Regulus Tera
Romanes Eunt Domus
They just wanted to grab a slice of pie before Cataclysm.duk said:Sounds like this game was rushed and sent to die, either that or funds ran out for final tesitng.
They just wanted to grab a slice of pie before Cataclysm.duk said:Sounds like this game was rushed and sent to die, either that or funds ran out for final tesitng.
Regulus Tera said:They just wanted to grab a slice of pie before Cataclysm.
Dance In My Blood said:This is not a good analogy. Lots of people buy houses before they are built.
Technosteve said:Japan can't while America can. USA USA
WoW oldest ride longest line Wooooooooooo
FF XIV What? What? It's the nature boy woooooooooooo
Sectus said:Here you go, the next true step in MMO gaming: http://neogaf.net/forum/showthread.php?t=407274 - http://www.youtube.com/watch?v=eDs-qphgUJk
Too bad most people will most likely ignore it because it doesn't have an open world. But gameplay wise it's a few aeons ahead of any MMO.
Raging Spaniard said:I dont get the gameplay bitching. The battles are really fun, the gathering is good and crafting is easily the best Ive seen in an MMO.
People have been brainwashed by WoW and see anything different or not super quest based as "bad" I actually like XIV better, I have more stuff to do than just grind .. I just wish it ran better![]()
Sent said:No the game is really reflective of the scores it got. The UI, the bugs, everything. WoW didn't brainwash people, they did it right. I don't see why people bash WoW when it's popular for a reason...:lol From what I've played of 11 and 14, 11 is much better.
I mean compare what 14 is showing now to what GW2 is already showing.
Effect said:Hmm.
http://thesilentchief.com/2010/10/1...ire-square-enix-stockpoor-ffxiv-sales-blamed/
Seems someone owning 1% of SE stock sold it off due to their disappointment in FFXIV.
Victrix said:Guild Wars 2
I haven't played Rakion or Gunz, but aren't those pure PVP games? That's definitely not a fair comparison. Vindictus may be more similar to a Diablo game in quest/level setup, but well, I consider Diablo to be extremely similar to MMOs like WoW or GW anyway.Xilium said:Seems like a progression of arena battle games like Rakion or Gunz, just changing the focus to PvE over PvP (and the obvious graphics and physics updates). Looks like it will be a fun game but it's a stretch to call it an MMO. Definitely more in the vain of Diablo, Guild Wars, ect. Most people just don't consider having a persistent lobby/lobby server as being enough to warrant the MMO genre tag.
That's my only big worry too. The Korean version has a rather stupid system where you're given 40 tokens each Monday and Friday to use on missions, and those are good for about 20 mission attempts. Something you'll get through pretty quickly if you're playing it a lot. And if you wanna play beyond that, you'll have to pay.Haunted said:I'm wary of F2P, but I'll definitely check it out once it's out.
Effect said:Hmm.
http://thesilentchief.com/2010/10/1...ire-square-enix-stockpoor-ffxiv-sales-blamed/
Seems someone owning 1% of SE stock sold it off due to their disappointment in FFXIV.
Zaptruder said:Square Enix needs to fire their japanese designers, hire western designers and retain japanese art-team.
Profit.
The design-management philosophy of Square-Enix in japan has simply become too overbearing for them to actually make any decent games anymore, it would seem. (Or at least make a decent MMO, or even a decent FF game).
Zaptruder said:I love the idea that some rich as all get out FF fanboy just got his heart shattered into a million pieces by how shit FFXIV was.
Of course they're probably just an investor who could see the writing on the wall.
A western studio designing and programming, using their systems, with a Japanese artists, writers and composers, directed by a Japanese director, produced by a western g...Zaptruder said:Square Enix needs to fire their japanese designers, hire western designers and retain japanese art-team.
Profit.
The design-management philosophy of Square-Enix in japan has simply become too overbearing for them to actually make any decent games anymore, it would seem. (Or at least make a decent MMO, or even a decent FF game).
Kittonwy said:Is it even an MMO?
Sectus said:I haven't played Rakion or Gunz, but aren't those pure PVP games? That's definitely not a fair comparison. Vindictus may be more similar to a Diablo game in quest/level setup, but well, I consider Diablo to be extremely similar to MMOs like WoW or GW anyway.
nataku said:Yeah, it is. Unlike GW1, GW2 is a real MMORPG this time. Without a monthly fee.
Effect said:Hmm.
http://thesilentchief.com/2010/10/1...ire-square-enix-stockpoor-ffxiv-sales-blamed/
Seems someone owning 1% of SE stock sold it off due to their disappointment in FFXIV.
Sectus said:I haven't played Rakion or Gunz, but aren't those pure PVP games? That's definitely not a fair comparison. Vindictus may be more similar to a Diablo game in quest/level setup, but well, I consider Diablo to be extremely similar to MMOs like WoW or GW anyway.
