robotzombie
Member
is it easy to find enough level 1, 2, 3 and 4 lock spheres? Or is it something you have to be very careful with?
is it easy to find enough level 1, 2, 3 and 4 lock spheres? Or is it something you have to be very careful with?
From the wiki. Long story short: just use really strong attacks to kill enemies and get bonus AP and items for it. Overdrive, summon attacks, strong spells, etc.
The part in the quote about all enemies having an overkill stat is wrong.From the wiki. Long story short: just use really strong attacks to kill enemies and get bonus AP and items for it. Overdrive, summon attacks, strong spells, etc.
I think we owe SE an apology regarding the Vita version.
I remember for months we had no media or release date for it and we all assumed it had been quietly cancelled.
Fast forward to now and the game looks and runs great on the Vita, there was nothing to worry about.
Hyped for XII Vita if this is what they can pull off already.
I think we owe SE an apology regarding the Vita version.
I remember for months we had no media or release date for it and we all assumed it had been quietly cancelled.
Fast forward to now and the game looks and runs great on the Vita, there was nothing to worry about.
Hyped for XII Vita if this is what they can pull off already.
Grind for what? Sphere levels? Rare spheres? Overdrive modes? Items?
This is what got to me as well, I think it's cause during last generation they were severely reduced. With that said whilst playing the game you do get used to it again and you barely notice.
My god, 10 minutes playing FFX2 and there are new features already!
4th party member! And they can learn 4 attacks, they just put Pokémon in my Final Fantasy, fuck yes!
Speaking of X, I wasn't paying any attention and missed the Destruction Sphere in the Besaid Temple.
This is my first time ever playing this game and I'm around 7 and a half hours in just past Luca. Loving every minute so far, but does the game get longer as you go on? Really don't want this game to end, but looked at a walkthrough and I'm a lot further in than I thought.
This is my first time ever playing this game and I'm around 7 and a half hours in just past Luca. Loving every minute so far, but does the game get longer as you go on? Really don't want this game to end, but looked at a walkthrough and I'm a lot further in than I thought.
I'm not worried about missables and trophies. Am I the only one that just enjoys the ride? I'm obsessive enough in real life.
I'm not worried about missables and trophies. Am I the only one that just enjoys the ride? I'm obsessive enough in real life.
Getting 0.0 time was easy, getting 5 chests and still winning is the one that's a bitch. Been doing it for over 2 hours now. I'm consistently finishing a few inches behind him...Just saw they have a trophy for dodging 200 lightning bolts and getting a 0.00.00 time in the Chocobo trial minigame.
There's a large portion of "end game content". If you are liking the game, you can play for 100 hours or more going for the optional bosses and such. Plenty to do![]()
Don't worry, you still have a lot to do. Even more if you want to do side activities.
Side content near end-game and arena stuff are some of the best parts of the game, although capturing monsters is a little tedious.
Blitzball is so unfair, frequently I'll have 3 people chasing an opponent, and 3 players will line up in front of the enemy, but it'll only say "1/2 Man breakthrough" even though there are 3 there. Even worse, the game pulls enemy players not close to you for a break on your character. The enemy's stats are so inflated that none of my characters can make any actions when caught in a break without the ball getting stolen.
AND IT JUST CALLED HALFTIME AS TIDUS WAS GOING TO SCORE THE FIRST SHOT OF THE GAME HAHAHAHA
Side content near end-game and arena stuff are some of the best parts of the game, although capturing monsters is a little tedious.
Just got the Chocobo Master Trophy after 2 hours... goddamn... At least the 3 poles I hit didn't negate the trophy! Woot!
EDIT: anyone know if the VITA charger is a "smart" charger? Meaning it stops trying to charge the battery when it notices it's full?
Capturing for the arena is cake except for a very small group of monsters, namelsUngodly low spawn ratesthe Basilisk on Djose Highroad, and the Tonberry in Cavern of Stolen Fayth.
Hahaha just went past the former and had them spawn non-stop. Went up against a group of two and got ambushed and double petrified.
Many of us have already played at least one of these games before! No reason for me not to get 100% in FFX considering I did a casual playthrough when it came out.I'm not worried about missables and trophies. Am I the only one that just enjoys the ride? I'm obsessive enough in real life.
This collection plus P4G makes Vita absolutely amazing for me. I never would have dreamed being able to play these games anywhere with instant suspend even a few years ago. It's awesome.
