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Destiny 2 (PC/XB1/PS4, Sep 8) CG reveal trailer, pre-orders, gameplay debut May 18th

EagleEyes

Member
Eh, its biggest audience is on playstation by a pretty healthy margin, and the game & property is immensely popular. Tons of people want to see it. Speak for yourself.
I sure hope the biggest market is on playstation because Sony paid some serious money to make sure it did.
 

Shadous

Neo Member
The trailer felt kind of 4th wall breaking in a sense. Zavala giving the generic hype speech to new comers and Cayde giving the cut-through-the-BS pitch to familiar fans. Thought it was cringey on the first watch but on the 2nd it wasn't so bad. Ghaul is never going to escape the name Gary now.
 

Melchiah

Member
Cabal attacked earth and rumors say we'll hit up Saturn and some moons. There's life beyond Mars

Hopefully that's the case.

Regarding the planets, my favorites are still Earth and Venus. The layout of the areas, like the Divide, Ishtar Cliffs and the Citadel, just makes them more fun to play than anything in Mars and Moon.
 
I sure hope the biggest market is on playstation because Sony paid some serious money to make sure it did.

I mean, Sony capitalized at a perfect time for a new IP from Bungie along with Activision. It all sorta came together perfectly at the time for all parties involved. Sure, PC now being a part of the package will dilute everyone's numbers to an extent, but the biggest audience will be on Playstation, and the PS4 bundle will bring in that many more players into Destiny throughout the holiday season.

Sony markets the game as if its an exclusive, and that marketing has worked tremendously well over them last 3 years or so. It's one of the few 3rd party games with a marketing deal that actually causes a bump in sales for the platform holder it is associated with in the month of their release (did it for Destiny 1 & TTK). CoD does this too, but this is harder to discern due to November being a crazy sales month.

I wonder if they are going to aim for 60fps on consoles this time, or at least for PS4 Pro.

30 FPS across all consoles. Bungie takes 30 fps as a design & technical choice & builds around it. If they didn't do 30/60 fps between the PS3/360 & PS4/X1 version of Destiny 1, they would never do it for Destiny 2 and Ps4/X1 & Pro/Scorpio, even more so because the player base are going to be playing on the same network environment, as opposed to having separate network environments for the 360/PS3 player & the PS4/X1.

With that in mind, I actually would not be surprised if Bungie actually goes ahead and tries to limit the fps on PC to 30 fps. I know, it sounds crazy, just don't be surprised if this happens.
 
OMG IM SO ANGRY AT A GAME I HAVENT PLAYED SINCE SEPTEMBER 2014!

Already pre-ordered and I can't wait! 2 weeks off of work minimum starting 9/11

PS4 Master Race. I might dabble in PC depending on port reviews.
 

ViciousDS

Banned
You guys forget marketing is insanely huge in the casual crowd. Most parents thought the original destiny was exclusive to PS4......PS4 now has a bigger install base, more exclusive content again and will be marketted like a first party game. PS4 will still be the largest market by far. I actually think PC can overtake Xbox one though in numbers for the game.
 
Cayde-6 already had humorous lines in Destiny 1. They were spaced out and not encompassing the whole story.

Why are people worried the entire game will be one running joke?

What is wrong with having some light-heartedness in a trailer?

I DON'T GET IT???
First of all, who said I was worried? Second, Cayde has always been the comedic relief but these trailers are most definitely him turned up to eleven. Compare this to Destiny one's very serious marketing up until about TDB dropped and it's just very odd. Not worrying, just odd, and interesting, and different. Like, they're introducing us to the set up for Destiny 2 with jokes! They're revealing the events that led to the destruction of the Tower, the Tower, with levity and humor! That's crazy! Could you have imagined that for any story event for Destiny one? This is a tone they've largely reserved for the live action commercials with people standing in as players. It would be one thing if it was a Gamestop ad, but it's the reveal. That's significant and it's why some people are having adverse reactions.

Personally, I'm fine with it. I very much prefer them doing the serious route when talking about story specific stuff, but this is fine too. This is how most of us ultimately see the game once you strip away the lore and seriousness. I'm sure they'll get back to that seriousness at some point. But this is still a little weird.
 

renzolama

Member
OMG IM SO ANGRY AT A GAME I HAVENT PLAYED SINCE SEPTEMBER 2014!