Effect said:Hmm.
http://thesilentchief.com/2010/10/1...ire-square-enix-stockpoor-ffxiv-sales-blamed/
Seems someone owning 1% of SE stock sold it off due to their disappointment in FFXIV.
TheExodu5 said:As for MMO's other of WoW, many have shown that they can offer something unique. EVE, LOTRO, GW/GW2, Vindictus. Besides maybe LOTRO, none of these even try to emulate WoW, and yet they still manage to be great games.
That's clearly not the game's fault. So the game doesn't cater to MMO newbs, big deal. FFXIV simply isn't for you.TBH all the hate for this game is justified. I went from being amazed at start to hate the game a few levels after. I can't believe IN the span of 10 days I spent the most deserved 70 for a game on PS3 (LoS) to the less deserved 50 on PC.
To the point I already canceled my subscription during the FREE month. Maybe in a distant future, if they'll be able to turn it well, I'll give it another shot. But to be honest it's quite unlikely at the moment. That's easily the most user unfriendly MMO I've ever tried.
Well said, man. I guess there really is a defense force for everything.Ninja Scooter said:WOW was also a while ago. At what point do MMO devs stop getting this benefit of the doubt BS and get called out for shipping incomplete games? If a game sucks NOW, in the state it is in NOW and the state in which Square Enix is asking you to pay $50 + monthly fees for it, than it's a reviewers job to tell you that. Fuck potential. Fuck "re-reviewing" it a year from now. How about putting the onus on S-E to not ship a piece of shit incomplete game?
Xilium said:As for LOTRO, I really don't think it's doing as well as Turbine lets on. The fact that they switched to a F2P model says they weren't pulling in the profits they had expected and saying they doubled their revenue doesn't say anything about how profitable the game actually is. I'm not sure you can call it a great game if you have to make it free to get people to play it.
Zaptruder said:Square Enix needs to fire their japanese designers, hire western designers and retain japanese art-team.
Profit.
The design-management philosophy of Square-Enix in japan has simply become too overbearing for them to actually make any decent games anymore, it would seem. (Or at least make a decent MMO, or even a decent FF game).
Takuan said:If Guild Wars 2 reviews this poorly, I may go full-Londa.
The hype will kill it.Victrix said:I will join you. Mods, you are free to tag me as a viral GW2 marketer if the game sucks :~(
Segata Sanshiro said:Yup. WoW and Blizzard kind of remind me of Nintendo in this regard. Everyone points and laments that it's not fair to compare like they have some kind of magic wish-granting unicorn that puts their products into that awesome/universally appealing category. No, they fucking did their homework. Want your MMO to be as good as WoW? You don't need a pact with Satan, just fucking do the research and don't let shit slide.
Square just kind of shut their eyes and ears on this and the result is exactly what you would expect: a game that has seemingly learned nothing from the last eight years of MMO development.
Rahxephon91 said:So gents hows FFXI these days?
Sectus said:It's there I think a game like Vindictus really shines, because the combat alone is enough reason to play it. And it also happens to have strong multiplayer and RPG elements to entice people even more. If they went a step further and added a bunch of grind and a big open world I think it could topple WoW.
Sectus said:Damnit, in theory, it shouldn't be that hard to combat WoW. WoW and other MMOs have such fragile foundation. Take away the multiplayer/social aspect and almost no one will play it. Take away the lootwhoring and people will be done with it in a matter of weeks. If you remove those 2 aspects, you'd be looking at a singleplayer RPG with pathetic combat mechanics, pathetic quest design, and a ton of filler content which is time consuming as hell.
It's there I think a game like Vindictus really shines, because the combat alone is enough reason to play it. And it also happens to have strong multiplayer and RPG elements to entice people even more. If they went a step further and added a bunch of grind and a big open world I think it could topple WoW.
Well, unless there's people out there who honestly thinks the combat system in WoW is brilliant and always fun. But I refuse to believe there's people like that. Clicking on an enemy and cycling through a series of skills as they recharge is really really repetitive and mindless.
HK-47 said:No you cant beat WoW at its own game.
Ok, we get it, you LOVE Vindictus. You can stop bringing it and WoW up in a topic about FF14.Sectus said:Damnit, in theory, it shouldn't be that hard to combat WoW. WoW and other MMOs have such fragile foundation. Take away the multiplayer/social aspect and almost no one will play it. Take away the lootwhoring and people will be done with it in a matter of weeks. If you remove those 2 aspects, you'd be looking at a singleplayer RPG with pathetic combat mechanics, pathetic quest design, and a ton of filler content which is time consuming as hell.
It's there I think a game like Vindictus really shines, because the combat alone is enough reason to play it. And it also happens to have strong multiplayer and RPG elements to entice people even more. If they went a step further and added a bunch of grind and a big open world I think it could topple WoW.
