The problem is that undeserved bad takes on video games tend to get shredded, even when the game in question isn't all that popular. Using the Yogscast as a jumping-off point, take fishing. Fishing, as portrayed in the Yogscast, is a poorly designed system with an absolutely shit tutorial (Although it does explain the arguments about "nothing is explained"/"EVERYTHING HAS A TUTORIAL", because fishing has a tutorial. It just sucks at best, and at worst is actively misleading.) I've yet to see somebody come in with a real defense of how much that tutorial mission sucked.
Now skip over to fishing in Nier, which the guy at Joystiq panned because he couldn't read a minimap. Nier has a small hardcore fanbase, but doesn't have a huge following. Still, it's inevitable any time that comes up the response in general will be "there's a goddamned X on the minimap that HE WASN'T GOING TO", because the Joystiq review was itself factually flawed.
The defense for FFXIV is, largely, "ZOMG WOW BIAS!" and "Haters gonna hate!" and "FFXI had problems too, and everyone knows you can't take previous MMO lessons learned into the next MMO, so nobody should be surprised FFXIV is lacking an auction house." Not, "No, see, they're missing blindingly obvious clues as to how things work", just excuses.
The Yogscast review makes FFXIV look bad because the game itself supports/encourages all their negative views of it--Horrible fishing tutorial, totally stupid world map, and underwhelming main quest line being the big ones. Even the guy who initially gives a dissertation on how FF games devolve into long strings of cutscenes seems shocked by how completely cutscene-heavy and gameplay-free the second set of storyline quests would be.