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Destiny 2 (PC/XB1/PS4, Sep 8) CG reveal trailer, pre-orders, gameplay debut May 18th

Wow you suck at pvp in destiny, no wonder you sold up and moved to halo 5. I'd have done that too, hell even firefight looks more appealing then how you played.

/s

Haha, yeah I was okay. I definitely made people quit quite frequently, and I especially enjoyed the 3v3 modes. I'm for sure curious about this sequel, and I'm glad everything equipment/level wise is getting tossed, but I just hope they really do their PvP crowd a solid service this go around.

Last time the Crucible very much felt like an afterthought, and then Update 2.0 was seemingly good at first, but it deviously snuck in a bunch more layers to the grinds and I was just way too fatigued. Didn't help that they made non-raid players extremely gimped in Iron Banner and Trials of Osiris. Was the straw that broke my back for sure.

I don't know how they are going to balance that line this go around. I know that the whole point of Destiny was that your character was universal, but it caused the PvP to suffer as a result, especially as the game went along.

I get that they want the PvP to be the ultimate place to show off your trinkets, but to me, I want the PvP stuff to be limited to PvP and vice-versa.

Or, and I know a ton of people would hate this, make the PvE stuff non-equippable in PvP, but make the PvP stuff useable in PvE. This way, PvPers would always be relevant in their niche, but when they wanted to dabble in PvE they'd be properly spec'd. It would prevent primarily PvE players from coming in and doing a bunch of unfair damage, simply because they ran the most recent content over and over.
 

Hawk269

Member
I'm with you. I don't know the history or character. Thought of forced Deadpool.

Yeah, I showed it to my wife which also played Destiny in the first 6 or so months so we/she has no idea who the character was and she also said "why do they have him pretending to be Deadpool?". Trailer overall was fine though, I just felt Cayde came across way over the top.
 

ZehDon

Member
People saying the tone is off or not right have definitely not played the game after the TTK expansion.
One of the reason the game got better is thanks to that change in tone, if they keep the same mix of serious/fun, this will be a great, great game.

I'm ready to die for you over and over again Cayde!
Been playing since day one, still playing now. The tone of this trailer is pretty off the mark. It's closer to the awful live action trailers for TTK than the video game its announcing a sequel to. And if it's a bait and switch, and the game actually does match the tone of vanilla Destiny, this trailer makes even less sense, and will piss off even more people. Not a great start.
 
You guys are reading way too into this trailer as if the entire lore is going out the window.

Do you know how much grimoire there is to read? Damn near too much. The calcified fragments are some of THE best lore in any game franchise. To dismiss all that and throw it out seems idiotic beyond belief.

There is no way they are going to ditch the lore, especially since THE best content and marketing they had was when The Taken King launched. TTK was 80% serious, and 20% funny, and that was Cayde.

Firstly, I never said anything about the lore, just if this signaled an intended change of tone. Destiny can keep all its weaponised ontology and ancient aliens, but it could treat them as idiots who take themselves too seriously rather than with amazement and deference.

Secondly, as someone who loves the lore of Destiny and read way too many of those fucking Grimoire cards, I honestly don't think the game would lose much at all if it actually did dump them. How many people do you think actually read them? Even if they were readable in the game, I doubt even a fraction of the millions of players would care, or even notice if they were suddenly ignored and thrown away.
 
Finally got around to watching this.

What in the fuck???

It's like they couldn't decide if people like Destiny to be serious or funny but they tried both and completely failed.

Sheesh... I hope the game is good, but that trailer... WOOF.
 
The only Destiny I've played was the beta on PS3, so I don't really care about the lore or story or anything that's been established, I'm looking forward to Destiny 2 to have some good Bungie-style pew pew and everything else is window dressing. That said, the trailer's knockoff Deadpool wacky guy and Cable straight man dichotomy didn't do anything for me at all. It's really hard for me not to like Nathan Fillion but they did it there.
 

Tovarisc

Member
Does anyone know when the Digital Deluxe editions might be available for the PC?

I imagine it will be a while now that it didn't go up day 1. Trouble at deciding what platform(s) to be on?

------

How many say "lol, Cayde is Deadpool" only because Deadpool had movie recently and people remember him again?
 

FiraB

Banned
I get that they want the PvP to be the ultimate place to show off your trinkets, but to me, I want the PvP stuff to be limited to PvP and vice-versa.

