LowParry
Member
Won said:It's Final Fantasy!
.
There's so much more to it than the name. Lunatics I'd buy.
Won said:It's Final Fantasy!
.
I know a lot of fans think this would be a good idea. But I doubt it would sell well and say whatever you want, I sure don't want a handheld un-cinematic FF. I rather they keep the fantastic production values and try and make the content filled game we all want. Its obvious that story focused FF is something they want to do and a good amount of fans want. I don't see why that needs to be cut out.Himuro said::lol Wada
On the contrary. S-E needs to let go of big budget hollywood movies and start making games again.
Tabris said:I wonder if this is what FFXI was like pre-ROTZ? or even just JP launch before updates?
Man God said:FF XI was never this bad. :lol
Dreamwriter said:Here's the thing about FFXIV - everyone who plays it LOVES IT, even with its flaws. They may bitch about it - but they always say they'll keep playing it until the 30 days are up - meaning they are having enough fun to keep playing at least that long. And often that is followed up by "and maybe I'll try it again later after they've fixed things."
Tabris said:Did you guys play FFXI JP launch though? We got it a year later. All the stuff you're describing wasn't present at launch. There was no AF, there was no advanced jobs at first and you couldn't go far in the story.
I didn't play it JP launch so I can't say, but I heard some horror stories.
I think it was ROTZ that made FFXI good (added a good story, lots of new areas, more job options, more quests, etc), COP which ruined it for a lot of people (I liked COP) and then TOAU that returned it back to FFXI goodness. Then it just continuely evolved so if you liked the game already you'll continue liking it.
This game probabaly just needs an expansion before it becomes good.
In the real world money isn't create out of nothing either. It's based on some commodity like gold or silver. You can print more money but that has inflationory repurcusions.zlatko said:I don't understand why this game has taxes on items you sell. I never understood it in FFXI either. At least in XI I could set a bazaar comment, set the prices higher than what I wanted to sell, that way people would /tell me to trade me so I didn't have any tax. Here I'm just losing money on everything people buy.
In the real world we pay taxes because well they benefit us, but in a MMO it's not like all that virtual money goes anywhere beneficial, so really SE is just stealing cash from players for no god damn reason.
It's been live and in development for over 8 years now, has nine expansion, it better be.accolade said:Final Fantasy XI is a superb game now by comparison. :lol
Effect said:Probably. Here's the thing though. Just because FFXI had issues during it's launch doesn't excused FFXIV. Nor should anyone give it any slack. In fact it should be held to a higher standard. Just as how Asheron's Call 2 was held to a higher standard then AC1. Same for EQ2 when compared with Everquest 1. Same for Warhammer when compared with Dark Age of Camelot. SE is no longer the rookie in this field and as time passes expectations naturally increase.
For all the issues Star Trek Online, Age of Conan, and several others had with retaining subscriptions they didn't have the issues this game has. What they had were bugs that should have been taken care of and content issues. Not actual design flaws that make up core systems of their games. Yet they still have trouble with subscriptions to this day. I still hold if the name Final Fantasy wasn't attached to this game those defending it wouldn't be so quick to ignore the issues it has. Those that have no personal interest in being in SE's graces (actual players and some western review sites) have presented their reviews of the games.
I think this will be a credibility situation for many Japanese reviewers in the next few weeks. Do they remain honest and actually comment on the game as it is and not what it could be (not will but could) in the future? Or do they praise it and rate it based on it's actual potential? Do they gloss over it's problems or actually talk about them? Do they hold accountable SE's creation of the game or do they drop blame on players and their computers for the problems? Do even they express problems with SE's lack of communication or do they simply accept it?
"Snake! You've created a Time Paradox!"Xilium said:(which was apparent when XI had a sharp drop in its subscriptions early on due to the game being to "hardcore" relative to WOW).
Xilium said:I can't speak for everyone but I really don't think the FF MMOs have the luxury of riding on the FF name seeing as most FF fans tend to hate that the MMOs are even considered as part of the main franchise. I also think it's kind of ridiculous to say that the only reason XI is doing better than any other major MMO is due to name recognition. At the end of the day, if an MMO is not fun, people are not going to play it (which was apparent when XI had a sharp drop in its subscriptions early on due to the game being to "hardcore" relative to WOW).
Time Paradox!Effect said:Final Fantasy XI release date.
PlayStation 2: Japan - May 16, 2002 and North America - March 23, 2004
PC: Japan - November 7, 2002, North America - October 28, 2003, PAL - September 17, 2004
World of Warcraft's release date.
November 23, 2004 in North America and Australasia
February 11, 2005 in Europe
Effect said:Probably. Here's the thing though. Just because FFXI had issues during it's launch doesn't excused FFXIV. Nor should anyone give it any slack. In fact it should be held to a higher standard. Just as how Asheron's Call 2 was held to a higher standard then AC1. Same for EQ2 when compared with Everquest 1. Same for Warhammer when compared with Dark Age of Camelot. SE is no longer the rookie in this field and as time passes expectations naturally increase.
For all the issues Star Trek Online, Age of Conan, and several others had with retaining subscriptions they didn't have the issues this game has. What they had were bugs that should have been taken care of and content issues. Not actual design flaws that make up core systems of their games. Yet they still have trouble with subscriptions to this day. I still hold if the name Final Fantasy wasn't attached to this game those defending it wouldn't be so quick to ignore the issues it has. Those that have no personal interest in being in SE's graces (actual players and some western review sites) have presented their reviews of the games.
