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Destiny 2 (PC/XB1/PS4, Sep 8) CG reveal trailer, pre-orders, gameplay debut May 18th

I'm really curious if they changed engines for this. The old engine was hell to produce content with and if they keep it they should've just made a big ass expansion like TTK or something.

If they can create more content at a faster pace then this will be something awesome, especially when it's the team behind TTK doing it.

I hope they dive into that. I'm incredibly curious about this.

A couple of posters (Jason Schrier of Kotaku I think was one of them) said that the engine has been completely gutted and reworked. That, along with 1000+ people working on the game for over three years... I'm expecting a decent amount of high quality content.

The gameplay reveal in May is going to be amazing.
Assuming they actually show off more than just a minute or two of pasted together snippets.
 
Analogy was to the movie, not the Holocaust, obviously.

And tone deaf is tone deaf, it just doesn't know what it wants to be and doesn't respect it's own worldbuilding. This is the same game universe where you have the story of Oryx and his people and then you have this. It's clearly 'anything goes' a'la Borderlands.

Borderlands has a pony made from diamonds called "Butt Stallion".

This trailer has Zavala giving an inspirational and serious speech to one set soldiers, and then we have Cayde giving a very different speech to a very "Dirty Dozen" set of soldiers, and somehow that is "anything goes" and the equivalent of a pony made from diamonds?

To me, it's a huge stretch to make those comparisons.
 
I'm really curious if they changed engines for this. The old engine was hell to produce content with and if they keep it they should've just made a big ass expansion like TTK or something.

If they can create more content at a faster pace then this will be something awesome, especially when it's the team behind TTK doing it.

I hope they dive into that. I'm incredibly curious about this.
Not sure if it was a wholesale change or just a new iteration, but they definitely aren't working on the same exact engine as they did for Destiny 1.

The live team was still using it for TTK and RoI and all of the April updates/holidays, etc, but the main team has been using the new toolsets for D2.
 

MaxiLive

Member
People really will moan about anything won't they!

I thought the trailer is perfectly fine and shows both the serious and now the more humerous side of Destiny where it is somewhat self aware. That was a big issue with Destiny 1 it was soooo serious about it's law, it's loot and everything but yet didn't make it close to the mark to make sense of the seriousness of becoming legend.

It seems like with the DLC Bungie have been adding a bit more humor and character to the universe which is sorely needed. The humor in the trailer is OTT but so is the serious side, mainly because it is a 1 minute trailer not aimed at telling a story or unveiling the treat, it is an introduction to the next chapter in Destiny.

I'm sure everyone looking for the serious lore/story in the game won't be disappointed once the game comes out as I'm sure Bungie will focus far more of lore and seriousness of the story than humor.

It will be nice to have some character in the game especially if they use Nathan Fillion for some serious acting as well! Cayde is gonna die right?!
 
I don't expect a huge visual improvement, the latter stuff they've added to D1 already looks pretty nice. What I really want to see is progress in the structure and scope of the game, six-man fireteams for everything, larger and more interesting social spaces that are integrated better with the rest of the game world, more players in the world, etc. And it sounds like this is the direction they're headed so I'm pretty excited. D1 has given them an excellent starting point to build from.
 

120v

Member
Quick question: Do you think people are expecting a vast visual upgrade on Destiny 1?

If it does look the sam; I think Bungie could/will face a backlash; seem's like they should be setting some expectations...

The fact that they are not leads me to believe we could be looking at a substantiate visual upgrade.

calling it now, it won't look much better. it'll look good, it'll be obvious there's no last gen workarounds. but it's a massive game and they don't have the luxury of embellishing new assets on just a handful of maps.

which, IMO, is fine. the first game looked pretty great all things considered. plus there's PC this go around so sky's the limit as far as future potential
 
People really will moan about anything won't they!

Well, that's certainly a great way to belittle people for having an opinion that you disagree with!

It's okay, I'll fix your sentence for you.

"People really will discuss and argue their opinions about a multitude of subjects on this public discussion board, won't they?!"
 

nOoblet16

Member
Quick question: Do you think people are expecting a vast visual upgrade on Destiny 1?

If it does look the sam; I think Bungie could/will face a backlash; seem's like they should be setting some expectations...