Already pre-ordered and I can't wait! 2 weeks off of work minimum starting 9/11

PS4 Master Race. I might dabble in PC depending on port reviews.

This is everything a video game forum post should be

Step 1: Mock everyone with a different opinion from yours
Step 2: Brag about preordering and taking a massive amount of time off for a game you know nothing about beyond a CG trailer
Step 3: Make a console warz reference

Masterful
 

Tovarisc

Member
With that in mind, I actually would not be surprised if Bungie actually goes ahead and tries to limit the fps on PC to 30 fps. I know, it sounds crazy, just don't be surprised if this happens.

It would be single stupidest decision to make with PC version, along with locked FoV.
 

Melchiah

Member
Not necessarily. You really shouldn't believe there is this full association with Cabal to Mars just because that is the first & only area they appear in in the original Destiny campaign.

Just wait a little longer, but most players who feel this is too close to D1 are going to be surprised at just how much they tossed in building this new game. It's a new game from the ground up. When we do wind up going to areas that may have been in the first game, they are going to be setup & look very differently. The entire structure of the game is different.

I understand, its early days and this was a CG trailer. Just know - ya'll ain't seen nothing yet.

That's reassuring to hear. Despite of my scepticism, it's highly likely that I'll buy the game day one, or pre-order it for beta access. After all, the first is my most played game of this gen.

What I wish the most, is that PVP wouldn't be pushed so much to the PVE players. It's annoying to have quests that go from one side to another, so you can't finish them and reap the rewards.

EDIT: I'd also want to see regularly happening PVE events. The current end game favors PVP side far too much.

It'll be interesting to see what they can do with the visuals, areas and enemy counts now, when the last gen systems aren't holding them back.
 
I actually think PC can overtake Xbox one though in numbers for the game.

Nah. This is a social game & series, and players are probably going to just flock to where their group of friends are going to play. For anyone who had or has players playing D1 currently or did at all during the last 3 years, they are most likely still entrenched in one of the two platforms already. I do think you'll see a small number of players leave both PS4 & X1 in equal numbers, just to avoid the cost of the online subscription & take advantage of any performance advantages, but it won't be big enough to warrant any worry by either Sony or MS.
 
It would be single stupidest decision to make with PC version, along with locked FoV.

I'm not saying they wouldn't get shit for it. It's tough. But this is a part of the reason why adding PC would be a difficult sell to begin with if they were to continue at 30fps. PC players want customization options for their platform. And not only is console 60fps titles a rarity for them (I can't think off-hand the last game that did this from them), but they have had several talks over the years talking about building gameplay design around 30fps.

If you think about 30fps vs 60fps on PC versus console, so much of the balance & design of the gunplay and individual guns are going to have to change so much, it could borderline be called a different game compared to the console version. It's a big hurdle and i'm just as curious as any of you how they're going to handle it. The one consistent thing that Destiny 1 got was that it was one of the most satisfying suite of shooting mechanics seen in an FPS, despite its 30fps status. I just don't know if there is a whole lot of incentive for them to change their FPS mechanic suite so much to bring it to 60fps, all while sacrificing the visual candy you know they enjoy delivering.
 
This is everything a video game forum post should be

Step 1: Mock everyone with a different opinion from yours
Step 2: Brag about preordering and taking a massive amount of time off for a game you know nothing about beyond a CG trailer
Step 3: Make a console warz reference

Masterful

Thank you, thank you
 

Kyoufu

Member
Not necessarily. You really shouldn't believe there is this full association with Cabal to Mars just because that is the first & only area they appear in in the original Destiny campaign.

Just wait a little longer, but most players who feel this is too close to D1 are going to be surprised at just how much they tossed in building this new game. It's a new game from the ground up. When we do wind up going to areas that may have been in the first game, they are going to be setup & look very differently. The entire structure of the game is different.

I understand, its early days and this was a CG trailer. Just know - ya'll ain't seen nothing yet.

My concern would be how much could they really rebuild and add in just 3 years while building new engines and tools as well as rebooting the project a year or so ago?
 

Tovarisc

Member
I'm not saying they wouldn't get shit for it. It's tough. But this is a part of the reason why adding PC would be a difficult sell to begin with if they were to continue at 30fps. PC players want customization options for their platform. And not only is console 60fps titles a rarity for them (I can't think off-hand the last game that did this from them), but they have had several talks over the years talking about building gameplay design around 30fps.