I think this will be a credibility situation for many Japanese reviewers in the next few weeks. Do they remain honest and actually comment on the game as it is and not what it could be (not will but could) in the future? Or do they praise it and rate it based on it's actual potential? Do they gloss over it's problems or actually talk about them? Do they hold accountable SE's creation of the game or do they drop blame on players and their computers for the problems? Do even they express problems with SE's lack of communication or do they simply accept it?
Clear said:Although this is mainly going to be of amusement/interest for FFXI players (old and current), JPButton's timeline of the early days of the game makes for fascinating reading
http://www.jpbutton.com/?p=157 (this page is just 2002, 2003 stuff is possibly even more interesting).
To summarize, if you think FFXIV is broken... its got nothing on FFXI's issues/omissions at launch.
What is encouraging is how quickly SE fixed stuff up, although hopefully they've learned that its probably not best to make too many radical changes at one time, without judging the player-base's response first.
I strongly suspect that if you like(d) FFXI, SE will turn things around to your satisfaction - most likely by PS3 launch which I suspect will be the equivalent of Zilart.
Then shouldn't they know better? It's stupid that XIV has issues that they figured out years ago with XI.Clear said:Although this is mainly going to be of amusement/interest for FFXI players (old and current), JPButton's timeline of the early days of the game makes for fascinating reading
http://www.jpbutton.com/?p=157 (this page is just 2002, 2003 stuff is possibly even more interesting).
To summarize, if you think FFXIV is broken... its got nothing on FFXI's issues/omissions at launch.
What is encouraging is how quickly SE fixed stuff up, although hopefully they've learned that its probably not best to make too many radical changes at one time, without judging the player-base's response first.
I strongly suspect that if you like(d) FFXI, SE will turn things around to your satisfaction - most likely by PS3 launch which I suspect will be the equivalent of Zilart.
Pureauthor said:That's the problem. They already had FFXI. There is absolutely no reason why they should have to go through the birthing pains of designing a working MMO a second time around.
notworksafe said:Then shouldn't they know better? It's stupid that XIV has issues that they figured out years ago with XI.
Torquill said:I would expect ward search, but I wouldn't expect an AH. that would render the wards pointless.
Khrno said:I'm sure the one to blame is Wada, not Tanaka. I think Tanaka does know how to make games with his vast experience, but Wada in the other hand, is all about stupid busines decisions that don't make sense.
Londa said:He is the one that said FFXIV was to compete with WoW. While Tanaka said they aren't trying to compete with WoW. But people keep posting Wada's quote because it helps prove their point that FFXIV is failing, or needs to be a WoW clone. I'm looking at you notworksafe.
Here's a tip: Tanaka does what his boss says. If Wada wants to position the game as a rival to WoW's "throne", it will be considered as such.Londa said:He is the one that said FFXIV was to compete with WoW. While Tanaka said they aren't trying to compete with WoW. But people keep posting Wada's quote because it helps prove their point that FFXIV is failing, or needs to be a WoW clone. I'm looking at you notworksafe.
Xilium said:WOW is a phenomenon that will never be repeated (Not even by Blizzards next MMO).
The only other MMORPGs to break 1 million subscribers are Lineage 1, Lineage 2, Aion, and Runescape.
Londa said:He is the one that said FFXIV was to compete with WoW. While Tanaka said they aren't trying to compete with WoW. But people keep posting Wada's quote because it helps prove their point that FFXIV is failing, or needs to be a WoW clone. I'm looking at you notworksafe.
Mister Zimbu said:They should have embraced the innovations that took place in the past 7 years, not completely ignored them and went on their own way.
notworksafe said:Here's a tip: Tanaka does what his boss says. If Wada wants to position the game as a rival to WoW's "throne", it will be considered as such.
Also I don't want the game to be a "WoW clone", though you probably have no idea what that is...considering your lack of experience with WoW.
EDIT: I suppose if you mean a game that allows alt+tabbing, reorganizing of equipment, a proper auction house, a non-laggy UI, and one full of content...then yes. A "WoW clone" would be a welcome change.
Khrno said:I'm sure the one to blame is Wada, not Tanaka. I think Tanaka does know how to make games with his vast experience, but Wada in the other hand, is all about stupid busines decisions that don't make sense.
Best moment of my GAF life right here. :lolLaneDS said:I like to imagine that you're actually Shaq when reading your posts. It enhances my enjoyment of them immensely.
Rahxephon91 said:I know a lot of fans think this would be a good idea. But I doubt it would sell well and say whatever you want, I sure don't want a handheld un-cinematic FF. I rather they keep the fantastic production values and try and make the content filled game we all want. Its obvious that story focused FF is something they want to do and a good amount of fans want. I don't see why that needs to be cut out.
Regulus Tera said:All MMOs do compete with WoW, regardless of the developers' intentions or not.
Xilium said:TBH, I think they do need to go their own way. I agree that SE is slow in implementing their mechanics but as I stated earlier, I'm willing to wait to see something new and original.
When you look at which MMOs have become successful, they are the ones most unlike WOW.
Torquill said:I would expect ward search, but I wouldn't expect an AH. that would render the wards pointless.
An AH (assuming it has buy me now options) contains all the features of the ward system. In both you (eventually) go thru a search system, but in the market ward system you then hbe to walk to the npc to make the purchase.Teknoman said:Arent the wards supposed to just replace tons of people idling in normal areas to bazaar stuff? An AH and Retainer ward could exist side by side i'd think.