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Or is it just one of Phil's balls in my throat?
The strangest thing is people shitting on aloy being fat\ugly face but they all want to fuck this ugly monstruosity
Same.
My thick little dwarf princess.
The strangest thing is people shitting on aloy being fat\ugly face but they all want to fuck this ugly monstruosity
When choosing your party for a mission just leave her out.Do you HAVE to keep that character in your party?
This, the game has flaws but im completely hooked on it and i feel guilty for it?About 20 hours in, this is a bad game that I'm enjoying a lot. Absolutely wild.
If anyone wants companion recommendations, Davrin and Neve are well written and interesting characters. Haven't recruited the necromancer yet but the others are pretty insufferable to me.
Bellara's the kind of chick I would shoot heroin between her toes at night just to calm her down during the day.
tbf there was an early conversation that addressed this. Rook was basically "we'll save the philosophical conversation about what a god is for later, call them what you want and let's move on"People in this game really love to call everyone a god even if they are not actual gods uh? It's a bit confusing
Bellara's the kind of chick I would shoot heroin between her toes at night just to calm her down during the day.
They are more ancient elves who were or managed to become so powerful that in time they were revered as gods.People in this game really love to call everyone a god even if they are not actual gods uh? It's a bit confusing
Solas is the god of trickery etc. But then they say it's just a powerful ancient elven wizard...so no god like zeus or thor.
The 2 new big baddies are supposed to be gods but then they say they are just ancient tyrants that were worshipped like gods...but again, not actual gods.
Maybe my concept of god is different from these people
But there is no philosophical discussion to have really, a god is a god, a tyrant is a tyrant and a wizard is a wizard.tbf there was an early conversation that addressed this. Rook was basically "we'll save the philosophical conversation about what a god is for later, call them what you want and let's move on"
Have you solved? I turned it off but the hard lock on is still dogshit terrible and lose the target every 3 sec.
I switched to the warrior class because i thought being closer to the enemy could have helped but no, even in melee distance the lock on does the fuck it wants...
I'm more surprised that no one is talking about this, it doesn't feel like a random bug but more how the game is coded, and it's very annoying.Negative not yet, that above fix didnt work for me either.
Im going to mess with it more when I get home from work.
I dont know why, but I didnt really notice it too much at first but its starting to become a huge pain in the ass. Maybe because Im starting to encounter larger groups of enemies that are more mobile and the fight it moving around a lot more.
I was fighting a boss last night and I swear the lock on was breaking every 2 seconds it was driving me insane.
Wow, after all the negative reviews, I don't understand what these people wanted?
Huh? The entire lore in Veilguard regarding Shadow Dragons is about freein slaves.No slaves in Tevinter etc
A dark/gritty RPG where your choices matter
A dark/gritty RPG where your choices matter, that's not written like a 2024 Disney+ tv show?
Worldbuilding that actually follows the lore of the previous games, and not shoved aside because HR was in the room? (No slaves in Tevinter etc).
Game has texture streaming issues on the Pro, its really annoying. Is it Pro exclusive issue or its the same on base model? Both gameplay and cutscene. Some of the character textures takes like 10-15 second to load the higher ress...
100% / 1000G / Platinum is also fairly easy
Dont want to spoil myself reading the achievements but are there any missable ones?
Did some companion quests and my god how far Bioware have fallen since the ME days. Hell even Andromeda wasnt as bad as this. Nothing happens in these quests. you collect some shit and see a dialogue screen where they tell you some sap story about their pathetic little lives and boom its over.
No.
There's a very definitive 'point of no return' and you can pretty much do all of them before that.
One that might cause you some trouble is that you need to find Mementos to upgrade the Caretaker in your homebase, some of those are locked in story dungeons that you only visit once, so keep an eye out of them.
The toughest achievement was getting the Caretaker to his max level since you need that for one achievement.
Lack of talent is also related to woke and diversity if you don't hire the most skilled but the more darkly skinned\strangely gendered because you have to reach a quota, you can't really think that things are not related, you are not that naive.Did some companion quests and my god how far Bioware have fallen since the ME days. Hell even Andromeda wasnt as bad as this. Nothing happens in these quests. you collect some shit and see a dialogue screen where they tell you some sap story about their pathetic little lives and boom its over.
ME2 and ME3 perfected these loyalty quests so why change? Where did all those developers go?
This is why you need to retain talent. these new guys have absolutely no idea how to make bioware games. The talent drain in this industry is whats ruined this industry. not woke stuff. not diversity. Talent. We let all those experienced developers leave.
Ah fuck I think I already missed one because I thought I could return and saw no way to reach the damn thing. Can't you max it out by buying it from all the shops?
Oh yeah, you absolutely do *not* need all of them. There are way more than enough and shops sell some and some shops even restock with new momentos after a while.
Just that those one's in the story dungeons are the only real misable things in the game as you only go to those dungeons once and never again.
Hmm. I don't remember it ever being that notable in my time with the game, maybe some distant pop-in but never that much that it jumped out at me.
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That said.
Really enjoyed my time with the game. 100% / 1000G / Platinum is also fairly easy, nothing that requires dozens of hours of grinding or some shit.
8/10
At this point I'd say Inquisition is a better game, and it's nice coming into this having a history with Solas from that game, but it's a big game and would be a time commitment to complete.Is inquisition worth it before playing this guys ? I quite like the lore of dragon age
Is inquisition worth it before playing this guys ? I quite like the lore of dragon age
Yeah, but let's be real though, you're still collecting a ton of random shit on the ground in Veilguard, you're just not getting a quest to do it.I started playing and got quest to collect 10 herbs I rolled my eyes.
Hmm. I don't remember it ever being that notable in my time with the game, maybe some distant pop-in but never that much that it jumped out at me.
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That said.
Really enjoyed my time with the game. 100% / 1000G / Platinum is also fairly easy, nothing that requires dozens of hours of grinding or some shit.
8/10
Like in almost every RPG ever.Yeah, but let's be real though, you're still collecting a ton of random shit on the ground in Veilguard, you're just not getting a quest to do it.
For sure it very much feels like a single player MMO. That didn't bother me though.After prologue, I got MMO design feeling for Inquisition. Like they abonded that project and made single player game!
Now that I've gotten further into this game, the criticisms about the games writing now seem completely over blown and exaggerated. This is the same forum that praises the Legend of Heroes writing, where every single character has to get their say in and it's some of the most useless text you'll ever read.
It sucks but it definitely helps keeping the budget on check considering where BioWare is at now. It’s probably in the range of a AA+ game and not full blown AAA title. It’s fine.sucks that the story has zero mocapped scenes since the very first cutscene. crazy how its been 20 hours and the first cutscene was the only mocapped one with any real production value. mass effect 2 was 20 hours long total.