without playing the game at all lol. Here it’s just sitting down on the sofa with some chips and cold beer and it’s go time .
Hoping the ps5 pro has some serious power though to do this path tracing stuff etc. Would be awesome.
RT reflections always looked like blurry mess without RR.
what kind of serverfarm do you have in your house to run overdrive + rtx?Someone mentioned that editing .json file allows to use standard RT with Ray Reconstruction and I can confirm it!
Runs and looks beautiful on 4070, I wanted settings like that from the beginning but game strangely doesn't allow it in menu. PT is way too heavy.
Will post screenshots later.