Or, and I know a ton of people would hate this, make the PvE stuff non-equippable in PvP, but make the PvP stuff useable in PvE. This way, PvPers would always be relevant in their niche, but when they wanted to dabble in PvE they'd be properly spec'd. It would prevent primarily PvE players from coming in and doing a bunch of unfair damage, simply because they ran the most recent content over and over.

Good thing is now that pvp does pretty much have its own set equipment, raid gear sucks for pvp. All still comes down to getting the right rolls but its much better for it. More damage from raid weapons? Only time I experienced this was mythocast and thorn, two weapons that were unique compared to most everything.

I fully agree pvp and pve should be seperated, outside of iron banner at least.

Trials should have its own unique gear because its a trial, why shouldnt you be limited on what you use to compete with others?

Normal pvp should have everything normalized like shotguns all being the same stat wise and the only difference should be perks to allow some kind of meta play but also a player choice for playstyle.

But we will have to wait and see, bungie knows this complaint very well so we will see how they handle it in a couple months.

Im not holding my breath though, I mostly just want a tickrate above the horrible one they implemented as double KO's should happen regularly.
 

Foxxsoxx

Member
Guys the trailer doesn't represent the final tone of the game.
Check the live action trailers for d1 and ttk

Well yeah but I wouldn't say it was a great trailer because of the weird tone it gave off.

The teaser hyped me, this didn't one bit.

They could have done so much more with the concept of the city being destroyed but they just glaze it off and treat it as a joke.

The last city of humanity gets blown to bits and your God is on fire and you're cracking jokes.
 
I'm really excited for this since it is coming to PC this time. I played a ton on the PS4 but I've always preferred shooters on PC.

That said, they really should have showed some kind of story or gameplay. People complaining about the tone must not have watched any of the other Destiny ads because they are all fairly similar. I can't imagine the tone is changing much considering that the game was still extremely successful despite everything.

Exactly my point. It's been heading that direction and it's bad.

I was going to say I disagreed with you, but then I remembered how awful vanilla Destiny's writing was. It's really hard to judge whether the expansion were "good" or "bad but a marked improvement from where we started" without some kind of lodestone.

They could have done so much more with the concept of the city being destroyed but they just glaze it off and treat it as a joke.

The last city of humanity gets blown to bits and your God is on fire and you're cracking jokes.

To be fair, the Guardians aren't humans. They are basically immortal weapons created by the Traveler for whatever purpose. Even in the lore the Hunters are fairly reckless and carefree - often mocking the uptight natures of the Titans and the Warlocks. Not to mention they are the mostly scouts and trailblazers so it would make sense for them to have less attachment to the city. The fact that Guardians, for the most part, simply can't die of normal causes means they probably wouldn't even have the same priorities as most people. We really don't here them talk about defending the people so much as the city itself so I don't think applying human logic to their actions makes much sense.

All that out of the way, it's marketing. Associating it too much with the actual lore and story of the game is silly.
 

Lothars

Member
First off, just because something is the best part, doesn't make it good. Secondly, the end game if vanilla did have a lot of problems. One example: planet mat farming.
It was fantastic though, yes not everything was great but end game destiny is top notch.
Exactly my point. It's been heading that direction and it's bad.
Its not bad though. It has only got better. I really don't get how this is bad.
 

Everdred

Member
Excited to see the PC version but will go with Scorpio because I gurantee there will be lots of cheaters on PC, plus friends​ on Xbox.
 
Finally got around to watching this.

What in the fuck???

It's like they couldn't decide if people like Destiny to be serious or funny but they tried both and completely failed.

Sheesh... I hope the game is good, but that trailer... WOOF.
It's as if there are all different types of people that play the game for different reasons.

The humor will be there but the story will be there as well. The imagery shown during zavalla's scenes are what intrigued me the most. Causes scenes were basically speaking to the scoundrels of the society that only care about glimmer and loot.
 

ZeoVGM

Banned
The thread for when Activision announces Destiny 2 had the biggest launch of any game this generation is going to be an interesting one.
 

Perineum

Member
Were there optimal classes for PVP or PVE in the first game?

For PvP any classes subclass is absolutely competitive, but needs certain builds of said subclass to perform at its highest caliber.

For PVE there is definitely a preferred variant and specific subclass for each raid especially to use. Defender Titan the GOAT.
 

Wallach

Member
For PvP any classes subclass is absolutely competitive, but needs certain builds of said subclass to perform at its highest caliber.