If you think about 30fps vs 60fps on PC versus console, so much of the balance & design of the gunplay and individual guns are going to have to change so much, it could borderline be called a different game compared to the console version. It's a big hurdle and i'm just as curious as any of you how they're going to handle it.

If they are doing some 2002 PC port with 30FPS and 55 FoV locked level of approach game will be dead either on arrival or within months on PC. Those will cause issues from players having e.g. 144Hz monitor so there is display issues right off the bat to players getting motion sick and headaches from FoV lock.

If they aren't willing and/or capable of acknowledging expectations and needs of PC gamers they shouldn't make PC version. Waste of everyone's time.

I so hope they deliver solid PC version and not some 1:1 port hack job.
 
This is everything a video game forum post should be

Step 1: Mock everyone with a different opinion from yours
Step 2: Brag about preordering and taking a massive amount of time off for a game you know nothing about beyond a CG trailer
Step 3: Make a console warz reference

Masterful
Lol
 
My concern would be how much could they really rebuild and add in just 3 years while building new engines and tools as well as rebooting the project a year or so ago?

The project wasn't 'rebooted', it was just described that way. It's not like they just started from the ground up again. Its more like, they restructured what the game would be whilst using assets & tools that they'd been building anyway. That could mean certain priorities take a back burner, while other things became a primary focus. Could also mean that some part of the campaign could've been seriously restructured.

I will say this from the tidbits i've heard from colleagues there - they are very, very confident with what they've spent nearly 3 years building, which is a far cry from where they were in the 3 months leading up to the Destiny 1 launch.
 

DocSeuss

Member
Cayde, man of the people, understands what we actually care about.

Ikora Rey and Commander Zavala don't and never will, because of their trash classes.

Hunters stay winning.
 
As someone who played Destiny a lot, all the way up through the first few weeks of the Taken King, I have to say this CG trailer was super disappointing for one key reason.

"And there will be lots of loot!" *riotous applause*

I was someone who played D1 almost exclusively for the Crucible/PvP, as it was the best place to truly grow player skill with the mechanicals. The mechanical/feel aspect of the game is basically solely why I played, and the 'loot' aspect was a pretty huge turnoff for the most part.

When they started to lean more and more on the arbitrary grinds, materials, items, etc. and those philosophies really started to creep into the PvP, I was done.

I could tolerate some level of imbalance within the Crucible, but when it became clear that I was going to have to essentially treat the game as a job just to eek out enjoyment in the competitive, it was over. When they really skewed Iron Banner and Trials of Osiris towards the Raid players, it was essentially a slap in my face and I never looked back.

So needless to say, when I hear Cayde-6 deliver their mission statement, I pretty much checked out.

I'll keep my eye on it of course, but as someone who gained the most enjoyment from the game when it was most pure (Crucible in the months before Dark Below), I don't have much enthusiasm for D2.
 

Gator86

Member
This is everything a video game forum post should be

Step 1: Mock everyone with a different opinion from yours
Step 2: Brag about preordering and taking a massive amount of time off for a game you know nothing about beyond a CG trailer
Step 3: Make a console warz reference

Masterful

Fucking hilarious
 

bunkitz

Member
FUN trailer. Loved it and the one before it. Pretty excited for the game, as I missed out on the first game and only got to play the Beta. I'm working now, though, so I can afford to get this alongside other games.

I sure hope it's totally accommodating for new players. Story-wise and whatnot. Either ways, I'll have to look stuff up on the wiki.
 

Kyoufu

Member
The project wasn't 'rebooted', it was just described that way. It's not like they just started from the ground up again. Its more like, they restructured what the game would be whilst using assets & tools that they'd been building anyway. That could mean certain priorities take a back burner, while other things became a primary focus. Could also mean that some part of the campaign could've been seriously restructured.

I will say this from the tidbits i've heard from colleagues there - they are very, very confident with what they've spent nearly 3 years building, which is a far cry from where they were in the 3 months leading up to the Destiny 1 launch.

Well, I've been very excited for this, but your words just make me even more excited.
 