The fact that they are not leads me to believe we could be looking at a substantiate visual upgrade.
calling it now, it won't look much better. it'll look good, it'll be obvious there's no last gen workarounds. but it's a massive game and they don't have the luxury of embellishing new assets on just a handful of maps.

which, IMO, is fine. the first game looked pretty great all things considered. plus there's PC this go around so sky's the limit as far as future potential
Imo it wont be a huge upgrade technically, as in the stuff related to lighting,shadowing, particle FX etc. Yes the previous games were on last gen consoles but this game is also going to be bigger. In terms of general look though it might be a huge leap, the prime reason being Destiny 2 will likely use PBR, the first game didn't and PBR alone is almost single handedly responsible for making a game look current gen.
 
I would be okay with the game looking somewhat boosted, graphically, with a jump to 60fps, but my expectations are that it'll remain 30fps with a boost to graphics for the base consoles, and a larger boost to graphics for PS4 Pro and Scorpio.
 

nOoblet16

Member
I would be okay with the game looking somewhat boosted, graphically, with a jump to 60fps, but my expectations are that it'll remain 30fps with a boost to graphics for the base consoles, and a larger boost to graphics for PS4 Pro and Scorpio.

It won't be 60FPS with a graphical boost. If it was possible Destiny 1 would have already been 60FPS while it was still using last gen assets.
 
Honestly, Destiny imo was already an amazing looking game. I'd be okay with it being a bit spruced up in the graphics department and a bigger emphasis on performance/60FPS. I'll be playing it on PC so I hope that it's a good port.
 
It won't be 60FPS with a graphical boost. If it was possible Destiny 1 would have already been 60FPS while it was still using last gen assets.
Yeah you're probably right. I'm just thinking that since the 360 and ps3 are no longer part of the equation, they could, in theory go for 60fps with some graphical polishing, not necessarily a big upgrade or whatever.
 

Mockerre

Member
Borderlands has a pony made from diamonds called "Butt Stallion".

This trailer has Zavala giving an inspirational and serious speech to one set soldiers, and then we have Cayde giving a very different speech to a very "Dirty Dozen" set of soldiers, and somehow that is "anything goes" and the equivalent of a pony made from diamonds?

To me, it's a huge stretch to make those comparisons.

Again, you can have both things in the game. You just don't show then at once. Because it comes of comedic. This is storytelling 101.

If you want to show your game will have grim pathos and 4th wall breaking humor (loot is more meta than story), you just make 2 trailers. And when you have to show 1 trailer, you decide what is more important for you to show the audience. Can't have your cake and eat it too.
 

ZeoVGM

Banned
Again, you can have both things in the game. You just don't show then at once. Because it comes of comedic. This is storytelling 101.

If you want to show your game will have grim pathos and 4th wall breaking humor (loot is more meta than story), you just make 2 trailers. And when you have to show 1 trailer, you decide what is more important for you to show the audience. Can't have your cake and eat it too.

But they can and did.

Again, your outlook on this trailer does not apply to everyone. This trailer worked for far more people than it didn't.

Enough. Jesus Christ.
 

Tomeru

Member
That's what I was worried about.

Everyone made fun of Bungie for having no personality in the first game and now they've overcompensated to the other side.

Yeah, Bungie and Destiny are in serious trouble.

I really can't make out the sarcastic posts from the serious posts, from the irrelevant posts.
 
Destiny threads gaming side can get ugly with all the haters and trolls.

I understand Destiny can be a love or hate game especially since people seem to still be angry about vanilla Destiny but Bungie has come a long way from where they were. I think Destiny 2 is going to surprise q lot of those haters though. Luke Smith has been the head of this project for three years now and I truly believe they will deliver.


If you don't like thay trailer that's fine but let's not act like the trailer didn't hype up the masses. Destiny is one of the most popular IP's this gen with a huge fan base so let's not act like this trailer is going to make them lose sales because it's not. From most of my buddies who don't post on GAF loved the trailer and are hyped beyond belief.
 
A couple of posters (Jason Schrier of Kotaku I think was one of them) said that the engine has been completely gutted and reworked. That, along with 1000+ people working on the game for over three years... I'm expecting a decent amount of high quality content.

The gameplay reveal in May is going to be amazing.
Assuming they actually show off more than just a minute or two of pasted together snippets.