This was unlocked right after. The only customization thing unlocked in the Calm Lands is for theRikku joins the partysouthwest of central save-sphereAeons through fighting Belgemine
Alright thanks! Super glad it has those side activities and endgame content. This game is so good.
More Goers match complaints? Just ditch the Aurochs after that game, Blitzball's super easy if you get a half decent team.
i hate you lol These were the only two mobs that gave me trouble back in the day. Maybe spawn rates for them are better in International version?
Someone explain to me how I earned a trophy just now on my PS3 that I earned on my VITA last night? Thought they had a shared Trophy list for these games?
Someone explain to me how I earned a trophy just now on my PS3 that I earned on my VITA last night? Thought they had a shared Trophy list for these games?
More Goers match complaints? Just ditch the Aurochs after that game, Blitzball's super easy if you get a half decent team.
Did you sync trophies on your Vita?
You didn't sync your trophies online. The Vita and PS3 don't automatically share data, they need to receive it from the servers.
After my experiences with this match, I never want to play Bitzball again. Like, ever. I can't imagine it being better.
Ah, but now when they do sync, will the conflicting earned times be a problem?
Yeah due to how awful the Aurochs are that match is rather trying. You can only break/attack if that player is in their player circle on the map. Also the AI is ridiculously easy to abuse. Use one player to pull the defenders away from the goal, then pass to Tidus/Wakka before they get into your circle. You should then be free to shoot. Jecht shot which you get on the boat to Luca makes it easier and you don't have to pull defenders away as it knocks 2 out during the shot. Once you're up, if you don't want to risk it just grab the ball and hold it in your goal.Blitzball is so unfair, frequently I'll have 3 people chasing an opponent, and 3 players will line up in front of the enemy, but it'll only say "1/2 Man breakthrough" even though there are 3 there. Even worse, the game pulls enemy players not close to you for a break on your character. The enemy's stats are so inflated that none of my characters can make any actions when caught in a break without the ball getting stolen.
AND IT JUST CALLED HALFTIME AS TIDUS WAS GOING TO SCORE THE FIRST SHOT OF THE GAME HAHAHAHA
After my experiences with this match, I never want to play Bitzball again. Like, ever. I can't imagine it being better.
I'm not worried about missables and trophies. Am I the only one that just enjoys the ride? I'm obsessive enough in real life.
This collection plus P4G makes Vita absolutely amazing for me. I never would have dreamed being able to play these games anywhere with instant suspend even a few years ago. It's awesome.
You're supposed to lose that match. It's incredibly easy when you don't have the worst players on your team.
I've had a few things like that, it just takes the earliest time. Sony's never really care about trophy fraud anyway, so they put no effort into prevention.
10 was by the elevator up to the command center for Operation Mi'ihen. 4 was the one in the Kilika TavernSo the Primers I'm missing as of Bevelle are 5 and 10. 5 was on the Winno, 10 was in Kilika in the bar... I heard 5 pops up again in Luca after you get the airship, but what about 10?
Seriously? That makes me want to beat them all the more haha.You're supposed to lose that match. It's incredibly easy when you don't have the worst players on your team.
Yeah, I always play on Manual A. I went back and got the Jecht Shot, but I haven't made it far enough to get an opportunity to use it. I'll try luring the defenders away, though. Also, how do I "hold it in my goal? Just swim into it? Last time I tried that, they still attacked me, took the ball, and scored standing 2 feet from my goal.Yeah due to how awful the Aurochs are that match is rather trying. You can only break/attack if that player is in their player circle on the map. Also the AI is ridiculously easy to abuse. Use one player to pull the defenders away from the goal, then pass to Tidus/Wakka before they get into your circle. You should then be free to shoot. Jecht shot which you get on the boat to Luca makes it easier and you don't have to pull defenders away as it knocks 2 out during the shot. Once you're up, if you don't want to risk it just grab the ball and hold it in your goal.
Edit: Remember to change the control scheme to manual if you haven't already
It is. I had the same problem in the PS2 version, gave it another try with a better team. It's fun!
The problem with this match is that it's too unbalanced in the other team's advantage. Your team sucks with one or two good players (for their functions), plus Tidus, while their team is good with a few great players.
Yeah, but Zero's post assures me that it was meant to be that way. I'll give it another try when I have an opportunity, it just seemed so unfair, and I thought this match was supposed to be an easier one.