Well, unless there's people out there who honestly thinks the combat system in WoW is brilliant and always fun. But I refuse to believe there's people like that. Clicking on an enemy and cycling through a series of skills as they recharge is really really repetitive and mindless.
Sectus said:Clicking on an enemy and cycling through a series of skills as they recharge is really really repetitive and mindless.
Isn't that pretty much the norm when it comes to any sense of gaming where there is action involved? You connect with an enemy, you cycle through abilities and certain combination/s of mapped buttons, the enemy dies and you move on to the next one. Of course there may be differing situations to an enemy that force you to change strategy.Sectus said:Clicking on an enemy and cycling through a series of skills as they recharge is really really repetitive and mindless.
Even though boss encounters within WoW have loosened from the "tank & spank" attitude of the early years and have become much more strategical in nature?HappyBivouac said:To be perfectly honest, I think this is the key to WoW's success. Being able to send in a tank who will never lose hate and then just spam AoE skills makes you think a lot less than fights that force you to keep on your toes and rethink your strategy as conditions change. People don't want to think too much.
That only got introduced with the newest expansion, to be fair.HappyBivouac said:To be perfectly honest, I think this is the key to WoW's success. Being able to send in a tank who will never lose hate and then just spam AoE skills makes you think a lot less than fights that force you to keep on your toes and rethink your strategy as conditions change. People don't want to think too much.
Sectus said:Damnit, in theory, it shouldn't be that hard to combat WoW. WoW and other MMOs have such fragile foundation. Take away the multiplayer/social aspect and almost no one will play it. Take away the lootwhoring and people will be done with it in a matter of weeks. If you remove those 2 aspects, you'd be looking at a singleplayer RPG with pathetic combat mechanics, pathetic quest design, and a ton of filler content which is time consuming as hell.
It's there I think a game like Vindictus really shines, because the combat alone is enough reason to play it. And it also happens to have strong multiplayer and RPG elements to entice people even more. If they went a step further and added a bunch of grind and a big open world I think it could topple WoW.
Well, unless there's people out there who honestly thinks the combat system in WoW is brilliant and always fun. But I refuse to believe there's people like that. Clicking on an enemy and cycling through a series of skills as they recharge is really really repetitive and mindless.
Like I said above, today is the day that changes for WoW...and it took long enough! The patch today is probably the biggest one in the history of the game, until the next one that totally remakes the entire world. Between these two patches Blizzard is basically making WoW 2...and it's for free. It's pretty crazy.HappyBivouac said:My main issue with a lot of recent MMOs, with WoW at the forefront, is just how feasible it is to simply spam and repeat a rotation of skills. That shit would never fly in FFXI... well, unless you played MNK or SAM or something, which still wouldn't be a skill rotation but certainly just as mindless if not moreso.
notworksafe said:Like I said above, today is the day that changes for WoW...and it took long enough! The patch today is probably the biggest one in the history of the game, until the next one that totally remakes the entire world. Between these two patches Blizzard is basically making WoW 2...and it's for free. It's pretty crazy.
notworksafe said:Like I said above, today is the day that changes for WoW...and it took long enough! The patch today is probably the biggest one in the history of the game, until the next one that totally remakes the entire world. Between these two patches Blizzard is basically making WoW 2...and it's for free. It's pretty crazy.
I've been playing WoW for three years, 2 years endgame.Takuan said:If Guild Wars 2 reviews this poorly, I may go full-Londa.
That's clearly not the game's fault. So the game doesn't cater to MMO newbs, big deal. FFXIV simply isn't for you.
Spire said:Because only games that are successful are good. How profitable is LotRO? Who knows, but Turbine switched to F2P because they had so much success with DDO, not because LotRO was dying. It had 150k-200k subs before the switch, which is pretty healthy for an American MMO that isn't WoW. F2P is not a black mark on an MMO any more, and it's going to become more and more prevalent.
Sectus said:It's there I think a game like Vindictus really shines, because the combat alone is enough reason to play it. And it also happens to have strong multiplayer and RPG elements to entice people even more. If they went a step further and added a bunch of grind and a big open world I think it could topple WoW.
Well, unless there's people out there who honestly thinks the combat system in WoW is brilliant and always fun. But I refuse to believe there's people like that. Clicking on an enemy and cycling through a series of skills as they recharge is really really repetitive and mindless.
HappyBivouac said:My main issue with a lot of recent MMOs, with WoW at the forefront, is just how feasible it is to simply spam and repeat a rotation of skills. That shit would never fly in FFXI... well, unless you played MNK or SAM or something, which still wouldn't be a skill rotation but certainly just as mindless if not moreso.
Zefah said:http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html
Are these the patch notes for the patch you're talking about? When do they go live. They sounds pretty fucking cool.