For PVE there is definitely a preferred variant and specific subclass for each raid especially to use. Defender Titan the GOAT.

fuck metas, throw hammers
 
Holy hell, the CE is totally sold out already at GameStop, Wal-Mart, and Best Buy. Amazon hasn't even put it up yet though.

I wonder what Day 1 pre-orders for this look like. They must be enormous
 

Toli08

Member
Teaser was awesome, trailer was awesome. I think people overthink these things. The trailer showed us who the enemy will be. The trailer showed us that we won't keep our loot. The trailer was designed for Destiny players that stuck around. This wasn't a trailer to get the dysfunctional players that left or new people.
 

ZeoVGM

Banned
Were there optimal classes for PVP or PVE in the first game?

It kind of depends on what you're doing.

When playing a hard PvE activity like a Raid, having a Sunsinger Warlock to revive himself, a Defender Titan to pop shield bubbles and a Nightstalker Hunter to tether up bad guys all amount to a generally solid strategy.

For the other two Hunter subclasses, I personally feel that the Bladedancer is kind of useless in Raids but I love using its super in PvP. I like using Gunslinger in PvE when facing bosses but Nightstalker is still probably more useful. And I don't like using Gunslinger in PvP but some people seem to love it.

Nightstalker is useful in PvP but honestly the tether ability kind of hurt PvP in general for me personally. It's more frustrating than anything to get your super shut down by a tether.

I rarely use Warlock in PvP but Stormcaller's super will send people running and Voidwalker is good to take out a group from afar. Sunsinger is very helpful in Trials for a quick respawn.

For the other two Titan subclasses, I'd say it's hard to find reasons to suggest Sunbreaker or Striker in a Raid because of how important Defender can be. Defender is less important in strikes where clearing mobs with the other two subclass supers might be better.

I think PvP is totally a matter of personal preference with the Titan. Sunbreaker puts fear into hearts when you hear it activated and Titan's super can clear out control points and the spark spawn real nice.

That being said, my personal favorite class to use in Control specifically is Defender. There's nothing better than popping a bubble on a control point with Armor of Light activated. So many players to this day don't understand: don't ever run into the other team's bubble. Ever. I just stand there and dance and kill everyone who runs in to try and take the point. It's amazingly satisfying.
 

Azull

Member
Pc version made me comeback even though I was severely disapointed in destiny 1. Will see what they have in store for the content in the game before it's a sure buy.
 
God forbid that Bungie tries to lighten up a little bit and address one of the largest complaints from the first game (lack of story/personality) in their reveal trailer.

Damned if you do, damned if you don't.
 

Raven117

Member
God forbid that Bungie tries to lighten up a little bit and address one of the largest complaints from the first game (lack of story/personality) in their reveal trailer.

Damned if you do, damned if you don't.
Yeah. But my bet the audience at large digs it over the vocal minority here who finds fault with anything.
 

phen0m24

Member
Can you switch between them?

Yes, but you do have to level them first..


Regarding Cayde...

We watched Star Wars, and you have Luke and Leia trying to talk Han into fighting for the rebellion. He's only there for the money - the reward, the reward. He doesn't believe in the Force. A hokey religion and ancient weapons are no match for a good blaster, remember?

Then eventually he changes his tune. And people love Han....

Cayde in Destiny vanilla hates the Vanguard. He never listens to Zavala, makes fun of Eris, ignores Ikora. He makes comments like "Take me with you" when you go into the Vanguard Hall. He carries that tone into the trailer. He's upset that "his" stuff got blown up. And when he fails to motivate anyone, he makes the loot comment.

Maybe Cayde will make that "hero" turn like Han later on, maybe not. But he's a fun character, colorful, and DIFFERENT. Not "angry kill 'em all and let God sort 'em out while making a constipated face." That to me is "bro-ey." He comes across with a sense of style that the others lack.

Just my $.02.
 
I didn't play the game past vanilla, but man I hope they have more crazy plasma alien guns this time around. The non-exotics and even many of the exotics felt so damn plain for a game that revolves around loot.
 

Trace

Banned
I didn't play the game past vanilla, but man I hope they have more crazy plasma alien guns this time around. The non-exotics and even many of the exotics felt so damn plain for a game that revolves around loot.

They fixed a lot of that in The Taken King by adding weapon manufacturers that each had a signature style to their guns.
 
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