*2 guys in a room livestream with a tv behind them showing destiny 2 earth skybox*
*timelapse of earth skybox*
"Lets see how much Old Russia has changed in Destiny 2. Now this will be the first time PC players can venture into Destiny's Old Russia"
*more skybox as the camera goes back to 2 guys in a room talking about Old Russia and its skybox*
 

kiguel182

Member
A couple of posters (Jason Schrier of Kotaku I think was one of them) said that the engine has been completely gutted and reworked. That, along with 1000+ people working on the game for over three years... I'm expecting a decent amount of high quality content.

The gameplay reveal in May is going to be amazing.
Assuming they actually show off more than just a minute or two of pasted together snippets.

Not sure if it was a wholesale change or just a new iteration, but they definitely aren't working on the same exact engine as they did for Destiny 1.

The live team was still using it for TTK and RoI and all of the April updates/holidays, etc, but the main team has been using the new toolsets for D2.

That's great to hear. The old toolset defiantly hindered the game and the amount of stuff they could release so I'm hopeful content won't be a problem this time.
 
Again, you can have both things in the game. You just don't show then at once. Because it comes of comedic. This is storytelling 101.

If you want to show your game will have grim pathos and 4th wall breaking humor (loot is more meta than story), you just make 2 trailers. And when you have to show 1 trailer, you decide what is more important for you to show the audience. Can't have your cake and eat it too.
They just did and it's working out fine as an announcement trailer.
 

V1ctIm

Neo Member
You can definitely tell the difference in visual quality from Rise of Iron forward once they dropped last gen support. It looks reallly good now so I don't expect or even need them to do that much more, just great art direction, large, diverse areas, and crazy new enemies and loot. It's going to be a long wait for that gameplay reveal. I'm back in now with the update and having lots of fun despite still having to finish Nier by P5 time next week!!
 

Trickster

Member
Quick question: Do you think people are expecting a vast visual upgrade on Destiny 1?

If it does look the sam; I think Bungie could/will face a backlash; seem's like they should be setting some expectations...

The fact that they are not leads me to believe we could be looking at a substantiate visual upgrade.

I mean Destiny is already a pretty good looking game. In terms of raw graphical improvements, I wouldn honestly not expect a "vast" upgrade. I mean sure, overall it will look better, and certain aspects will probably look a fair bit better than Destiny 1.

However, I expect (and hope) that the main improvements we will see is in the scale of everything. By that I mean things like the sheer size of battles in terms of unit sizes, unit numbers and player numbers (and by proxy, playerhubs that can have more than 12 or whatever the pitiful number was in the tower). Also zones actually being proper open world zones, rather than just big areas and corridors riddled with invisible walls and insta death drops.
 
Age of Triumph has me back on the Destiny train, so I'm of course thinking about ways in which I want them to improve Destiny 2. Over the past few nights, I've decided that I'd love to see the following for PvE:

- More expansive areas that you don't need to leave
-- I'm imagining that each planet can have its own social space where you can get and return quests, manage equipment, etc. Each world can be the equivalent to being on "patrol" in D1, with all quests (even story missions) accessible without returning to orbit
- Seamless fireteams.
-- Let me just press a button or two and request to join someone's fireteam on the fly.
- I've basically mentioned it multiple times, but limit how often I need to return to orbit!
- An in-game LFG system. Let me explore the world while waiting for players to queue up for an activity like a strike.

I haven't really been following the Destiny 2 leaks, so if any of this stuff is already kind of confirmed I'll be extremely happy! Anyone else wanna share their "wants"?
 
I wonder if your character will actually talk in this game. From The Taken King on I don't remember your character actually saying anything. It was your ghost talking for you
 
Age of Triumph has me back on the Destiny train, so I'm of course thinking about ways in which I want them to improve Destiny 2. Over the past few nights, I've decided that I'd love to see the following for PvE:

- More expansive areas that you don't need to leave
-- I'm imagining that each planet can have its own social space where you can get and return quests, manage equipment, etc. Each world can be the equivalent to being on "patrol" in D1, with all quests (even story missions) accessible without returning to orbit
- Seamless fireteams.
-- Let me just press a button or two and request to join someone's fireteam on the fly.
- I've basically mentioned it multiple times, but limit how often I need to return to orbit!
- An in-game LFG system. Let me explore the world while waiting for players to queue up for an activity like a strike.