I will say this from the tidbits i've heard from colleagues there - they are very, very confident with what they've spent nearly 3 years building, which is a far cry from where they were in the 3 months leading up to the Destiny 1 launch.
Mmmmmmm that's the stuff I like to hear
 
This is everything a video game forum post should be

Step 1: Mock everyone with a different opinion from yours
Step 2: Brag about preordering and taking a massive amount of time off for a game you know nothing about beyond a CG trailer
Step 3: Make a console warz reference

Masterful

I wanted to post this. Now I don't have to.

Thanks.
 
So it seems like it's basically Mass Effect 3.

Earth gets fucked up, and the guardians actually lose their power; you've gotta go around the solar system to find a way to fight back, odds are the final missions and raid will be in the City and/or the Cabal Base/Flagship.
 
This is everything a video game forum post should be

Step 1: Mock everyone with a different opinion from yours
Step 2: Brag about preordering and taking a massive amount of time off for a game you know nothing about beyond a CG trailer
Step 3: Make a console warz reference

Masterful

1. The opinion of people that played the game in 2014 and still post shit like this are worth less than nothing:

There are Franchises that leave me un-interested...
...And there are those that I actually hate!

Destiny owns me money!
I bought this thing at launch, and it offered what other games call "a sample" or "a Demo".
I thought that it might had been in some sort of beta state where they would patch the rest of the game later, and instead I figure they where just planning to sell the rest in pieces for ridiculous prices.
I thought that I might give it another go about two proper expansions later where the content would be enough to justify a 60 euros price, and they announce a discontinuation of the vanilla franchise!
I thought that I would see some major gameplay and mechanic improvements in the Destiny 2 trailer, and it ended up being a CG just doing an impersonation of Deadpool.

It's a game I wanted to like, but it ended up as a corporate experiment on how much can they ask for how little.

2. He's not bragging about anything, he simply said what he did. /shrug

3. Yes, someone that mentions they will play on PC and PS4 sure is a console warrior

Good shit man. Your post was masterful too.
 

packy34

Member
I'm not saying they wouldn't get shit for it. It's tough. But this is a part of the reason why adding PC would be a difficult sell to begin with if they were to continue at 30fps. PC players want customization options for their platform. And not only is console 60fps titles a rarity for them (I can't think off-hand the last game that did this from them), but they have had several talks over the years talking about building gameplay design around 30fps.

If you think about 30fps vs 60fps on PC versus console, so much of the balance & design of the gunplay and individual guns are going to have to change so much, it could borderline be called a different game compared to the console version. It's a big hurdle and i'm just as curious as any of you how they're going to handle it. The one consistent thing that Destiny 1 got was that it was one of the most satisfying suite of shooting mechanics seen in an FPS, despite its 30fps status. I just don't know if there is a whole lot of incentive for them to change their FPS mechanic suite so much to bring it to 60fps, all while sacrificing the visual candy you know they enjoy delivering.

If it isn't at least 60FPS on PC, it's DOA. Period.
 

ViciousDS

Banned
I sadly got my LE at shitstop


Waited 30 minutes due to people not knowing what call of duty to buy. This is why I don't go in there anymore dear god
 
As someone who played Destiny a lot, all the way up through the first few weeks of the Taken King, I have to say this CG trailer was super disappointing for one key reason.

"And there will be lots of loot!" *riotous applause*

I was someone who played D1 almost exclusively for the Crucible/PvP, as it was the best place to truly grow player skill with the mechanicals. The mechanical/feel aspect of the game is basically solely why I played, and the 'loot' aspect was a pretty huge turnoff for the most part.

When they started to lean more and more on the arbitrary grinds, materials, items, etc. and those philosophies really started to creep into the PvP, I was done.

I could tolerate some level of imbalance within the Crucible, but when it became clear that I was going to have to essentially treat the game as a job just to eek out enjoyment in the competitive, it was over. When they really skewed Iron Banner and Trials of Osiris towards the Raid players, it was essentially a slap in my face and I never looked back.

So needless to say, when I hear Cayde-6 deliver their mission statement, I pretty much checked out.

I'll keep my eye on it of course, but as someone who gained the most enjoyment from the game when it was most pure (Crucible in the months before Dark Below), I don't have much enthusiasm for D2.
His comment was based on the fact we have lost everything to the cabal. Bungie is basically saying don't worry you will get your shit back on some form.