I haven't really been following the Destiny 2 leaks, so if any of this stuff is already kind of confirmed I'll be extremely happy! Anyone else wanna share their "wants"?

Yep - I like this list - imagine being able to hang around outside the V of G, along with quite a few others, and then ebing able to make up a fireteam on the fly to go in and do the Raid.

I'd be totally fine with about the same amount of starting content, much more seamless worlds and co-op multiplayer, better gfx, BUT more regular content updates, beyond the random live team events we've had to date.
 

Modoru

Member
Anyone else wanna share their "wants"?
DLC not alienating the people who haven't purchased the latest expansion entirely from content (dailies, weeklies, nightfalls, etc.)
More meaningful progression that isn't "everything you've worked on is 100% useless thanks to the new LL cap", e.g. don't make my exotics weaker than blues of the same level?
Expansions that are more than a few quests in the same few stages and the one raid
As a follow-up, more diverse content so that my week isn't "do raid, do weeklies and daily, log off"

Uhh. There's more but I lost my train of thought. Rip.
 
I think the CE bag might make more sense when we see the game since the Amazon description mentions that it's based on a bag used by a new character.
 
Again, you can have both things in the game. You just don't show then at once. Because it comes of comedic. This is storytelling 101.

If you want to show your game will have grim pathos and 4th wall breaking humor (loot is more meta than story), you just make 2 trailers. And when you have to show 1 trailer, you decide what is more important for you to show the audience. Can't have your cake and eat it too.

It's more a marketing choice more than anything, specifically for a game that was lambasted for having no memorable characters, it makes sense to feature a character that has immediate personality.

So just to make sure, you've backed off the argument that the tone is "anything goes" and just like Borderlands?
 

Two Words

Member
have you played Destiny 1? All Cayde6 mission briefings are told as jokes and most of his chitchat too.

"Funny story: Remember that Centurion Oryx took right after you landed on the Dreadnaught, then the Centurion and the taken Ogre tried to stop you from killing the King? Heh... didn't work! So the Centurion's bond brothers are pretty angry they lost their commander. They're leading a team to blow up the Dreadnaught's core. Core goes... most of the system goes with it. You're going to make sure that doesn't happen."
—Cayde-6

This is a character that has a sense of humor, but still works within the narrative of Destiny. The trailer Cayde is basically just a caricature of this. I do not want Destiny 2 Cayde to be like the trailer.
 

Two Words

Member
So tone deaf it's been very well received outside of a group of unhappy people on GAF.

Bungie clearly has no idea how to market this!

Oy.
You keep doing this. Somebody gives their opinion and you argue that lots of people like it. Nobody cares about that. A billion people could have been satisfied with the trailer and why should I care? We're not storming Bungie Studios to try and make them do something. We're just talking about how we felt about it. Outside views aren't going to make us feel different about it.
 
I remember back when destiny 1 was first revealed and it was this wall of absolutely gorgeous science fiction art, reminiscent of the quality of the original star wars trilogy.

What happened to the artist, has he left or is he just not as prominent now?

Over the years it's got very 'halo' looking - not necessarily bad - but less good, more tacky and goofy. And I don't mean the humor here, i mean the look and feel.
 

Trickster

Member
Anyone else wanna share their "wants"?

In no particular order

- Better social systems (chat channels, proper clan support etc)
- More locations and strikes.
- Longer raids. Destiny raids actually have some really great bosses, however they only have like 2-3 proper bosses.
- Actual story.
- More enemy and players on screen at the same time, basically bigger battles and more populous playerhubs
- Weather would be nice, especially if it had gameplay impact (dust storms lowering aim of enemies, lightning storms dealing dmg etc,)
- Strikes bosses being more interesting mechanically. Strike bosses generally aren't very interesting mechanically, with a good number of them being nothing but a bullet sponge with adds
- More vehicles. Vehicles is one of those things that made Halo the amazing series it is. And for some reason that part was completely missing in Destiny. Hopefully Destiny 2 will fix that.
- More guntypes. While I don't mind conventional weapons like pistol, shotgun, rifles and snipers. I do expect more from a sci-fi game features multiple alien races. I sincerely hope that Bungie takes a look at a game like Warframe for some inspiration in this regard.
- Make exotic and legendary item upgrades interesting.

Those are some of the big things, there's a lot more I could think of though
 
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