Also this game has always been a loot game. Ever heard of the loot cave?
 
You got receipts on this? Maybe worldwide, but I doubt NA.

Worldwide? Absolutely. But we have NA sales - the moment you account for bundles in NA NPDs, you get a clear picture of just where it was. Perhaps lopsided isn't accurate to describe it for NA, but it was a pretty healthy lead.

Everything i've ever heard about playerbase breakdowns whenever I enquired backed up what sales looked like. There was a closer spread when it came to hardcore player bases, or players who pursued end-game activities, when comparing the two platforms though. So, while PS4 still had a lead in numbers, you'd see the hardcore player base being not too far behind despite the lead in sales they had. But that makes sense - way more casual gamers purchased a PS4, and are likely buying Destiny on PS4. The hardcore demographic is probably far closer between than two platforms in big regions like NA & UK.
 

Drewboy64

Member
A lot of people just beat the weak "campaign" and never touched it again. The game does so much more than just that if people gave it a better chance after year 1. I am skeptical of Destiny 2, the main thing I'm hoping for is that the vanilla version has MUCH bigger worlds to explore and MUCH better/improved side stuff to complete while patrolling.

I totally get that. I actually stopped playing during the expansions, but jumped back in during TTK and have played ever since. It's undeniable that the game has vastly improved since then. Still, lots of money was spent to get to a point that a lot of people thought the vanilla game was going to be at.

I critique the game a lot, but that's because there's so much I do enjoy about it, and I just want to see it get even better
 
Wow, fucking loved that trailer. Glad they're not afraid of injecting some goddamned personality in their games. If that writing is any indication of what to expect from the D2's story, count me in.
 
1. The opinion of people that played the game in 2014 and still post shit like this are worth less than nothing:



2. He's not bragging about anything, he simply said what he did. /shrug

3. Yes, someone that mentions they will play on PC and PS4 sure is a console warrior

Good shit man. Your post was masterful too.

This post makes zero sense.
 
His comment was based on the fact we have lost everything to the cabal. Bungie is basically saying don't worry you will get your shit back on some form.

Also this game has always been a loot game. Ever heard of the loot cave?

Yes I understand that, I get that they are tossing it all out. That's great IMO.

But to me it is so cynical that in their second "trailer", they have to just openly state: HEY GUYS THERE'S GOING TO BE A TON OF THINGS TO CHASE!

It reads to me, as someone who was fulfilled by the satisfaction of improving his skills and not his numbers, that they are further going to move in the RPG direction and not in the FPS one.

To me, the gameplay of Destiny should be what does the selling, not the promise of a steady flow of trinkets. Kind of lame.

And yes of course I know about the infamous loot cave. While all of my friends were standing and shooting into a cave for hours on end, I was, you know, actually playing the game. Overtime, to me, the game became less and less about playing for the joy of play, and instead became about playing to "make progress". And when that really came to a head in the PvP with the release of TTK, I checked out because it was extremely insulting to my time as a player, and I say that as someone who had played since the closed Alpha.

So yes, it's clear that I am not their target audience. That's fine, but I can't help but feel disappointed.
 
Worldwide? Absolutely. But we have NA sales - the moment you account for bundles in NA NPDs, you get a clear picture of just where it was. Perhaps lopsided isn't accurate to describe it for NA, but it was a pretty healthy lead.

Everything i've ever heard about playerbase breakdowns whenever I enquired backed up what sales looked like. There was a closer spread when it came to hardcore player bases, or players who pursued end-game activities, when comparing the two platforms though. So, while PS4 still had a lead in numbers, you'd see the hardcore player base being not too far behind despite the lead in sales they had. But that makes sense - way more casual gamers purchased a PS4, and are likely buying Destiny on PS4. The hardcore demographic is probably far closer between than two platforms in big regions like NA & UK.

Gotcha, makes sense. I remember NPD was higher on XBO but those bundles surely created a disparity.
 
Wow, fucking loved that trailer. Glad they're not afraid of injecting some goddamned personality in their games. If that writing is any indication of what to expect from the D2's story, count me in.

There was a little bit of this from Cayde 6 in The Taken King expansion. To me they were able to nail a balance of seriousness while throwing in a funny quip or two to keep things fun.
 
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